raze-gles/source/common/utility
Christoph Oelckers 0968a9d97e - renamed the Customizer to 'Delegate' because this works very much like a delegate in Objective-C.
- route menu sound calls through the delegate to better deal with differences between games.
2020-10-07 01:00:43 +02:00
..
basics.h - backend update from GZDoom 2020-06-07 15:02:54 +02:00
cmdlib.cpp - backend sync with GZDoom to pull in a few bugfixes and formatting corrections. 2020-05-26 23:12:04 +02:00
cmdlib.h - file system update and adjustment. 2020-04-12 08:30:40 +02:00
colormatcher.h - all base palette data has been transitioned to GPalette. 2020-05-23 12:31:05 +02:00
configfile.cpp - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
configfile.h - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
engineerrors.cpp - backend code matching with GZDoom 2020-04-12 08:30:40 +02:00
engineerrors.h - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
filereadermusicinterface.h - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
files.cpp - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
files.h - use consistent types in FileReader's ReadInt* functions. 2020-08-15 07:33:21 +02:00
files_decompress.cpp - fixed a bunch of compilation errors with MSVC 16.6.0 2020-05-21 10:29:59 +03:00
findfile.cpp - backend sync with GZDoom to pull in a few bugfixes and formatting corrections. 2020-05-26 23:12:04 +02:00
findfile.h - backend sync with GZDoom to pull in a few bugfixes and formatting corrections. 2020-05-26 23:12:04 +02:00
floatrect.h - backend update from GZDoom 2020-06-07 15:02:54 +02:00
i_module.cpp - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
i_module.h - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
i_time.cpp - added timescale support from GZDoom. 2020-09-27 16:12:49 +02:00
i_time.h - added timescale support from GZDoom. 2020-09-27 16:12:49 +02:00
intrect.h - backend sync with GZDoom to pull in a few bugfixes and formatting corrections. 2020-05-26 23:12:04 +02:00
m_alloc.cpp - backend update to make the ZScript compiler work. 2020-06-14 18:58:30 +02:00
m_alloc.h -minor cleanup and backporting of con_pulsetext from Raze. 2020-09-27 16:12:49 +02:00
m_argv.cpp - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
m_argv.h - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
m_bbox.h - backend sync with GZDoom to pull in a few bugfixes and formatting corrections. 2020-05-26 23:12:04 +02:00
m_fixed.h - removed constexpr from FloatToAngle. 2020-09-01 19:48:21 +02:00
m_swap.h - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
matrix.cpp - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
matrix.h - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
memarena.cpp - backend code matching with GZDoom 2020-04-12 08:30:40 +02:00
memarena.h - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
name.cpp - renamed the Customizer to 'Delegate' because this works very much like a delegate in Objective-C. 2020-10-07 01:00:43 +02:00
name.h - renamed the Customizer to 'Delegate' because this works very much like a delegate in Objective-C. 2020-10-07 01:00:43 +02:00
palentry.h - use player_struct from JFDuke. 2020-07-06 23:05:48 +02:00
palette.cpp - backend update. 2020-06-11 09:15:44 +02:00
palutil.h - updated common/utility. 2020-05-24 16:46:31 +02:00
parallel_for.h - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
r_memory.cpp - backend sync with GZDoom to pull in a few bugfixes and formatting corrections. 2020-05-26 23:12:04 +02:00
r_memory.h - backend sync with GZDoom to pull in a few bugfixes and formatting corrections. 2020-05-26 23:12:04 +02:00
refcounted.h - updated common/utility. 2020-05-24 16:46:31 +02:00
s_playlist.cpp - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
s_playlist.h - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
tarray.h - hooked up the new savegame code. 2020-07-21 00:07:02 +02:00
templates.h - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
tflags.h - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
utf8.cpp - added remapping for Cyrillic characters to matching Latin counterparts. 2020-09-29 20:16:31 +02:00
utf8.h - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
vectors.h - updated common/utility. 2020-05-24 16:46:31 +02:00
weightedlist.h - backend sync with GZDoom to pull in a few bugfixes and formatting corrections. 2020-05-26 23:12:04 +02:00
x86.cpp - copied non-x86 compile fix from GZDoom. 2020-06-09 00:13:28 +02:00
x86.h - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
zstrformat.cpp - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
zstring.cpp - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
zstring.h - use FString for returning strings from the script parser. 2020-09-13 10:29:57 +02:00