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Apple
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The handling for grp, con, and def filenames has been massively cleaned up and factored into common.c. A new header, common_game.h, was created because common.h was placed in build/include (see r2542) and we need a common header for things that strictly should not be in the engine. RTS file names were also improved but some of the patterned changes were already made in r2420, and they were not factored because they are strictly part of the game, not the editor.
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2012-06-03 16:09:33 +00:00 |
build
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Implement fullscreen 8bpp mode as a borderless, desktop-sized window when running on Windows, and expose an 8bpp mode to the game with the same size as the desktop when no fullscreen 8bpp modes are exposed by Windows. This is required on Windows 8 if we want to have any operation of classic mode in fullscreen, because Windows 8 drops the ability to set any mode other than 32bpp (leaving us largely in the same position we are when running under X).
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2012-12-16 04:04:02 +00:00 |
eobj
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
eobj_win
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
installer
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
obj
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
obj_win
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
package
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kextract: Propagate the GRP file's modification time to all extracted files.
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2012-12-14 23:10:10 +00:00 |
psd
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EDuke32 Wii: Ready for action!
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2012-05-20 07:25:25 +00:00 |
rsrc
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Win64 support! (Meaning it works, not that we recommend it for everyday use.)
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2012-12-13 02:37:20 +00:00 |
source
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Fix savegame loading. Bump BYTEVERSION.
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2012-12-15 11:28:56 +00:00 |
Wii
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EDuke32 Wii: Ready for action!
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2012-05-20 07:25:25 +00:00 |
Windows
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Win64 support! (Meaning it works, not that we recommend it for everyday use.)
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2012-12-13 02:37:20 +00:00 |
ChangeLog
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git-svn-id: https://svn.eduke32.com/eduke32@997 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-22 04:26:26 +00:00 |
ChangeLog.html
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Update repo to 1.4.0 beta 2
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2006-07-18 21:08:38 +00:00 |
eduke32.sln
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
eduke32.vcxproj
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RENDERTYPE=SDL on Windows, part 2.
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2012-11-25 04:26:37 +00:00 |
eduke32.vcxproj.filters
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Sort some of the more recently added source and header files so they're in the right sections in the VS2010 project
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2012-12-16 04:04:25 +00:00 |
eduke32.vcxproj.user
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
MakeDistributions
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
Makefile
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Remove a few old references to the duke3d_w32.exe wrapper we once shipped
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2012-12-16 04:04:16 +00:00 |
Makefile.common
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Fix CLANG=1 NOASM=1 build.
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2012-12-14 19:28:20 +00:00 |
Makefile.deps
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Remove xdelta3 since it doesn't fit in with our current networking plans anymore
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2012-11-16 15:40:28 +00:00 |
Makefile.msvc
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Remove a few old references to the duke3d_w32.exe wrapper we once shipped
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2012-12-16 04:04:16 +00:00 |
osxbuild.sh
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Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list.
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2012-11-26 08:23:20 +00:00 |
wiibuild.bat
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Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list.
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2012-11-26 08:23:20 +00:00 |