raze-gles/polymer/eduke32/source
terminx 5dda5b1660 Rename some functions and separate the player's weapon choice back out into its own packet, because we don't need to send it with player updates from the menu.
git-svn-id: https://svn.eduke32.com/eduke32@371 1a8010ca-5511-0410-912e-c29ae57300e0
2006-11-30 23:37:47 +00:00
..
jaudiolib GL_EXP2 fog/shading re-adjustment... haha, whiners are going to crucify me. 2006-11-21 05:38:22 +00:00
jmact More warning fixes 2006-11-19 03:02:36 +00:00
misc NAM support 2006-07-22 00:53:20 +00:00
GNU.TXT Importing source for great justice 2006-04-13 20:47:06 +00:00
_functio.h Formatting fixes for build.c, config.c, engine.c and polymost.c plus some warning fixes from JonoF and some cfg file reading changes for the game 2006-07-24 02:47:47 +00:00
_rts.h Importing source for great justice 2006-04-13 20:47:06 +00:00
actors.c Fix "array subscript has type 'char'" warnings 2006-11-19 08:24:46 +00:00
anim.c WW2GI "support" 2006-11-16 23:06:16 +00:00
astub.c git-svn-id: https://svn.eduke32.com/eduke32@353 1a8010ca-5511-0410-912e-c29ae57300e0 2006-11-19 08:43:27 +00:00
config.c git-svn-id: https://svn.eduke32.com/eduke32@361 1a8010ca-5511-0410-912e-c29ae57300e0 2006-11-26 21:15:20 +00:00
config.h Best map par time tracking from JonoF 2006-10-23 21:47:28 +00:00
develop.h Importing source for great justice 2006-04-13 20:47:06 +00:00
duke3d.h Support for using a different cfg file via command line 2006-11-24 04:25:13 +00:00
funct.h Rename some functions and separate the player's weapon choice back out into its own packet, because we don't need to send it with player updates from the menu. 2006-11-30 23:37:47 +00:00
function.h Formatting fixes for build.c, config.c, engine.c and polymost.c plus some warning fixes from JonoF and some cfg file reading changes for the game 2006-07-24 02:47:47 +00:00
game.c Rename some functions and separate the player's weapon choice back out into its own packet, because we don't need to send it with player updates from the menu. 2006-11-30 23:37:47 +00:00
gamedef.c Hopefully the last of the formatting changes + sound support for Linux. Previous commit also fixes the mouse cursor grab issue. 2006-11-16 03:02:42 +00:00
gamedef.h CON access to getincangle(), and usage of myconnectindex for EVENT_GETMENUTILE and EVENT_GETLOADTILE. This lets us force menu options to certain values while the player is in the menu via setuserdef. 2006-11-06 22:14:27 +00:00
gamedefs.h Fix squishing a shrunken enemy while changing weapon bug 2006-07-09 19:51:09 +00:00
gameexec.c Support for using a different cfg file via command line 2006-11-24 04:25:13 +00:00
global.c Support for using a different cfg file via command line 2006-11-24 04:25:13 +00:00
grpscan.c Fix some gcc4 warnings 2006-11-18 08:13:33 +00:00
grpscan.h WW2GI "support" 2006-11-16 23:06:16 +00:00
jfaud_sounds.cpp git-svn-id: https://svn.eduke32.com/eduke32@291 1a8010ca-5511-0410-912e-c29ae57300e0 2006-09-07 17:46:00 +00:00
keys.h Importing source for great justice 2006-04-13 20:47:06 +00:00
mapster32.h Fix "array subscript has type 'char'" warnings 2006-11-19 08:24:46 +00:00
menus.c Rename some functions and separate the player's weapon choice back out into its own packet, because we don't need to send it with player updates from the menu. 2006-11-30 23:37:47 +00:00
names.h Importing source for great justice 2006-04-13 20:47:06 +00:00
namesdyn.c Hopefully the last of the formatting changes + sound support for Linux. Previous commit also fixes the mouse cursor grab issue. 2006-11-16 03:02:42 +00:00
namesdyn.h Importing source for great justice 2006-04-13 20:47:06 +00:00
osdcmds.c Rename some functions and separate the player's weapon choice back out into its own packet, because we don't need to send it with player updates from the menu. 2006-11-30 23:37:47 +00:00
osdcmds.h Importing source for great justice 2006-04-13 20:47:06 +00:00
osdfuncs.c An additional crapload of formatting changes 2006-11-15 01:16:55 +00:00
osdfuncs.h Importing source for great justice 2006-04-13 20:47:06 +00:00
player.c Rename some functions and separate the player's weapon choice back out into its own packet, because we don't need to send it with player updates from the menu. 2006-11-30 23:37:47 +00:00
premap.c Rename some functions and separate the player's weapon choice back out into its own packet, because we don't need to send it with player updates from the menu. 2006-11-30 23:37:47 +00:00
rts.c An additional crapload of formatting changes 2006-11-15 01:16:55 +00:00
rts.h Importing source for great justice 2006-04-13 20:47:06 +00:00
savegame.c Fix "array subscript has type 'char'" warnings 2006-11-19 08:24:46 +00:00
sector.c Hopefully the last of the formatting changes + sound support for Linux. Previous commit also fixes the mouse cursor grab issue. 2006-11-16 03:02:42 +00:00
soundefs.h Importing source for great justice 2006-04-13 20:47:06 +00:00
sounds.c git-svn-id: https://svn.eduke32.com/eduke32@354 1a8010ca-5511-0410-912e-c29ae57300e0 2006-11-20 04:55:37 +00:00
sounds.h git-svn-id: https://svn.eduke32.com/eduke32@219 1a8010ca-5511-0410-912e-c29ae57300e0 2006-07-13 23:13:06 +00:00
startgtk.game.c Hopefully the last of the formatting changes + sound support for Linux. Previous commit also fixes the mouse cursor grab issue. 2006-11-16 03:02:42 +00:00
startwin.game.c Hopefully the last of the formatting changes + sound support for Linux. Previous commit also fixes the mouse cursor grab issue. 2006-11-16 03:02:42 +00:00
startwin.game.h GRP selection from JonoF 2006-07-07 18:41:05 +00:00
testcd.c An additional crapload of formatting changes 2006-11-15 01:16:55 +00:00
winbits.c An additional crapload of formatting changes 2006-11-15 01:16:55 +00:00
wrapper.c An additional crapload of formatting changes 2006-11-15 01:16:55 +00:00