raze-gles/polymer/eduke32
helixhorned 728ae2bb76 Lose the packed attribute on / rearrange some game struct types.
actors.h: remove 'packed' from projectile_t, tiledata_t. In tiledata_t,
 make .cacherange member an int32_t so that the following member
 "projectile_t defproj" is aligned on a 4-byte boundary.
player.h: remove 'packed' from playerspawn_t, DukeStatus_t, input_t.
In Lunatic, correct packing attribute of the base type of the unrestricted
actor_t and DukePlayer_t pointer types (the declaration was used without

Bump BYTEVERSION.

git-svn-id: https://svn.eduke32.com/eduke32@3458 1a8010ca-5511-0410-912e-c29ae57300e0
2013-02-03 12:48:25 +00:00
..
Apple Bring the SDL.h include in SDLMain.m up to speed with driver_sdl.c in jaudiolib and sdl_inc.h in the engine. Also address some Apple macro problems. 2013-01-04 17:28:13 +00:00
Wii EDuke32 Wii: Ready for action! 2012-05-20 07:25:25 +00:00
Windows Fix a "typedef redefined" warning with clang in dsound.h 2013-01-04 17:28:34 +00:00
build Lose the 'packed' attribute for types declared in build.h. 2013-02-03 12:48:11 +00:00
eobj Importing source for great justice 2006-04-13 20:47:06 +00:00
eobj_win 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
installer 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
obj Importing source for great justice 2006-04-13 20:47:06 +00:00
obj_win 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
package Mapster32: RESPAWN-preview coded in M32-script. 2013-02-01 13:05:05 +00:00
psd EDuke32 Wii: Ready for action! 2012-05-20 07:25:25 +00:00
rsrc Win64 support! (Meaning it works, not that we recommend it for everyday use.) 2012-12-13 02:37:20 +00:00
source Lose the packed attribute on / rearrange some game struct types. 2013-02-03 12:48:25 +00:00
ChangeLog git-svn-id: https://svn.eduke32.com/eduke32@997 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-22 04:26:26 +00:00
ChangeLog.html Update repo to 1.4.0 beta 2 2006-07-18 21:08:38 +00:00
MakeDistributions Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
Makefile Lunatic: Centralize all bound-checking in bcheck.lua. 2013-02-01 13:04:56 +00:00
Makefile.common Makefiles: fix wrongly stripping debug binaries... 2013-01-21 21:18:10 +00:00
Makefile.deps Remove xdelta3 since it doesn't fit in with our current networking plans anymore 2012-11-16 15:40:28 +00:00
Makefile.msvc Fix DirectSound in MSVC builds and remove the dependency on the DirectX SDK 2012-12-29 05:22:39 +00:00
eduke32.sln Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
eduke32.vcxproj RENDERTYPE=SDL on Windows, part 2. 2012-11-25 04:26:37 +00:00
eduke32.vcxproj.filters Sort some of the more recently added source and header files so they're in the right sections in the VS2010 project 2012-12-16 04:04:25 +00:00
eduke32.vcxproj.user Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
osxbuild.sh Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00
wiibuild.bat Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00