raze-gles/polymer/eduke32/source
hnt_ts 7f9e4157fa 1. Mapster32 saves autosave variable in the cfg.
2. Autosaving interval is configurable.
3. Sprite noclip is on by default(CTRL+N to toggle).
4. Fixed the devastator crash. Thanks to Nukey for helping me to track it down.

Notes about the devastator crash.
The yvel of projectile may point to an already removed sprite(its sectnum is MAXSECT). If some code tries to access the sector of the removed sprite, the crash might happen.

How to reproduce crashes.
True story: Nukey recorded a demo(*.dmo) and send me his demo and map so that I could easily reproduce it and eventually fix the crash.

git-svn-id: https://svn.eduke32.com/eduke32@744 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-30 09:07:50 +00:00
..
jaudiolib SDL and GTK+ version check patches from Ozkan Sezer 2008-04-25 01:46:19 +00:00
jmact git-svn-id: https://svn.eduke32.com/eduke32@654 1a8010ca-5511-0410-912e-c29ae57300e0 2008-03-22 10:23:57 +00:00
misc Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
_functio.h Some crap I didn't commit before 2007-02-16 00:11:25 +00:00
_rts.h Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
actors.c 1. Mapster32 saves autosave variable in the cfg. 2008-05-30 09:07:50 +00:00
anim.c Part 1 of 64-bit patch from Stephen Anthony 2008-02-16 22:27:08 +00:00
astub.c 1. Mapster32 saves autosave variable in the cfg. 2008-05-30 09:07:50 +00:00
config.c Patch from hunter_rus 2008-05-10 01:29:37 +00:00
config.h Wanna buy some crack? 2007-08-27 00:20:15 +00:00
develop.h Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
duke3d.h Patch from hunter_rus 2008-05-10 01:29:37 +00:00
funct.h git-svn-id: https://svn.eduke32.com/eduke32@680 1a8010ca-5511-0410-912e-c29ae57300e0 2008-04-01 09:06:29 +00:00
function.h Some crap I didn't commit before 2007-02-16 00:11:25 +00:00
game.c Huge, awesome patch from Hunter_rus 2008-05-16 19:51:38 +00:00
gamedef.c Part of a patch from Philipp Kutin (Helixhorned) plus MSVC build fix 2008-05-15 03:16:38 +00:00
gamedef.h Patch from hunter_rus 2008-05-10 01:29:37 +00:00
gamedefs.h Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
gameexec.c Part of a patch from Philipp Kutin (Helixhorned) plus MSVC build fix 2008-05-15 03:16:38 +00:00
gamevars.c Huge, awesome patch from Hunter_rus 2008-05-16 19:51:38 +00:00
global.c Minimal changes to get it compiling (and not crashing when ran under 2008-04-24 09:53:16 +00:00
GNU.TXT Importing source for great justice 2006-04-13 20:47:06 +00:00
grpscan.c git-svn-id: https://svn.eduke32.com/eduke32@584 1a8010ca-5511-0410-912e-c29ae57300e0 2007-12-12 17:42:14 +00:00
grpscan.h WW2GI "support" 2006-11-16 23:06:16 +00:00
keys.h Cleanup patch from Hunter_rus 2008-05-16 00:23:33 +00:00
mapster32.h 1. Mapster32 saves autosave variable in the cfg. 2008-05-30 09:07:50 +00:00
mdump.cpp git-svn-id: https://svn.eduke32.com/eduke32@583 1a8010ca-5511-0410-912e-c29ae57300e0 2007-12-12 15:27:34 +00:00
mdump.h git-svn-id: https://svn.eduke32.com/eduke32@579 1a8010ca-5511-0410-912e-c29ae57300e0 2007-09-11 02:23:08 +00:00
menus.c Part of a patch from Philipp Kutin (Helixhorned) plus MSVC build fix 2008-05-15 03:16:38 +00:00
names.h Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
namesdyn.c git-svn-id: https://svn.eduke32.com/eduke32@612 1a8010ca-5511-0410-912e-c29ae57300e0 2008-02-06 21:02:11 +00:00
namesdyn.h git-svn-id: https://svn.eduke32.com/eduke32@612 1a8010ca-5511-0410-912e-c29ae57300e0 2008-02-06 21:02:11 +00:00
osdcmds.c Map VBOs. pr_vbos to enable them. 2008-05-24 09:37:09 +00:00
osdcmds.h Importing source for great justice 2006-04-13 20:47:06 +00:00
osdfuncs.c git-svn-id: https://svn.eduke32.com/eduke32@654 1a8010ca-5511-0410-912e-c29ae57300e0 2008-03-22 10:23:57 +00:00
osdfuncs.h Support for a version string to stick in the lower right hand corner of the OSD 2006-12-11 04:38:10 +00:00
player.c Remove -Wno-unused from Makefile 2008-03-21 04:01:38 +00:00
premap.c SDL and GTK+ version check patches from Ozkan Sezer 2008-04-25 01:46:19 +00:00
rts.c git-svn-id: https://svn.eduke32.com/eduke32@584 1a8010ca-5511-0410-912e-c29ae57300e0 2007-12-12 17:42:14 +00:00
rts.h Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
savegame.c git-svn-id: https://svn.eduke32.com/eduke32@693 1a8010ca-5511-0410-912e-c29ae57300e0 2008-04-05 04:18:48 +00:00
sector.c Remove -Wno-unused from Makefile 2008-03-21 04:01:38 +00:00
soundefs.h Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
sounds.c Patch from hunter_rus 2008-05-10 01:29:37 +00:00
sounds.h config file global variable rape 2007-08-26 10:35:52 +00:00
startgtk.game.c SDL and GTK+ version check patches from Ozkan Sezer 2008-04-25 01:46:19 +00:00
startwin.game.c Patch from hunter_rus 2008-05-10 01:29:37 +00:00
startwin.game.h GRP selection from JonoF 2006-07-07 18:41:05 +00:00
testcd.c Remove -Wno-unused from Makefile 2008-03-21 04:01:38 +00:00
winbits.c EDuke32 now compiles okay with the Microsoft compiler using NMake. 2006-12-21 12:53:11 +00:00
wrapper.c git-svn-id: https://svn.eduke32.com/eduke32@654 1a8010ca-5511-0410-912e-c29ae57300e0 2008-03-22 10:23:57 +00:00