.. |
jaudiolib
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
jmact
|
Misc changes
|
2006-04-15 03:12:08 +00:00 |
misc
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
_functio.h
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
_rts.h
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
actors.c
|
Yay for me
|
2006-04-18 16:47:29 +00:00 |
anim.c
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
astub.c
|
Brightskins tweak, more whitespace
|
2006-04-16 03:42:36 +00:00 |
config.c
|
Yay for me
|
2006-04-18 16:47:29 +00:00 |
config.h
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
develop.h
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
duke3d.h
|
Player color customization & mid-game name/color updates for multi
|
2006-04-18 06:01:16 +00:00 |
funct.h
|
Modified shoot() to have an extra parameter for the projectile tilenum and added an option to disable autoaim on RPG type projectiles. Also added "advanced options" to the "video settings" menu.
|
2006-04-15 08:05:02 +00:00 |
function.h
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
game.c
|
Yay for me
|
2006-04-18 16:47:29 +00:00 |
gamedef.c
|
Player color customization & mid-game name/color updates for multi
|
2006-04-18 06:01:16 +00:00 |
gamedef.h
|
Player color customization & mid-game name/color updates for multi
|
2006-04-18 06:01:16 +00:00 |
gamedefs.h
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
gameexec.c
|
Player color customization & mid-game name/color updates for multi
|
2006-04-18 06:01:16 +00:00 |
global.c
|
Made the "Duke Talk" and "HUD weapon" menu options into 3 way toggles, Duke Talk now toggles between off, local player sounds and all player sounds, and HUD weapon display now toggles between full weapon drawing, weapon icon drawing and no weapon drawing.
|
2006-04-15 22:34:44 +00:00 |
GNU.TXT
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
jfaud_sounds.cpp
|
Small jfaud_sounds.cpp update from JonoF
|
2006-04-17 16:46:43 +00:00 |
keys.h
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
mapster32.h
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
menus.c
|
Yay for me
|
2006-04-18 16:47:29 +00:00 |
names.h
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
namesdyn.c
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
namesdyn.h
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
osdcmds.c
|
More player setup stuff; the "map" color was changed to "auto" and the mechanism which determines player colors on map load was modified to avoid choosing colors that other players have manually specified
|
2006-04-18 16:30:15 +00:00 |
osdcmds.h
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
osdfuncs.c
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
osdfuncs.h
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
player.c
|
More whitespace... I really need to remember to run "astyle" /before/ committing
|
2006-04-18 02:02:52 +00:00 |
premap.c
|
Yay for me
|
2006-04-18 16:47:29 +00:00 |
rts.c
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
rts.h
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
savegame.c
|
Brightskins tweak, more whitespace
|
2006-04-16 03:42:36 +00:00 |
sector.c
|
Brightskins tweak, more whitespace
|
2006-04-16 03:42:36 +00:00 |
soundefs.h
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
sounds.c
|
Brightskins tweak, more whitespace
|
2006-04-16 03:42:36 +00:00 |
sounds.h
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
testcd.c
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
winbits.c
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |