raze-gles/polymer/eduke32/build/src
helixhorned 653c1b8acd Classic: prevent visibility overflow on sloped ceilings/floors at large distances.
git-svn-id: https://svn.eduke32.com/eduke32@4453 1a8010ca-5511-0410-912e-c29ae57300e0
2014-04-21 17:00:51 +00:00
..
misc MSVC: Add support for x64 building and all synthesis libs (libpng/zlib, libvpx, libFLAC). 2014-02-10 10:59:42 +00:00
tmp
util checkdefs.sh: for DEFs, also handle 'include ...', use 'find -L' (follow symlinks). 2014-03-30 13:53:06 +00:00
a-c.c Add Makefile.common switch ALLOCACHE_AS_MALLOC, remove DEBUG_WITH_VALGRIND. 2014-02-08 14:37:41 +00:00
a.masm
a.nasm a-c.c: prevent stray lines on bottom of sprites by saturating v. tex coords. 2013-11-16 18:47:11 +00:00
a.wasm
a64.yasm
baselayer.c Widespread use of ARRAY_SIZE macro. 2014-03-22 09:25:15 +00:00
build.c In G_SavePlayer(), save timers at beginning and restore when finished. 2014-04-19 22:42:21 +00:00
cache1d.c Add Makefile.common switch ALLOCACHE_AS_MALLOC, remove DEBUG_WITH_VALGRIND. 2014-02-08 14:37:41 +00:00
compat.c Fix 64-bit MSVC builds. DONT_BUILD. 2014-02-11 07:17:45 +00:00
config.c Polymost: introduce r_usenewshading 3 and make it the default. 2014-03-23 23:14:48 +00:00
crc32.c
defs.c In 'tilefromtexture' DEF token, fix specifying -1 xoffset or yoffset. 2014-03-29 21:48:44 +00:00
dxtfilter.c Fix texcache 2014-02-22 01:27:03 +00:00
dynamicgtk.c
engine.c Classic: prevent visibility overflow on sloped ceilings/floors at large distances. 2014-04-21 17:00:51 +00:00
engine_oldmap.h Rename sector[].filler member to '.fogpal'. From CON, keep the '.alignto' alias. 2014-04-05 11:28:10 +00:00
engine_priv.h Fix 32-bit MSVC builds. DONT_BUILD. 2014-02-11 06:14:03 +00:00
glbuild.c Very minor changes after an investigation into the possibility of Polymost on Wii. 2014-02-10 10:56:14 +00:00
gtkbits.c
hightile.c
kplib.c Widespread use of ARRAY_SIZE macro. 2014-03-22 09:25:15 +00:00
lunatic.c Lunatic: Fix compilation of C++ build, but not starting up yet. 2014-01-31 21:13:03 +00:00
lz4.c Replace QuickLZ with LZ4. 2014-02-10 10:55:49 +00:00
lzwnew.c
mdsprite.c gloadtex() cleanup, make some vars in kplib.c static, add source/valgrind_errors.log. 2014-02-02 15:56:13 +00:00
mingw_main.c Work around a bug in MinGW 4.8 / mingwrt-4.0 where a function named main() in misc/src/libcrt/gdtoa/qnan.c takes precedence over the proper one in src/libcrt/crt/main.c. 2013-10-06 07:49:26 +00:00
mutex.c Simplify mutex wrapper into simply differentiating between RENDERTYPEWIN (which is deprecated...) and everything else, which uses SDL mutexes. 2014-04-17 19:58:07 +00:00
osd.c OSD scaling fixes (mostly) 2014-04-13 03:19:50 +00:00
osxbits.m
polymer.c In non-lookup OpenGL modes, make sector[].filler (rename pending) override fogpal. 2014-04-05 11:28:08 +00:00
polymost.c Fix r_usenewshading 3 visibility/fog for shades >= Numshades-1 (usually 31). 2014-04-19 22:42:23 +00:00
pragmas.c Adapt x86 GCC assembly copybufreverse() to x86_64 and enable unconditionally. 2014-03-05 21:12:58 +00:00
rawinput.c SDL: Fix "the issue where if you hold down a key and enter the console then release it that the key remains held down until you hit it again outside the console". 2014-01-27 10:30:25 +00:00
scriptfile.c
sdlayer.c Fix crash with GTK+SDL2 on startup and use windowed fullscreen instead of 2014-04-19 02:51:33 +00:00
sdlkeytrans.c SDL2: fix quote and pause keys. 2013-10-16 19:43:07 +00:00
smalltextfont.c
startgtk.editor.c
startosx.editor.m
startwin.editor.c
texcache.c Minor Polymost code cleanup. 2014-03-30 13:53:08 +00:00
textfont.c textfont.c: make TAB character display blank. 2013-11-04 22:56:06 +00:00
winbits.c Widespread use of ARRAY_SIZE macro. 2014-03-22 09:25:15 +00:00
winlayer.c Widespread use of ARRAY_SIZE macro. 2014-03-22 09:25:15 +00:00
xxhash.c Add xxHash (https://code.google.com/p/xxhash/), a faster alternative to CRC32, and implement it in a few places. This is around 20-30% faster than CRC32 for me (it's also implemented into the "fileinfo" console command, so you can test for yourselves). I didn't have time to gather up all of the files supported by the startup window so this isn't used there yet. Additionally, this is by the same author as the LZ4 compression library we already use. 2014-03-22 09:26:39 +00:00