raze-gles/source/common
Christoph Oelckers 6bffdf80a1 - finally managed to merge in the original texture system commit.
Game compiles and runs but transparency doesn't work yet.

# Conflicts:
#	source/CMakeLists.txt
#	source/core/menu/menu.cpp
#	source/core/textures/buildtiles.cpp
2020-05-24 22:53:14 +02:00
..
audio - Linux compile fixes. 2020-05-24 16:47:00 +02:00
console - fixed compilation. 2020-05-24 16:56:16 +02:00
engine - Linux compile fixes. 2020-05-24 16:47:00 +02:00
filesystem - file system update and adjustment. 2020-04-12 08:30:40 +02:00
fonts - v_text updated and moved to 'common'. 2020-05-24 22:32:05 +02:00
objects - Linux compile fixes. 2020-05-24 16:47:00 +02:00
rendering/gl_load - header cleanup in gl_interface.cpp 2020-05-24 22:38:22 +02:00
scripting - hooked up a few things and re-enabled some code depending on the texture manager. 2020-05-24 16:19:44 +02:00
textures - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
thirdparty - fixed compilation. 2020-05-23 22:43:04 +02:00
utility - updated common/utility. 2020-05-24 16:46:31 +02:00