raze-gles/source
Christoph Oelckers 9a345bdfa7 - Exhumed: Wasp 2020-11-29 22:29:36 +01:00
..
blood - Blood: do not recreate the bucket list when loading a savegame. 2020-11-29 16:22:29 +01:00
build - use floats for wall panning offsets. 2020-11-26 18:32:35 +01:00
common - backend update from GZDoom. 2020-11-23 15:54:06 +01:00
core - fixed bad args check in WarpToCoords CCMD. 2020-11-29 16:06:15 +01:00
exhumed - Exhumed: Wasp 2020-11-29 22:29:36 +01:00
games/duke - Interpolate Duke's wave floor effect. 2020-11-29 17:40:41 +01:00
glbackend
libsmackerdec
platform
sw - route the shared control CCMDs through the game interface instead of registering local variants for each game. 2020-11-29 13:35:09 +01:00
thirdparty
CMakeLists.txt - cross-game, serialization-friendly and pointer free interpolation implementation. 2020-11-26 18:32:35 +01:00
g_pch.h
gitinfo.cpp