mirror of
https://github.com/ZDoom/raze-gles.git
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531c68edfe
This pulls in a lot of Doom specific font setup, this can be sorted out later as it won't get into the way. # Conflicts: # source/CMakeLists.txt # Conflicts: # source/glbackend/hw_draw2d.cpp # Conflicts: # source/CMakeLists.txt # Conflicts: # source/glbackend/gl_texture.cpp # Conflicts: # source/CMakeLists.txt # Conflicts: # source/build/src/palette.cpp # source/core/gamecontrol.cpp |
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.. | ||
gstrings.h | ||
i_interface.cpp | ||
i_interface.h | ||
m_random.cpp | ||
m_random.h | ||
namedef.h | ||
palettecontainer.cpp | ||
palettecontainer.h | ||
printf.h | ||
renderstyle.cpp | ||
renderstyle.h | ||
sc_man.cpp | ||
sc_man.h | ||
sc_man_scanner.re | ||
sc_man_tokens.h | ||
serialize_obj.h | ||
serializer.cpp | ||
serializer.h | ||
serializer_internal.h | ||
stats.cpp | ||
stats.h | ||
stringtable.cpp | ||
stringtable.h | ||
v_colortables.cpp | ||
v_colortables.h |