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a-c.cpp
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One of those stupid optimizations you notice the potential for when scrolling through code looking for something
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2019-09-20 14:36:17 +02:00 |
animvpx.cpp
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- converted the clear screen commands.
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2020-01-02 23:56:35 +01:00 |
clip.cpp
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Merge branch 'master' into powerslave
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2019-12-26 00:21:04 +01:00 |
colmatch.cpp
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Replace color matching up to index 239 with the engine's fullbright mask
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2019-12-23 11:37:00 +01:00 |
common.cpp
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- all source compile now on macOS
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2020-01-08 01:00:57 +01:00 |
compat.cpp
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- cleanup and removal of unused code.
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2019-12-29 16:35:51 +01:00 |
defs.cpp
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- all source compile now on macOS
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2020-01-08 01:00:57 +01:00 |
engine.cpp
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Add possibility to move voxels/models via maphacks
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2020-01-11 22:23:53 +01:00 |
engine_oldmap.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
engine_priv.h
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- refactored rotatesprite to really use the 2D drawer.
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2019-12-30 19:37:23 +01:00 |
glsurface.cpp
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- added a few more texture formats to FHardwareTexture.
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2019-10-19 23:14:36 +02:00 |
hash.cpp
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- fix merge errors.
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2019-12-08 08:51:54 +01:00 |
hightile.cpp
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- hooked up the high color texture colorization code.
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2020-01-11 22:18:06 +01:00 |
mdsprite.cpp
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Add possibility to move voxels/models via maphacks
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2020-01-11 22:23:53 +01:00 |
mhk.cpp
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Blood: prefix the new maphack tokens with md
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2020-01-11 22:24:13 +01:00 |
palette.cpp
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- moved render style handling to the render state and simplified its storage to use FRenderStyle instead of its components.
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2020-01-03 10:48:22 +01:00 |
polymost.cpp
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- hooked up the high color texture colorization code.
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2020-01-11 22:18:06 +01:00 |
pragmas.cpp
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- copybyte is not the same as memcpy.
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2019-12-15 21:06:41 +01:00 |
scriptfile.cpp
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- cleaned out the remaining wrappers from cache1d.h and use the file system directly instead.
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2019-12-07 10:49:23 +01:00 |
sdlayer.cpp
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- first attempt to compile on a Mac
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2020-01-06 02:41:47 +01:00 |
tiles.cpp
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- SW sound WIP
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2019-12-17 23:25:07 +01:00 |
timer.cpp
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- fixed savegame validation and recursive ticker calls.
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2019-11-30 23:33:04 +01:00 |
voxmodel.cpp
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- fixed voxel color setting.
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2020-01-11 22:39:53 +01:00 |