fix a few more reported issues

git-svn-id: https://svn.eduke32.com/eduke32@1635 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2010-05-09 22:12:29 +00:00
parent 3514722a74
commit 6b5ec5b3f6
6 changed files with 101 additions and 535 deletions

View file

@ -9,6 +9,7 @@
#include "cache1d.h"
#include "pragmas.h"
#include "scancodes.h"
#include "crc32.h"
symbol_t *symbols = NULL;
static symbol_t *addnewsymbol(const char *name);
@ -298,6 +299,54 @@ static int32_t _internal_osdfunc_exec(const osdfuncparm_t *parm)
return OSDCMD_OK;
}
static int32_t _internal_osdfunc_echo(const osdfuncparm_t *parm)
{
int32_t i;
for (i = 0; i < parm->numparms; i++)
{
if (i > 0) OSD_Printf(" ");
OSD_Printf("%s", parm->parms[i]);
}
OSD_Printf("\n");
return OSDCMD_OK;
}
static int32_t _internal_osdfunc_fileinfo(const osdfuncparm_t *parm)
{
uint32_t crc, length;
int32_t i,j;
char buf[256];
if (parm->numparms != 1) return OSDCMD_SHOWHELP;
if ((i = kopen4load((char *)parm->parms[0],0)) < 0)
{
OSD_Printf("fileinfo: File \"%s\" not found.\n", parm->parms[0]);
return OSDCMD_OK;
}
length = kfilelength(i);
crc32init(&crc);
do
{
j = kread(i,buf,256);
crc32block(&crc,(uint8_t *)buf,j);
}
while (j == 256);
crc32finish(&crc);
kclose(i);
OSD_Printf("fileinfo: %s\n"
" File size: %d\n"
" CRC-32: %08X\n",
parm->parms[0], length, crc);
return OSDCMD_OK;
}
static void _internal_drawosdchar(int32_t x, int32_t y, char ch, int32_t shade, int32_t pal)
{
char st[2] = { 0,0 };
@ -590,7 +639,7 @@ void OSD_Init(void)
{ "osdtextpal","osdtextpal: sets the palette of the OSD text",(void *)&osdtextpal, CVAR_INT, 0, MAXPALOOKUPS-1 },
{ "osdeditshade","osdeditshade: sets the shade of the OSD input text",(void *)&osdeditshade, CVAR_INT, 0, 7 },
{ "osdtextshade","osdtextshade: sets the shade of the OSD text",(void *)&osdtextshade, CVAR_INT, 0, 7 },
{ "osdpromptshade","osdpromptshade: sets the shade of the OSD prompt",(void *)&osdpromptshade, CVAR_INT, -128, 127 },
{ "osdpromptshade","osdpromptshade: sets the shade of the OSD prompt",(void *)&osdpromptshade, CVAR_INT, INT8_MIN, INT8_MAX },
{ "osdrows","osdrows: sets the number of visible lines of the OSD",(void *)&osdrows, CVAR_INT|CVAR_FUNCPTR, 0, MAXPALOOKUPS-1 },
{ "osdtextmode","osdtextmode: set OSD text mode (0:graphical, 1:fast)",(void *)&osdtextmode, CVAR_BOOL|CVAR_FUNCPTR, 0, 1 },
{ "logcutoff","logcutoff: sets the maximal line count of the log file",(void *)&logcutoff, CVAR_INT, 0, 262144 },
@ -618,10 +667,12 @@ void OSD_Init(void)
OSD_RegisterFunction("alias","alias: creates an alias for calling multiple commands",_internal_osdfunc_alias);
OSD_RegisterFunction("clear","clear: clears the console text buffer",_internal_osdfunc_clear);
OSD_RegisterFunction("echo","echo [text]: echoes text to the console", _internal_osdfunc_echo);
OSD_RegisterFunction("exec","exec <scriptfile>: executes a script", _internal_osdfunc_exec);
OSD_RegisterFunction("fileinfo","fileinfo <file>: gets a file's information", _internal_osdfunc_fileinfo);
OSD_RegisterFunction("help","help: displays help for the specified cvar or command; \"listsymbols\" to show all commands",_internal_osdfunc_help);
OSD_RegisterFunction("history","history: displays the console command history",_internal_osdfunc_history);
OSD_RegisterFunction("listsymbols","listsymbols: lists all registered functions and cvars",_internal_osdfunc_listsymbols);
OSD_RegisterFunction("listsymbols","listsymbols: lists all registered functions, cvars and aliases",_internal_osdfunc_listsymbols);
OSD_RegisterFunction("unalias","unalias: removes a command alias",_internal_osdfunc_unalias);
atexit(OSD_Cleanup);

View file

@ -992,7 +992,6 @@ static BOOL CALLBACK InitDirectInput_enum(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRe
{
case DIDEVTYPE_JOYSTICK:
{
int32_t i;
inputdevices |= (1<<(JOYSTICK+2));
joyisgamepad = ((lpddi->dwDevType & (DIDEVTYPEJOYSTICK_GAMEPAD<<8)) != 0);
d = joyisgamepad ? "GAMEPAD" : "JOYSTICK";
@ -1252,7 +1251,6 @@ static void UninitDirectInput(void)
static void GetKeyNames(void)
{
int32_t i;
HRESULT res;
char tbuf[MAX_PATH];
memset(key_names,0,sizeof(key_names));
@ -1346,10 +1344,11 @@ static void AcquireInputDevices(char acquire, int8_t device)
//
static inline void DI_PollJoysticks(void)
{
DWORD i, dwElements = INPUT_BUFFER_SIZE, ev = 0;
DWORD dwElements = INPUT_BUFFER_SIZE;
HRESULT result;
DIDEVICEOBJECTDATA didod[INPUT_BUFFER_SIZE];
uint32_t t,u;
uint32_t t;
int32_t i, ev;
numdevs = 0;
@ -1384,7 +1383,7 @@ static inline void DI_PollJoysticks(void)
// to be read and input events processed
ev = MsgWaitForMultipleObjects(numdevs, waithnds, FALSE, 0, 0);
if (ev < WAIT_OBJECT_0 || ev > WAIT_OBJECT_0+numdevs)
if (ev < WAIT_OBJECT_0 || ev > (int32_t)(WAIT_OBJECT_0+numdevs))
return;
switch (idevnums[ev - WAIT_OBJECT_0])
@ -1666,38 +1665,6 @@ static HBITMAP hDIBSection = NULL;
static HPALETTE hPalette = NULL;
static VOID *lpPixels = NULL;
#define NUM_SYS_COLOURS 25
static int32_t syscolouridx[NUM_SYS_COLOURS] =
{
COLOR_SCROLLBAR, // 1
COLOR_BACKGROUND,
COLOR_ACTIVECAPTION,
COLOR_INACTIVECAPTION,
COLOR_MENU,
COLOR_WINDOW,
COLOR_WINDOWFRAME,
COLOR_MENUTEXT,
COLOR_WINDOWTEXT,
COLOR_CAPTIONTEXT, // 10
COLOR_ACTIVEBORDER,
COLOR_INACTIVEBORDER,
COLOR_APPWORKSPACE,
COLOR_HIGHLIGHT,
COLOR_HIGHLIGHTTEXT,
COLOR_BTNFACE,
COLOR_BTNSHADOW,
COLOR_GRAYTEXT,
COLOR_BTNTEXT,
COLOR_INACTIVECAPTIONTEXT, // 20
COLOR_BTNHIGHLIGHT,
COLOR_3DDKSHADOW,
COLOR_3DLIGHT,
COLOR_INFOTEXT,
COLOR_INFOBK // 25
};
static DWORD syscolours[NUM_SYS_COLOURS];
static char system_colours_saved = 0, bw_colours_set = 0;
static int32_t setgammaramp(WORD gt[3][256]);
static int32_t getgammaramp(WORD gt[3][256]);
@ -2843,7 +2810,6 @@ static int32_t SetupOpenGL(int32_t width, int32_t height, int32_t bitspp)
GLuint PixelFormat;
int32_t minidriver;
int32_t err;
static int32_t warnonce = 0;
pfd.cColorBits = bitspp;
hGLWindow = CreateWindow(
@ -3724,9 +3690,12 @@ static LRESULT CALLBACK WndProcCallback(HWND hWnd, UINT uMsg, WPARAM wParam, LPA
SetForegroundWindow(hWindow);
SetFocus(hWindow);
}
Bmemset(keystatus, 0, sizeof(keystatus));
AcquireInputDevices(appactive,-1);
break;
}
case WM_ACTIVATE:
if (appactive)
{
@ -3734,6 +3703,7 @@ static LRESULT CALLBACK WndProcCallback(HWND hWnd, UINT uMsg, WPARAM wParam, LPA
SetFocus(hWindow);
}
Bmemset(keystatus, 0, sizeof(keystatus));
AcquireInputDevices(appactive,-1);
break;

View file

@ -8349,54 +8349,6 @@ static int32_t osdcmd_initgroupfile(const osdfuncparm_t *parm)
return OSDCMD_OK;
}
static int32_t osdcmd_echo(const osdfuncparm_t *parm)
{
int32_t i;
for (i = 0; i < parm->numparms; i++)
{
if (i > 0) OSD_Printf(" ");
OSD_Printf("%s", parm->parms[i]);
}
OSD_Printf("\n");
return OSDCMD_OK;
}
static int32_t osdcmd_fileinfo(const osdfuncparm_t *parm)
{
uint32_t crc, length;
int32_t i,j;
char buf[256];
if (parm->numparms != 1) return OSDCMD_SHOWHELP;
if ((i = kopen4load((char *)parm->parms[0],0)) < 0)
{
OSD_Printf("fileinfo: File \"%s\" not found.\n", parm->parms[0]);
return OSDCMD_OK;
}
length = kfilelength(i);
crc32init(&crc);
do
{
j = kread(i,buf,256);
crc32block(&crc,(uint8_t *)buf,j);
}
while (j == 256);
crc32finish(&crc);
kclose(i);
OSD_Printf("fileinfo: %s\n"
" File size: %d\n"
" CRC-32: %08X\n",
parm->parms[0], length, crc);
return OSDCMD_OK;
}
static int32_t osdcmd_sensitivity(const osdfuncparm_t *parm)
{
if (parm->numparms != 1)
@ -8714,11 +8666,8 @@ static int32_t registerosdcommands(void)
{
OSD_RegisterFunction("addpath","addpath <path>: adds path to game filesystem", osdcmd_addpath);
OSD_RegisterFunction("echo","echo [text]: echoes text to the console", osdcmd_echo);
OSD_RegisterFunction("editorgridextent","editorgridextent: sets the size of the 2D mode editing grid",osdcmd_editorgridextent);
OSD_RegisterFunction("fileinfo","fileinfo <file>: gets a file's information", osdcmd_fileinfo);
OSD_RegisterFunction("gamma","gamma <value>: changes brightness", osdcmd_gamma);
OSD_RegisterFunction("initgroupfile","initgroupfile <path>: adds a grp file into the game filesystem", osdcmd_initgroupfile);

View file

@ -691,72 +691,15 @@ int32_t CONFIG_ReadSetup(void)
SCRIPT_GetString(ud.config.scripthandle, "Setup","SelectedGRP",&g_grpNamePtr[0]);
}
/*
{
tempbuf[0] = 0;
SCRIPT_GetString(ud.config.scripthandle, "Screen Setup", "AmbientLight",&tempbuf[0]);
if (atof(tempbuf))
{
r_ambientlight = atof(tempbuf);
r_ambientlightrecip = 1.f/r_ambientlight;
}
}
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "Detail",&ud.detail);
{
extern uint32_t g_frameDelay;
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "MaxFPS",&r_maxfps);
r_maxfps = max(0,min(1000,r_maxfps));
if (r_maxfps)
g_frameDelay = (1000/r_maxfps);
else g_frameDelay = 0;
}
*/
/*
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "Messages",&ud.fta_on);
*/
if (!NAM)
{
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "Out",&ud.lockout);
SCRIPT_GetString(ud.config.scripthandle, "Screen Setup","Password",&ud.pwlockout[0]);
}
/*
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenGamma",&ud.brightness);
*/
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenHeight",&ud.config.ScreenHeight);
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenMode",&ud.config.ScreenMode);
/*
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenSize",&ud.screen_size);
*/
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenWidth",&ud.config.ScreenWidth);
/*
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "Shadows",&ud.shadows);
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "Tilt",&ud.screen_tilting);
{
tempbuf[0] = 0;
SCRIPT_GetString(ud.config.scripthandle, "Screen Setup", "VidGamma",&tempbuf[0]);
if (tempbuf[0]) vid_gamma = atof(tempbuf);
}
{
tempbuf[0] = 0;
SCRIPT_GetString(ud.config.scripthandle, "Screen Setup", "VidBrightness",&tempbuf[0]);
if (tempbuf[0]) vid_brightness = atof(tempbuf);
}
{
tempbuf[0] = 0;
SCRIPT_GetString(ud.config.scripthandle, "Screen Setup", "VidContrast",&tempbuf[0]);
if (tempbuf[0]) vid_contrast = atof(tempbuf);
}
*/
#ifdef RENDERTYPEWIN
{
@ -768,82 +711,18 @@ int32_t CONFIG_ReadSetup(void)
}
#endif
/*
{
#ifdef _WIN32
dummy = 0;
#else
dummy = 1;
#endif
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "OSDTextMode",&dummy);
OSD_SetTextMode(dummy);
}
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenBPP", &ud.config.ScreenBPP);
if (ud.config.ScreenBPP < 8) ud.config.ScreenBPP = 32;
#ifdef RENDERTYPEWIN
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "MaxRefreshFreq", (int32_t*)&maxrefreshfreq);
#endif
#if defined(POLYMOST) && defined(USE_OPENGL)
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "GLAnimationSmoothing", &r_animsmoothing);
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "GLAnisotropy", &glanisotropy);
/ *SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "GLDepthPeeling", &r_depthpeeling);* /
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "GLDetailMapping", &r_detailmapping);
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "GLFullbrights", &r_fullbrights);
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "GLGlowMapping", &r_glowmapping);
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "GLOcclusionChecking", &r_modelocclusionchecking);
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "GLParallaxSkyClamping", &r_parallaxskyclamping);
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "GLParallaxSkyPanning", &r_parallaxskypanning);
/ *SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "GLPeelsCount", &r_peelscount);* /
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "GLProjectionFix", &glprojectionhacks);
*/
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "Polymer", &dummy);
if (dummy > 0) glrendmode = 4;
if (dummy > 0 && ud.config.ScreenBPP >= 16) glrendmode = 4;
else glrendmode = 3;
/*
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "GLTextureMode", &gltexfiltermode);
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "GLTextureQuality", &r_downsize);
r_downsizevar = r_downsize;
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "GLUseCompressedTextureCache", &glusetexcache);
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "GLUseTextureCompr", &glusetexcompr);
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "GLVBOCount", &r_vbocount);
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "GLVBOs", &r_vbos);
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "GLVertexArrays", &r_vertexarrays);
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "GLVSync", &vsync);
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "GLWidescreen", &glwidescreen);
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "OSDHightile",&osdhightile);
*/
{
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "ScreenBPP", &ud.config.ScreenBPP);
if (ud.config.ScreenBPP < 8) ud.config.ScreenBPP = 32;
}
/*
{
dummy = usehightile;
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "UseHightile",&dummy);
usehightile = dummy != 0;
}
{
dummy = usemodels;
SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "UseModels",&dummy);
usemodels = dummy != 0;
}
#endif
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "AltHud",&ud.althud);
SCRIPT_GetNumber(ud.config.scripthandle, "Misc","AngleInterpolation",&ud.angleinterpolation);
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "AutoMsg",&ud.automsg);
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "AutoVote",&ud.autovote);
{
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "Color",&ud.color);
G_CheckPlayerColor((int32_t *)&ud.color,-1);
g_player[0].ps->palookup = g_player[0].pcolor = ud.color;
}
{
tempbuf[0] = 0;
SCRIPT_GetString(ud.config.scripthandle, "Misc", "CrosshairColor",&tempbuf[0]);
if (tempbuf[0])
@ -864,59 +743,9 @@ int32_t CONFIG_ReadSetup(void)
DefaultCrosshairColors.f = 1;
}
}
}
*/
/*
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "CrosshairScale",&ud.crosshairscale);
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "Crosshairs",&ud.crosshair);
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "DeathMessages",&ud.obituaries);
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "DemoCams",&ud.democams);
*/
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "Executions",&ud.executions);
/*
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "IDPlayers",&ud.idplayers);
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "MPMessageDisplayTime",&ud.msgdisptime);
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "RunMode",&ud.config.RunMode);
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "ShowFPS",&ud.tickrate);
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "ShowLevelStats",&ud.levelstats);
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "ShowOpponentWeapons",&ud.config.ShowOpponentWeapons); ud.showweapons = ud.config.ShowOpponentWeapons;
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "ShowViewWeapon",&ud.drawweapon);
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "StatusBarMode",&ud.statusbarmode);
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "StatusBarScale",&ud.statusbarscale);
*/
/*
{
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "Team",&dummy);
ud.team = 0;
if (dummy < 4 && dummy > -1) ud.team = dummy;
g_player[0].pteam = ud.team;
}
*/
/*
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "TextScale",&ud.textscale);
dummy = ud.config.useprecache;
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "UsePrecache",&dummy);
ud.config.useprecache = dummy != 0;
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "ViewBobbing",&ud.viewbob);
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "WeaponScale",&ud.weaponscale);
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "WeaponSway",&ud.weaponsway);
{
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "DemoRecDiffs",&demorec_diffs_cvar);
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "DemoRecDiffTics",&demorec_difftics_cvar);
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "DemoRecDiffCompress",&demorec_diffcompress_cvar);
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "DemoRecSyncCompress",&demorec_synccompress_cvar);
SCRIPT_GetNumber(ud.config.scripthandle, "Misc", "DemoPlayDiffs",&demoplay_diffs);
demorec_diffs_cvar = !!demorec_diffs_cvar;
demorec_difftics_cvar = min(max(2, demorec_difftics_cvar), 60*(TICRATE/TICSPERFRAME));
demorec_diffcompress_cvar = min(max(0, demorec_diffcompress_cvar), 1);
demorec_synccompress_cvar = min(max(0, demorec_synccompress_cvar), 1);
demoplay_diffs = !!demoplay_diffs;
}
*/
// weapon choices are defaulted in G_CheckCommandLine, which may override them
if (!g_forceWeaponChoice)
@ -928,60 +757,6 @@ int32_t CONFIG_ReadSetup(void)
if (dummy >= 0) g_player[0].wchoice[i] = dummy;
}
/*
SCRIPT_GetNumber(ud.config.scripthandle, "Sound Setup", "AmbienceToggle",&ud.config.AmbienceToggle);
SCRIPT_GetNumber(ud.config.scripthandle, "Sound Setup", "FXDevice",&ud.config.FXDevice);
SCRIPT_GetNumber(ud.config.scripthandle, "Sound Setup", "FXVolume",&ud.config.FXVolume);
SCRIPT_GetNumber(ud.config.scripthandle, "Sound Setup", "MixRate",&ud.config.MixRate);
SCRIPT_GetNumber(ud.config.scripthandle, "Sound Setup", "MusicDevice",&ud.config.MusicDevice);
SCRIPT_GetNumber(ud.config.scripthandle, "Sound Setup", "MusicToggle",&ud.config.MusicToggle);
SCRIPT_GetNumber(ud.config.scripthandle, "Sound Setup", "MusicVolume",&ud.config.MusicVolume);
SCRIPT_GetNumber(ud.config.scripthandle, "Sound Setup", "NumBits",&ud.config.NumBits);
SCRIPT_GetNumber(ud.config.scripthandle, "Sound Setup", "NumChannels",&ud.config.NumChannels);
SCRIPT_GetNumber(ud.config.scripthandle, "Sound Setup", "NumVoices",&ud.config.NumVoices);
SCRIPT_GetNumber(ud.config.scripthandle, "Sound Setup", "ReverseStereo",&ud.config.ReverseStereo);
SCRIPT_GetNumber(ud.config.scripthandle, "Sound Setup", "SoundToggle",&ud.config.SoundToggle);
{
SCRIPT_GetNumber(ud.config.scripthandle, "Sound Setup", "VoiceToggle",&ud.config.VoiceToggle);
// hack to switch old VoiceToggle value over to new bitfield format
if (ud.config.VoiceToggle == 2) ud.config.VoiceToggle = 5;
}
*/
/*
SCRIPT_GetNumber(ud.config.scripthandle, "Controls","AimingFlag",(int32_t *)&g_myAimMode); // (if toggle mode) gives state
{
SCRIPT_GetNumber(ud.config.scripthandle, "Controls","AutoAim",&ud.config.AutoAim); // JBF 20031125
g_player[0].ps->auto_aim = ud.config.AutoAim;
}
SCRIPT_GetNumber(ud.config.scripthandle, "Controls","MouseAimingFlipped",&ud.mouseflip); // mouse aiming inverted
{
SCRIPT_GetNumber(ud.config.scripthandle, "Controls","MouseAiming",&ud.mouseaiming); // 1=momentary/0=toggle
g_player[0].ps->aim_mode = ud.mouseaiming;
}
SCRIPT_GetNumber(ud.config.scripthandle, "Controls","MouseBias",&ud.config.MouseBias);
SCRIPT_GetNumber(ud.config.scripthandle, "Controls","MouseDeadZone",&ud.config.MouseDeadZone);
SCRIPT_GetNumber(ud.config.scripthandle, "Controls","RunKeyBehaviour",&ud.runkey_mode); // JBF 20031125
{
SCRIPT_GetNumber(ud.config.scripthandle, "Controls","SmoothInput",&ud.config.SmoothInput);
control_smoothmouse = ud.config.SmoothInput;
}
SCRIPT_GetNumber(ud.config.scripthandle, "Controls","UseJoystick",&ud.config.UseJoystick);
SCRIPT_GetNumber(ud.config.scripthandle, "Controls","UseMouse",&ud.config.UseMouse);
{
SCRIPT_GetNumber(ud.config.scripthandle, "Controls","WeaponSwitchMode",&ud.weaponswitch);
g_player[0].ps->weaponswitch = ud.weaponswitch;
}
*/
#ifdef _WIN32
SCRIPT_GetNumber(ud.config.scripthandle, "Updates", "CheckForUpdates", &ud.config.CheckForUpdates);
SCRIPT_GetNumber(ud.config.scripthandle, "Updates", "LastUpdateCheck", &ud.config.LastUpdateCheck);
@ -1072,56 +847,7 @@ void CONFIG_WriteSetup(void)
if (ud.config.scripthandle < 0)
ud.config.scripthandle = SCRIPT_Init(setupfilename);
/*
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","AimingFlag",(int32_t) g_myAimMode,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","AutoAim",ud.config.AutoAim,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","MouseAimingFlipped",ud.mouseflip,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","MouseAiming",ud.mouseaiming,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","MouseBias",ud.config.MouseBias,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","MouseDeadZone",ud.config.MouseDeadZone,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","RunKeyBehaviour",ud.runkey_mode,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","SmoothInput",ud.config.SmoothInput,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","UseJoystick",ud.config.UseJoystick,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","UseMouse",ud.config.UseMouse,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Controls","WeaponSwitchMode",ud.weaponswitch,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "AltHud",ud.althud,FALSE,FALSE);
// SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "AngleInterpolation",ud.angleinterpolation,false,false);
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "AutoMsg",ud.automsg,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "AutoVote",ud.autovote,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "Color",ud.color,FALSE,FALSE);
if (CrosshairColors.r != DefaultCrosshairColors.r || CrosshairColors.g != DefaultCrosshairColors.g
|| CrosshairColors.b != DefaultCrosshairColors.b)
{
Bsprintf(tempbuf,"%d,%d,%d",CrosshairColors.r,CrosshairColors.g,CrosshairColors.b);
SCRIPT_PutString(ud.config.scripthandle, "Misc", "CrosshairColor",tempbuf);
}
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "CrosshairScale",ud.crosshairscale,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "Crosshairs",ud.crosshair,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "DeathMessages",ud.obituaries,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "DemoCams",ud.democams,FALSE,FALSE);
*/
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "Executions",++ud.executions,FALSE,FALSE);
/*
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "IDPlayers",ud.idplayers,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "MPMessageDisplayTime",ud.msgdisptime,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "RunMode",ud.config.RunMode,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "ShowFPS",ud.tickrate,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "ShowLevelStats",ud.levelstats,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "ShowOpponentWeapons",ud.config.ShowOpponentWeapons,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "ShowViewWeapon",ud.drawweapon,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "StatusBarMode",ud.statusbarmode,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "StatusBarScale",ud.statusbarscale,FALSE,FALSE);
*/
/*SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "Team",ud.team,FALSE,FALSE);*/
/*
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "TextScale",ud.textscale,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "UsePrecache",ud.config.useprecache,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "ViewBobbing",ud.viewbob,FALSE,FALSE);
*/
for (dummy=0; dummy<10; dummy++)
{
@ -1129,62 +855,11 @@ void CONFIG_WriteSetup(void)
SCRIPT_PutNumber(ud.config.scripthandle, "Misc",buf,g_player[myconnectindex].wchoice[dummy],FALSE,FALSE);
}
/*
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "WeaponScale",ud.weaponscale,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "WeaponSway",ud.weaponsway,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "DemoRecDiffs",demorec_diffs_cvar,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "DemoRecDiffTics",demorec_difftics_cvar,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "DemoRecDiffCompress",demorec_diffcompress_cvar,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "DemoRecSyncCompress",demorec_synccompress_cvar,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Misc", "DemoPlayDiffs",demoplay_diffs,FALSE,FALSE);
*/
SCRIPT_PutNumber(ud.config.scripthandle, "Setup","ConfigVersion",BYTEVERSION_JF,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Setup", "ForceSetup",ud.config.ForceSetup,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Setup", "NoAutoLoad",ud.config.NoAutoLoad,FALSE,FALSE);
/*
{
Bsprintf(tempbuf,"%.2f",r_ambientlight);
SCRIPT_PutString(ud.config.scripthandle, "Screen Setup", "AmbientLight",tempbuf);
}
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Detail",ud.detail,FALSE,FALSE);
#if defined(POLYMOST) && defined(USE_OPENGL)
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLAnimationSmoothing",r_animsmoothing,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLAnisotropy",glanisotropy,FALSE,FALSE);
/ *SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLDepthPeeling",r_depthpeeling,false,false);* /
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLDetailMapping", r_detailmapping,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLFullbrights", r_fullbrights,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLGlowMapping", r_glowmapping,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLOcclusionChecking", r_modelocclusionchecking,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLParallaxSkyClamping",r_parallaxskyclamping,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLParallaxSkyPanning",r_parallaxskypanning,FALSE,FALSE);
/ *SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLPeelsCount",r_peelscount,false,false);* /
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLProjectionFix",glprojectionhacks,FALSE,FALSE);
*/
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Polymer",glrendmode == 4,FALSE,FALSE);
/*
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLTextureMode",gltexfiltermode,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLTextureQuality", r_downsize,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLUseCompressedTextureCache", glusetexcache,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLUseTextureCompr",glusetexcompr,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLVBOCount", r_vbocount,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLVBOs", r_vbos,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLVertexArrays", r_vertexarrays,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLVSync", vsync,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLWidescreen",glwidescreen,FALSE,FALSE);
#endif
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "MaxFPS", r_maxfps, FALSE, FALSE);
#ifdef RENDERTYPEWIN
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "MaxRefreshFreq",maxrefreshfreq,FALSE,FALSE);
#endif
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Messages",ud.fta_on,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "OSDHightile",osdhightile,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "OSDTextMode",OSD_GetTextMode(),FALSE,FALSE);
*/
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Polymer",glrendmode == 4 && bpp > 8,FALSE,FALSE);
if (!NAM)
{
@ -1193,31 +868,9 @@ void CONFIG_WriteSetup(void)
}
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenBPP",ud.config.ScreenBPP,FALSE,FALSE); // JBF 20040523
/*
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenGamma",ud.brightness,FALSE,FALSE);
*/
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenHeight",ud.config.ScreenHeight,FALSE,FALSE); // JBF 20031206
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenMode",ud.config.ScreenMode,FALSE,FALSE); // JBF 20031206
/* SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenSize",ud.screen_size,FALSE,FALSE);*/
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenWidth",ud.config.ScreenWidth,FALSE,FALSE); // JBF 20031206
/*
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Shadows",ud.shadows,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Tilt",ud.screen_tilting,FALSE,FALSE);
#if defined(POLYMOST) && defined(USE_OPENGL)
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "UseHightile",usehightile,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "UseModels",usemodels,FALSE,FALSE);
#endif
{
Bsprintf(tempbuf,"%.2f",vid_brightness);
SCRIPT_PutString(ud.config.scripthandle, "Screen Setup", "VidBrightness",tempbuf);
Bsprintf(tempbuf,"%.2f",vid_contrast);
SCRIPT_PutString(ud.config.scripthandle, "Screen Setup", "VidContrast",tempbuf);
Bsprintf(tempbuf,"%.2f",vid_gamma);
SCRIPT_PutString(ud.config.scripthandle, "Screen Setup", "VidGamma",tempbuf);
}
*/
#ifdef RENDERTYPEWIN
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "WindowPositioning", windowpos, FALSE, FALSE);
@ -1225,34 +878,12 @@ void CONFIG_WriteSetup(void)
SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "WindowPosY", windowy, FALSE, FALSE);
#endif
/*
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "AmbienceToggle",ud.config.AmbienceToggle,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "FXVolume",ud.config.FXVolume,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "MusicToggle",ud.config.MusicToggle,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "MusicVolume",ud.config.MusicVolume,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "NumVoices",ud.config.NumVoices,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "NumChannels",ud.config.NumChannels,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "NumBits",ud.config.NumBits,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "MixRate",ud.config.MixRate,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "ReverseStereo",ud.config.ReverseStereo,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "SoundToggle",ud.config.SoundToggle,FALSE,FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Sound Setup", "VoiceToggle",ud.config.VoiceToggle,FALSE,FALSE);
*/
#ifdef _WIN32
SCRIPT_PutNumber(ud.config.scripthandle, "Updates", "CheckForUpdates", ud.config.CheckForUpdates, FALSE, FALSE);
SCRIPT_PutNumber(ud.config.scripthandle, "Updates", "LastUpdateCheck", ud.config.LastUpdateCheck, FALSE, FALSE);
#endif
// JBF 20031211
/*
for (dummy=0; dummy<NUMGAMEFUNCTIONS; dummy++)
{
SCRIPT_PutDoubleString(ud.config.scripthandle, "KeyDefinitions", CONFIG_FunctionNumToName(dummy),
KB_ScanCodeToString(ud.config.KeyboardKeys[dummy][0]), KB_ScanCodeToString(ud.config.KeyboardKeys[dummy][1]));
}
*/
for (dummy=0; dummy<MAXMOUSEBUTTONS; dummy++)
{
if (CONFIG_FunctionNumToName(ud.config.MouseFunctions[dummy][0]))

View file

@ -8292,7 +8292,7 @@ char CheatStrings[][MAXCHEATLEN] =
"keys", // 23
"debug", // 24
"<RESERVED>", // 25
"sfm", // 26
"cgs", // 26
};
enum cheatindex_t
@ -8323,7 +8323,7 @@ enum cheatindex_t
CHEAT_KEYS,
CHEAT_DEBUG,
CHEAT_RESERVED3,
CHEAT_SCREAMFORME,
CHEAT_COMEGETSOME,
};
void G_CheatGetInv(void)
@ -8567,7 +8567,7 @@ FOUNDCHEAT:
KB_FlushKeyBoardQueue();
return;
case CHEAT_SCREAMFORME:
case CHEAT_COMEGETSOME:
ud.god = 1-ud.god;
if (ud.god)
@ -8586,7 +8586,8 @@ FOUNDCHEAT:
sprite[g_player[myconnectindex].ps->i].hitag = 0;
sprite[g_player[myconnectindex].ps->i].lotag = 0;
sprite[g_player[myconnectindex].ps->i].pal = g_player[myconnectindex].ps->palookup;
Bstrcpy(ScriptQuotes[122],"Scream for me, Long Beach!");
Bstrcpy(ScriptQuotes[122],"COME GET SOME!");
S_PlaySound(DUKE_GETWEAPON2);
P_DoQuote(122,g_player[myconnectindex].ps);
G_CheatGetInv();
for (weapon = PISTOL_WEAPON; weapon < MAX_WEAPONS; weapon++)
@ -11803,6 +11804,7 @@ MAIN_LOOP_RESTART:
sampletimer();
MUSIC_Update();
Net_GetPackets();
G_HandleLocalKeys();
// only allow binds to function if the player is actually in a game (not in a menu, typing, et cetera) or demo
bindsenabled = g_player[myconnectindex].ps->gm & (MODE_GAME|MODE_DEMO);
@ -11813,7 +11815,6 @@ MAIN_LOOP_RESTART:
{
CONTROL_ProcessBinds();
getinput(myconnectindex);
G_HandleLocalKeys();
avg.fvel += loc.fvel;
avg.svel += loc.svel;
@ -11841,7 +11842,7 @@ MAIN_LOOP_RESTART:
{
sampletimer();
if ((totalclock < ototalclock+TICSPERFRAME) || (ready2send == 0)) return;
if ((totalclock < ototalclock+TICSPERFRAME) || (ready2send == 0)) break;
ototalclock += TICSPERFRAME;
g_player[myconnectindex].movefifoend++;
}

View file

@ -26,7 +26,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "osdcmds.h"
#include "baselayer.h"
#include "duke3d.h"
#include "crc32.h"
#include "osd.h"
#include "osdfuncs.h"
#include <ctype.h>
@ -42,6 +41,7 @@ extern int32_t r_maxfps;
extern uint32_t g_frameDelay;
extern int32_t demorec_diffs_cvar, demorec_force_cvar, demorec_seeds_cvar, demoplay_diffs, demoplay_showsync;
extern int32_t demorec_difftics_cvar, demorec_diffcompress_cvar, demorec_synccompress_cvar;
extern void G_CheckPlayerColor(int32_t *color,int32_t prev_color);
static inline int32_t osdcmd_quit(const osdfuncparm_t *parm)
{
@ -50,19 +50,6 @@ static inline int32_t osdcmd_quit(const osdfuncparm_t *parm)
return OSDCMD_OK;
}
static int32_t osdcmd_echo(const osdfuncparm_t *parm)
{
int32_t i;
for (i = 0; i < parm->numparms; i++)
{
if (i > 0) OSD_Printf(" ");
OSD_Printf("%s", parm->parms[i]);
}
OSD_Printf("\n");
return OSDCMD_OK;
}
static int32_t osdcmd_changelevel(const osdfuncparm_t *parm)
{
int32_t volume=0,level;
@ -343,41 +330,6 @@ static int32_t osdcmd_noclip(const osdfuncparm_t *parm)
return OSDCMD_OK;
}
static int32_t osdcmd_fileinfo(const osdfuncparm_t *parm)
{
uint32_t crc, length;
int32_t i,j;
char buf[256];
if (parm->numparms != 1) return OSDCMD_SHOWHELP;
if ((i = kopen4loadfrommod((char *)parm->parms[0],0)) < 0)
{
OSD_Printf("fileinfo: File \"%s\" not found.\n", parm->parms[0]);
return OSDCMD_OK;
}
length = kfilelength(i);
crc32init(&crc);
do
{
j = kread(i,buf,256);
crc32block(&crc,(uint8_t *)buf,j);
}
while (j == 256);
crc32finish(&crc);
kclose(i);
OSD_Printf("fileinfo: %s\n"
" File size: %d\n"
" CRC-32: %08X\n",
parm->parms[0], length, crc);
return OSDCMD_OK;
}
static int32_t osdcmd_restartsound(const osdfuncparm_t *parm)
{
UNREFERENCED_PARAMETER(parm);
@ -1323,14 +1275,6 @@ static int32_t osdcmd_kickban(const osdfuncparm_t *parm)
return OSDCMD_OK;
}
static int32_t osdcmd_cvar_set_multi(const osdfuncparm_t *parm)
{
int32_t r = osdcmd_cvar_set(parm);
G_UpdatePlayerFromMenu();
return r;
}
static int32_t osdcmd_cvar_set_game(const osdfuncparm_t *parm)
{
int32_t r = osdcmd_cvar_set(parm);
@ -1397,6 +1341,24 @@ static int32_t osdcmd_cvar_set_game(const osdfuncparm_t *parm)
return r;
}
else if (!Bstrcasecmp(parm->name, "color"))
{
G_CheckPlayerColor((int32_t *)&ud.color,-1);
g_player[0].ps->palookup = g_player[0].pcolor = ud.color;
return r;
}
return r;
}
static int32_t osdcmd_cvar_set_multi(const osdfuncparm_t *parm)
{
int32_t r = osdcmd_cvar_set_game(parm);
if (r != OSDCMD_OK) return r;
G_UpdatePlayerFromMenu();
return r;
}
@ -1426,7 +1388,9 @@ int32_t registerosdcommands(void)
{ "cl_weaponswitch", "cl_weaponswitch: enable/disable auto weapon switching", (void*)&ud.weaponswitch, CVAR_INT|CVAR_MULTI, 0, 3 },
{ "cl_angleinterpolation", "cl_angleinterpolation: enable/disable angle interpolation", (void*)&ud.angleinterpolation, CVAR_INT, 0, 256 },
{ "crosshairscale","crosshairscale: changes the crosshair scale", (void*)&ud.crosshairscale, CVAR_INT, 10, 100 },
{ "color", "color: changes player palette", (void*)&ud.color, CVAR_INT|CVAR_MULTI, 0, g_numRealPalettes },
{ "crosshairscale","crosshairscale: changes the size of the crosshair", (void*)&ud.crosshairscale, CVAR_INT, 10, 100 },
{ "demorec_diffs","demorec_diffs: enable/disable diff recording in demos",(void*)&demorec_diffs_cvar, CVAR_BOOL, 0, 1 },
{ "demorec_force","demorec_force: enable/disable forced demo recording",(void*)&demorec_force_cvar, CVAR_BOOL|CVAR_NOSAVE, 0, 1 },
@ -1454,16 +1418,20 @@ int32_t registerosdcommands(void)
{ "in_joystick","in_joystick: enables input from the joystick if it is present",(void*)&ud.config.UseJoystick, CVAR_BOOL|CVAR_FUNCPTR, 0, 1 },
{ "in_mouse","in_mouse: enables input from the mouse if it is present",(void*)&ud.config.UseMouse, CVAR_BOOL|CVAR_FUNCPTR, 0, 1 },
{ "in_aimmode", "in_aimmode: 0:toggle, 1:hold to aim", (void*)&ud.mouseaiming, CVAR_BOOL, 0, 1 },
{ "in_mousebias", "in_mousebias: emulates the original mouse code's weighting of input towards whichever axis is moving the most at any given time",
(void*)&ud.config.MouseBias, CVAR_INT, 0, 32 },
{ "in_mousedeadzone", "in_mousedeadzone: amount of mouse movement to filter out", (void*)&ud.config.MouseDeadZone, CVAR_INT, 0, 512 },
{ "in_mouseflip", "in_mouseflip: invert vertical mouse movement", (void*)&ud.mouseflip, CVAR_BOOL, 0, 1 },
{ "in_mousemode", "in_mousemode: like pressing U.", (void*)&g_myAimMode, CVAR_BOOL, 0, 1 },
{ "in_mousesmoothing", "in_mousesmoothing: enable/disable mouse input smoothing", (void*)&ud.config.SmoothInput, CVAR_BOOL, 0, 1 },
{ "mus_enabled", "mus_enabled: enables/disables music", (void*)&ud.config.MusicToggle, CVAR_BOOL, 0, 1 },
{ "mus_volume", "mus_musvolume: controls volume of midi music", (void*)&ud.config.MusicVolume, CVAR_INT, 0, 255 },
{ "r_drawweapon", "r_drawweapon: enable/disable weapon drawing", (void*)&ud.drawweapon, CVAR_INT, 0, 2 },
{ "osdhightile", "osdhightile: enable/disable hires art replacements for console text", (void*)&osdhightile, CVAR_BOOL, 0, 1 },
{ "r_drawweapon", "r_drawweapon: enable/disable weapon drawing", (void*)&ud.drawweapon, CVAR_INT, 0, 2 },
{ "r_showfps", "r_showfps: show the frame rate counter", (void*)&ud.tickrate, CVAR_INT, 0, 2 },
{ "r_shadows", "r_shadows: enable/disable sprite and model shadows", (void*)&ud.shadows, CVAR_BOOL, 0, 1 },
{ "r_precache", "r_precache: enable/disable the pre-level caching routine", (void*)&ud.config.useprecache, CVAR_BOOL, 0, 1 },
@ -1485,7 +1453,7 @@ int32_t registerosdcommands(void)
{ "snd_numvoices", "snd_numvoices: the number of concurrent sounds", (void*)&ud.config.NumVoices, CVAR_INT, 0, 96 },
{ "snd_reversestereo", "snd_reversestereo: reverses the stereo channels", (void*)&ud.config.ReverseStereo, CVAR_BOOL, 0, 16 },
{ "team","team <value>: change team in multiplayer", (void*)&ud.team, CVAR_INT|CVAR_FUNCPTR|CVAR_MULTI, 0, 3 },
{ "team","team <value>: change team in multiplayer", (void*)&ud.team, CVAR_INT|CVAR_MULTI, 0, 3 },
{ "vid_gamma","vid_gamma <gamma>: adjusts gamma ramp",(void*)&vid_gamma, CVAR_DOUBLE|CVAR_FUNCPTR, 0, 10 },
{ "vid_contrast","vid_contrast <gamma>: adjusts gamma ramp",(void*)&vid_contrast, CVAR_DOUBLE|CVAR_FUNCPTR, 0, 10 },
@ -1505,6 +1473,7 @@ int32_t registerosdcommands(void)
OSD_RegisterFunction(cvars_game[i].name, cvars_game[i].helpstr, osdcmd_cvar_set_game);
break;
case CVAR_MULTI:
case CVAR_FUNCPTR|CVAR_MULTI:
OSD_RegisterFunction(cvars_game[i].name, cvars_game[i].helpstr, osdcmd_cvar_set_multi);
break;
default:
@ -1529,9 +1498,6 @@ int32_t registerosdcommands(void)
OSD_RegisterFunction("connect","connect: connects to a multiplayer game", osdcmd_connect);
OSD_RegisterFunction("disconnect","disconnect: disconnects from the local multiplayer game", osdcmd_disconnect);
OSD_RegisterFunction("echo","echo [text]: echoes text to the console", osdcmd_echo);
OSD_RegisterFunction("fileinfo","fileinfo <file>: gets a file's information", osdcmd_fileinfo);
for (i=0; i<NUMGAMEFUNCTIONS; i++)
{
char *t;
@ -1547,7 +1513,6 @@ int32_t registerosdcommands(void)
OSD_RegisterFunction(t,Bstrdup(tempbuf),osdcmd_button);
}
// OSD_RegisterFunction("setbrightness","setbrightness <value>: changes brightness (obsolete)", osdcmd_setbrightness);
OSD_RegisterFunction("give","give <all|health|weapons|ammo|armor|keys|inventory>: gives requested item", osdcmd_give);
OSD_RegisterFunction("god","god: toggles god mode", osdcmd_god);
@ -1569,7 +1534,6 @@ int32_t registerosdcommands(void)
OSD_RegisterFunction("quit","quit: exits the game immediately", osdcmd_quit);
OSD_RegisterFunction("exit","exit: exits the game immediately", osdcmd_quit);
// OSD_RegisterFunction("rate","rate: sets the multiplayer packet send rate, in packets/sec",osdcmd_rate);
OSD_RegisterFunction("restartsound","restartsound: reinitializes the sound system",osdcmd_restartsound);
OSD_RegisterFunction("restartvid","restartvid: reinitializes the video mode",osdcmd_restartvid);