raze-gles/wadsrc/static/demolition
2019-12-15 13:34:00 +01:00
..
graphics - added graphics for the mouse back button and reactivated the code for it. 2019-12-04 17:55:43 +01:00
shaders/glsl - fixed Blood fullscreen tinting. 2019-11-24 21:21:31 +01:00
commonbinds.txt - some string rework 2019-12-09 01:00:46 +01:00
confont.lmp - fixed the sliders. 2019-12-03 20:32:35 +01:00
defbinds.txt - key binding verification. 2019-11-30 20:18:42 +01:00
demolition.grpinfo - added detection logic for zipped versions of the Cryptic Passage add-on for Blood and the Route66 add-on for Redneck Rampage. 2019-12-11 23:41:05 +01:00
GENMIDI.op2 - initialize all dynamic music related menus. 2019-12-05 20:50:19 +01:00
language.csv - corrected labels for Blood's weapon pickup strings. 2019-12-11 23:52:34 +01:00
leftbinds.txt - key binding verification. 2019-11-30 20:18:42 +01:00
menudef.txt - refactoring of DN3D sound code complete but not tested yet. 2019-12-15 13:34:00 +01:00
newconsolefont.hex - added the ZDoom console and made all needed changes to get it compiled. 2019-11-05 19:57:48 +01:00
origbinds.txt - key binding verification. 2019-11-30 20:18:42 +01:00
Roboto-Regular.ttf font 2019-11-07 20:32:49 +01:00
textcolors.txt - WIP commit. 2019-11-23 12:38:38 +01:00