.. |
misc
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More stuff from JonoF
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2006-07-01 12:00:26 +00:00 |
tmp
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
util
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
a-c.c
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Formatting change
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2006-11-13 23:12:47 +00:00 |
a.masm
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
a.nasm
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
a.wasm
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
baselayer.c
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Second draft of depth peeling code. It should be in a usable state, although still slow as hell.
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2007-01-06 01:29:45 +00:00 |
build.c
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It looks like handleevents() returns true when the window loses focus, so the processor was maxing out again if Mapster was running but wasn't the active window. This fixes that.
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2007-01-12 05:49:09 +00:00 |
cache1d.c
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git-svn-id: https://svn.eduke32.com/eduke32@421 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-12-17 01:08:39 +00:00 |
compat.c
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More warning fixes
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2006-11-19 03:02:36 +00:00 |
config.c
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Mouse sensitivity stuff
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2007-01-02 02:27:31 +00:00 |
crc32.c
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Whitespace
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2006-04-24 19:04:22 +00:00 |
defs.c
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Mouse sensitivity stuff
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2007-01-02 02:27:31 +00:00 |
dynamicgtk.c
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Formatting change
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2006-11-13 23:12:47 +00:00 |
engine.c
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Minor fixes.
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2007-01-06 05:11:14 +00:00 |
glbuild.c
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Second draft of depth peeling code. It should be in a usable state, although still slow as hell.
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2007-01-06 01:29:45 +00:00 |
gtkbits.c
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Formatting change
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2006-11-13 23:12:47 +00:00 |
hightile.c
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Polymer texturing and shading.
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2006-09-29 21:36:12 +00:00 |
kplib.c
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git-svn-id: https://svn.eduke32.com/eduke32@350 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-11-19 07:09:43 +00:00 |
lzf_c.c
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Formatting change
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2006-11-13 23:12:47 +00:00 |
lzf_d.c
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Formatting change
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2006-11-13 23:12:47 +00:00 |
lzfP.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
lzwnew.c
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Formatting change
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2006-11-13 23:12:47 +00:00 |
md4.c
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Whitespace
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2006-04-24 19:04:22 +00:00 |
mdsprite.c
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Second draft of depth peeling code. It should be in a usable state, although still slow as hell.
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2007-01-06 01:29:45 +00:00 |
mmulti.c
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EDuke32 now compiles okay with the Microsoft compiler using NMake.
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2006-12-21 12:53:11 +00:00 |
mmulti_null.c
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Whitespace
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2006-04-24 19:04:22 +00:00 |
osd.c
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git-svn-id: https://svn.eduke32.com/eduke32@450 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-01-12 05:05:19 +00:00 |
osxbits.m
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New startup window from JonoF + some other stuff
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2006-07-01 01:40:18 +00:00 |
polymer.c
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Formatting change
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2006-11-13 23:12:47 +00:00 |
polymost.c
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More consistent console scroll speed (especially with a low framerate)
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2007-01-06 09:50:02 +00:00 |
pragmas.c
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Formatting change
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2006-11-13 23:12:47 +00:00 |
scriptfile.c
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EDuke32 now compiles okay with the Microsoft compiler using NMake.
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2006-12-21 12:53:11 +00:00 |
sdlayer.c
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Second draft of depth peeling code. It should be in a usable state, although still slow as hell.
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2007-01-06 01:29:45 +00:00 |
smalltextfont.c
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Whitespace
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2006-04-24 19:04:22 +00:00 |
sound.c
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Formatting change
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2006-11-13 23:12:47 +00:00 |
sound_stub.c
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
startgtk.editor.c
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Formatting change
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2006-11-13 23:12:47 +00:00 |
StartupWinController.editor.m
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New startup window from JonoF + some other stuff
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2006-07-01 01:40:18 +00:00 |
startwin.editor.c
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EDuke32 now compiles okay with the Microsoft compiler using NMake.
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2006-12-21 12:53:11 +00:00 |
textfont.c
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Whitespace
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2006-04-24 19:04:22 +00:00 |
winlayer.c
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Second draft of depth peeling code. It should be in a usable state, although still slow as hell.
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2007-01-06 01:29:45 +00:00 |