.. |
enet
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update to latest enet cvs
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2010-05-15 09:07:49 +00:00 |
jaudiolib
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Very few actual changes... mostly formatting fixes from astyle
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2010-01-23 22:12:02 +00:00 |
jmact
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fix mouse positioning issue when using alt+tab on win32 and fix game speed at low framerates
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2010-05-08 20:15:24 +00:00 |
misc
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Misc
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2009-09-28 00:01:06 +00:00 |
_functio.h
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source code rape
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2008-11-20 14:06:36 +00:00 |
_midi.h
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Hack MIDI back in for win32
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2009-07-27 10:46:42 +00:00 |
_rts.h
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Remove jmact/types.h in favor of standardized inttypes.h stuff
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2009-04-26 05:57:42 +00:00 |
actors.c
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
anim.c
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Fixes anim playback, mouse lag with low fps, keyboard setup menu
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2010-05-07 20:45:40 +00:00 |
astub.c
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fix SwissCM's piece of shit corrupt map that will never be released because he has no friends who would want to play it
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2010-05-12 00:53:35 +00:00 |
config.c
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fix a few more reported issues
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2010-05-09 22:12:29 +00:00 |
config.h
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Remove jmact/types.h in favor of standardized inttypes.h stuff
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2009-04-26 05:57:42 +00:00 |
duke3d.h
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
funct.h
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
function.h
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source code rape
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2008-11-20 14:06:36 +00:00 |
game.c
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fix a few more reported issues
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2010-05-09 22:12:29 +00:00 |
gamedef.c
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fixes weird problems
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2010-05-04 23:40:49 +00:00 |
gamedef.h
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
gamedefs.h
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Fixes anim playback, mouse lag with low fps, keyboard setup menu
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2010-05-07 20:45:40 +00:00 |
gameexec.c
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git-svn-id: https://svn.eduke32.com/eduke32@1631 1a8010ca-5511-0410-912e-c29ae57300e0
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2010-05-05 07:31:38 +00:00 |
gamestructures.c
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fix input when using vsync
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2010-05-09 08:51:25 +00:00 |
gamevars.c
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
global.c
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
GNU.TXT
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
grpscan.c
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Fixes anim playback, mouse lag with low fps, keyboard setup menu
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2010-05-07 20:45:40 +00:00 |
grpscan.h
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ass rape
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2009-01-09 09:29:17 +00:00 |
keys.h
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Cleanup patch from Hunter_rus
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2008-05-16 00:23:33 +00:00 |
m32def.c
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
m32def.h
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m32script fixes and additions
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2010-01-04 14:38:29 +00:00 |
m32exec.c
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
m32structures.c
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
m32vars.c
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
macros.h
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
mapster32.h
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m32: have default grid size in configuration
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2010-04-11 13:04:53 +00:00 |
mdump.cpp
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git-svn-id: https://svn.eduke32.com/eduke32@1228 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-02-19 09:39:19 +00:00 |
mdump.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
menus.c
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Fixes anim playback, mouse lag with low fps, keyboard setup menu
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2010-05-07 20:45:40 +00:00 |
midi.c
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Very few actual changes... mostly formatting fixes from astyle
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2010-01-23 22:12:02 +00:00 |
midi.h
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Hack MIDI back in for win32
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2009-07-27 10:46:42 +00:00 |
mpu401.c
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Very few actual changes... mostly formatting fixes from astyle
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2010-01-23 22:12:02 +00:00 |
mpu401.h
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Hack MIDI back in for win32
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2009-07-27 10:46:42 +00:00 |
music.c
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Hack MIDI back in for win32
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2009-07-27 10:46:42 +00:00 |
names.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
namesdyn.c
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
namesdyn.h
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ass rape
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2009-01-09 09:29:17 +00:00 |
osdcmds.c
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fix a few more reported issues
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2010-05-09 22:12:29 +00:00 |
osdcmds.h
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Unify cvar handling between the engine and game sides of things
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2009-04-29 06:20:07 +00:00 |
osdfuncs.c
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Second gtk startup window patch from bioman, other random fixes I can't be bothered to remember
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2009-11-18 01:17:56 +00:00 |
osdfuncs.h
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ass rape
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2009-01-09 09:29:17 +00:00 |
player.c
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fix shrunk player speed
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2010-05-14 12:40:24 +00:00 |
premap.c
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Fix classic mode (typo broke it).
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2010-05-10 03:11:15 +00:00 |
rts.c
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Memory cleanups, use Bm/c/realloc/free everywhere (configured as nedmalloc version in compat.h), add large page support for Vista/7, tweak nedmalloc settings, add support for projecting textures from SE50 spotlights placed in maps via sprite owner member (manipulated through CONs via sprite htpicnum member), fix building Mapster32 with MSVC, increase PR_MAXLIGHTS to 1024
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2009-10-07 06:47:35 +00:00 |
rts.h
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Remove jmact/types.h in favor of standardized inttypes.h stuff
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2009-04-26 05:57:42 +00:00 |
savegame.c
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
sdlmusic.c
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EDuke32: new demo system should be stable now; Made the $EDUKE32_MUSIC_CMD env var work (SDL only).
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2010-02-13 21:46:42 +00:00 |
sector.c
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
soundefs.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
sounds.c
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
sounds.h
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ass rape
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2009-01-09 09:29:17 +00:00 |
sounds_mapster32.c
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
sounds_mapster32.h
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
standard.h
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Hack MIDI back in for win32
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2009-07-27 10:46:42 +00:00 |
startgtk.game.c
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Very few actual changes... mostly formatting fixes from astyle
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2010-01-23 22:12:02 +00:00 |
startwin.game.c
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Clean out remaining changes from tree... this is mostly crap like variable name cleanup
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2010-01-16 23:08:17 +00:00 |
startwin.game.h
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fix building with MSVC after Helixhorned's commit
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2009-07-12 01:55:34 +00:00 |
winbits.c
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Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc
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2009-06-09 06:19:58 +00:00 |