raze-gles/source/thirdparty/include
Christoph Oelckers 0036402be8 - removed most of the network code in Blood.
Mainly to expose the parts that still get used in single player because there's some problems here that need addressing.
ENet is also gone now.
2020-08-03 20:06:27 +02:00
..
base64.h - various fixes and improvements related to file location management: 2019-11-02 00:38:30 +01:00
debugbreak.h Add #pragma once to debugbreak.h and remove it from separate inclusion in a couple of translation units as we're including it directly in compat.h now 2019-10-20 10:45:48 +02:00
fix16.h - removed libdivide for good and the unused C++ wrapper for fix16 along with it. 2020-07-14 20:57:42 +02:00
fix16_int64.h - removed all dirty headers from third party code. 2020-06-20 13:03:05 +02:00
md4.h - moved 4 more. 2019-09-20 23:12:07 +02:00