raze-gles/source
2020-01-27 20:53:41 +01:00
..
blood - streamlined CMake configuration of game libraries 2020-01-27 18:11:35 +01:00
build Prevent OOB issues in old pushmove 2020-01-26 18:17:25 +01:00
common - consolidation of music lookup code for user maps. 2020-01-27 20:53:41 +01:00
duke3d - consolidation of music lookup code for user maps. 2020-01-27 20:53:41 +01:00
exhumed - streamlined CMake configuration of game libraries 2020-01-27 18:11:35 +01:00
glbackend - reworked global palette state for robustness. 2020-01-26 10:58:00 +01:00
libsmackerdec - fixed Blood cutscene playback. 2019-12-30 21:36:08 +01:00
platform - fixed the demo setup for Blood. 2020-01-26 22:22:41 +01:00
rr - consolidation of music lookup code for user maps. 2020-01-27 20:53:41 +01:00
sw - streamlined CMake configuration of game libraries 2020-01-27 18:11:35 +01:00
thirdparty - fix macOS compile error. 2020-01-07 20:06:56 +01:00
CMakeLists.txt - streamlined CMake configuration of game libraries 2020-01-27 18:11:35 +01:00
g_pch.h - fixed most issues with newly added music files 2019-11-11 01:01:18 +01:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00