.. |
jaudiolib
|
git-svn-id: https://svn.eduke32.com/eduke32@556 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-17 03:16:46 +00:00 |
jmact
|
git-svn-id: https://svn.eduke32.com/eduke32@556 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-17 03:16:46 +00:00 |
misc
|
Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
|
2007-02-08 04:19:39 +00:00 |
_functio.h
|
Some crap I didn't commit before
|
2007-02-16 00:11:25 +00:00 |
_rts.h
|
Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
|
2007-02-08 04:19:39 +00:00 |
actors.c
|
git-svn-id: https://svn.eduke32.com/eduke32@570 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-31 06:18:56 +00:00 |
anim.c
|
dynamically allocated player structs
|
2007-08-27 06:46:31 +00:00 |
astub.c
|
git-svn-id: https://svn.eduke32.com/eduke32@579 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-09-11 02:23:08 +00:00 |
config.c
|
git-svn-id: https://svn.eduke32.com/eduke32@570 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-31 06:18:56 +00:00 |
config.h
|
Wanna buy some crack?
|
2007-08-27 00:20:15 +00:00 |
develop.h
|
Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
|
2007-02-08 04:19:39 +00:00 |
duke3d.h
|
git-svn-id: https://svn.eduke32.com/eduke32@570 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-31 06:18:56 +00:00 |
funct.h
|
Wanna buy some crack?
|
2007-08-27 00:20:15 +00:00 |
function.h
|
Some crap I didn't commit before
|
2007-02-16 00:11:25 +00:00 |
game.c
|
git-svn-id: https://svn.eduke32.com/eduke32@577 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-09-10 23:38:42 +00:00 |
gamedef.c
|
git-svn-id: https://svn.eduke32.com/eduke32@574 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-09-06 10:43:42 +00:00 |
gamedef.h
|
per-player max values for health, armor and ammo
|
2007-08-27 23:11:49 +00:00 |
gamedefs.h
|
Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
|
2007-02-08 04:19:39 +00:00 |
gameexec.c
|
git-svn-id: https://svn.eduke32.com/eduke32@577 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-09-10 23:38:42 +00:00 |
gamevars.c
|
git-svn-id: https://svn.eduke32.com/eduke32@559 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-25 01:05:00 +00:00 |
global.c
|
dynamically allocated script buffers
|
2007-08-29 04:01:21 +00:00 |
GNU.TXT
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
grpscan.c
|
git-svn-id: https://svn.eduke32.com/eduke32@559 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-25 01:05:00 +00:00 |
grpscan.h
|
WW2GI "support"
|
2006-11-16 23:06:16 +00:00 |
keys.h
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
mapster32.h
|
git-svn-id: https://svn.eduke32.com/eduke32@541 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-04-23 23:36:21 +00:00 |
mdump.cpp
|
git-svn-id: https://svn.eduke32.com/eduke32@579 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-09-11 02:23:08 +00:00 |
mdump.h
|
git-svn-id: https://svn.eduke32.com/eduke32@579 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-09-11 02:23:08 +00:00 |
menus.c
|
dynamically allocated player structs
|
2007-08-27 06:46:31 +00:00 |
names.h
|
Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
|
2007-02-08 04:19:39 +00:00 |
namesdyn.c
|
Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
|
2007-02-08 04:19:39 +00:00 |
namesdyn.h
|
Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
|
2007-02-08 04:19:39 +00:00 |
osdcmds.c
|
per-player max values for health, armor and ammo
|
2007-08-27 23:11:49 +00:00 |
osdcmds.h
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
osdfuncs.c
|
Some crap I didn't commit before
|
2007-02-16 00:11:25 +00:00 |
osdfuncs.h
|
Support for a version string to stick in the lower right hand corner of the OSD
|
2006-12-11 04:38:10 +00:00 |
player.c
|
per-player max values for health, armor and ammo
|
2007-08-27 23:11:49 +00:00 |
premap.c
|
per-player max values for health, armor and ammo
|
2007-08-27 23:11:49 +00:00 |
rts.c
|
Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
|
2007-02-08 04:19:39 +00:00 |
rts.h
|
Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
|
2007-02-08 04:19:39 +00:00 |
savegame.c
|
git-svn-id: https://svn.eduke32.com/eduke32@570 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-31 06:18:56 +00:00 |
sector.c
|
git-svn-id: https://svn.eduke32.com/eduke32@577 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-09-10 23:38:42 +00:00 |
soundefs.h
|
Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
|
2007-02-08 04:19:39 +00:00 |
sounds.c
|
dynamically allocated player structs
|
2007-08-27 06:46:31 +00:00 |
sounds.h
|
config file global variable rape
|
2007-08-26 10:35:52 +00:00 |
startgtk.game.c
|
dynamically allocated player structs
|
2007-08-27 06:46:31 +00:00 |
startwin.game.c
|
Wanna buy some crack?
|
2007-08-27 00:20:15 +00:00 |
startwin.game.h
|
GRP selection from JonoF
|
2006-07-07 18:41:05 +00:00 |
testcd.c
|
An additional crapload of formatting changes
|
2006-11-15 01:16:55 +00:00 |
winbits.c
|
EDuke32 now compiles okay with the Microsoft compiler using NMake.
|
2006-12-21 12:53:11 +00:00 |
wrapper.c
|
An additional crapload of formatting changes
|
2006-11-15 01:16:55 +00:00 |