- hooked up a few things and re-enabled some code depending on the texture manager.

This commit is contained in:
Christoph Oelckers 2020-05-24 16:19:44 +02:00
parent e985db3d08
commit be8813f962
6 changed files with 4 additions and 12 deletions

View File

@ -48,6 +48,7 @@
#include "m_random.h"
#include "v_font.h"
#include "templates.h"
#include "palutil.h"
extern FRandom pr_exrandom;
FMemArena FxAlloc(65536);

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@ -3,6 +3,7 @@
#include "v_video.h"
#include "s_soundinternal.h"
#include "texturemanager.h"
#include "palutil.h"
void JitCompiler::EmitMOVE()
{
@ -53,11 +54,7 @@ static void CastCo2S(FString *a, int b) { PalEntry c(b); a->Format("%02x %02x %0
static int CastS2So(FString *b) { return FSoundID(*b); }
static void CastSo2S(FString* a, int b) { *a = soundEngine->GetSoundName(b); }
static void CastSID2S(FString* a, unsigned int b) { VM_CastSpriteIDToString(a, b); }
#if 0
static void CastTID2S(FString *a, int b) { auto tex = TexMan.GetTexture(*(FTextureID*)&b); *a = (tex == nullptr) ? "(null)" : tex->GetName().GetChars(); }
#else
static void CastTID2S(FString* a, int b) { *a = "(null)"; }
#endif
void JitCompiler::EmitCAST()
{

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@ -42,6 +42,7 @@
#include "types.h"
#include "basics.h"
#include "texturemanager.h"
#include "palutil.h"
extern cycle_t VMCycles[10];
extern int VMCalls[10];

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@ -1848,10 +1848,8 @@ static void DoCast(const VMRegisters &reg, const VMFrame *f, int a, int b, int c
case CAST_TID2S:
{
ASSERTS(a); ASSERTD(b);
#if 0
auto tex = TexMan.GetTexture(*(FTextureID*)&(reg.d[b]));
reg.s[a] = tex == nullptr ? "(null)" : tex->GetName().GetChars();
#endif
break;
}

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@ -119,6 +119,7 @@ void FTextureManager::FlushAll()
{
for (int j = 0; j < 2; j++)
{
Textures[i].Texture->DeleteHardwareTextures();
#if 0
Textures[i].Texture->SystemTextures.Clean(true, true);
DeleteSoftwareTexture(Textures[i].Texture->SoftwareTexture);

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@ -1,6 +0,0 @@
#pragma once
// just a dummy to avoid editing other files.
inline int V_GetColor(const void *m, const char *, void * a= nullptr) { return 0; }