- Blood: do not recreate the bucket list when loading a savegame.

It has been read from the savegame already, and creating a new one will not produce a correct list because not all data has been loaded yet.
This commit is contained in:
Christoph Oelckers 2020-11-29 16:22:29 +01:00
parent ed8266df0b
commit 3ba0a242bf

View file

@ -635,7 +635,6 @@ void SerializeEvents(FSerializer& arc)
.Array("buckets", rxBucket, bucketCount)
.Array("buckethead", bucketHead, countof(bucketHead));
if (arc.isReading()) createBucketHeads();
int numEvents = (int)queue.size();
arc("eventcount", numEvents);
if (arc.BeginArray("events"))