.. |
misc
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Buildtools: Fix warnings in enumdisplay.c only revealed with the previous Makefile edits.
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2012-03-14 06:27:06 +00:00 |
tmp
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
util
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Buildtools: Add "unpackssi" and "Build Customization Suite" [Palette Importer/Extractor] (bsuite), both by JonoF. I have rewritten bsuite to use command-line arguments rather than a 16-bit real mode DOS UI. Both programs have had all warnings fixed and whitespace corrected.
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2012-03-18 08:48:32 +00:00 |
a-c.c
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Port tvlineasm2 to C and enable transmaskvline2 code also for all-C builds.
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2012-03-18 23:17:17 +00:00 |
a.masm
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
a.nasm
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Fix JonoF's email address.
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2012-03-12 04:47:04 +00:00 |
a.wasm
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
baselayer.c
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More Build tools improvements:
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2012-03-12 04:48:42 +00:00 |
build.c
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New "-clipmap" command-line switch to specify sector collision clip maps. This switch works in an additive fashion like -mx and -mh. _clipshape0.map through _clipshape9.map remain loaded by default.
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2012-03-18 08:50:41 +00:00 |
cache1d.c
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Fix JonoF's email address.
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2012-03-12 04:47:04 +00:00 |
compat.c
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More Build tools improvements:
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2012-03-12 04:48:42 +00:00 |
config.c
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Mapster32: new cfg var 'glusememcache', the same as r_memcache cvar.
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2011-12-03 13:13:28 +00:00 |
crc32.c
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A bunch of multiplayer improvements
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2009-12-14 05:23:29 +00:00 |
defs.c
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Input validation: guard makepalookup 'pal', 2dcol 'col'. Add one const.
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2012-03-18 23:17:51 +00:00 |
dynamicgtk.c
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Make the "Start" button of the GTK start-up window the default button of the window, which means pressing Enter now works at you'd expect.
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2010-07-02 01:26:56 +00:00 |
engine.c
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Make engine.c's loadpalette return -1 if palette.dat is not found.
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2012-03-22 22:46:39 +00:00 |
engine_priv.h
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engine cleanup: make pow2char and pow2long const, make voxlock static.
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2012-03-13 20:05:20 +00:00 |
glbuild.c
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fix osx build: looks like it doesn't have the GL debugging functions
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2011-10-11 16:52:53 +00:00 |
gtkbits.c
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git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-10 07:38:50 +00:00 |
hightile.c
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Fix mapster's command-line parsing and copy over some of the 'custom mod dir' logic, currently used in the sound board to also find files outside of GRPs.
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2011-06-16 19:39:22 +00:00 |
kplib.c
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kplib.c without asm: I see an uninitialized access here, valgrind does not?
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2012-01-28 14:37:08 +00:00 |
lzwnew.c
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Memory cleanups, use Bm/c/realloc/free everywhere (configured as nedmalloc version in compat.h), add large page support for Vista/7, tweak nedmalloc settings, add support for projecting textures from SE50 spotlights placed in maps via sprite owner member (manipulated through CONs via sprite htpicnum member), fix building Mapster32 with MSVC, increase PR_MAXLIGHTS to 1024
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2009-10-07 06:47:35 +00:00 |
md4.c
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Fix JonoF's email address.
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2012-03-12 04:47:04 +00:00 |
mdsprite.c
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Rename 'numpalookups' to 'numshades' internally.
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2012-03-20 18:32:00 +00:00 |
mutex.c
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
nedmalloc.c
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fix some issues with compilation on mac osx; make B, N, M keys behave the same as KP1, KP2, KP3 when pointing at a polymer light (hack around keyboard strangeness)
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2011-02-06 22:57:32 +00:00 |
osd.c
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Fix JonoF's email address.
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2012-03-12 04:47:04 +00:00 |
osxbits.m
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
polymer.c
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Rename 'numpalookups' to 'numshades' internally.
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2012-03-20 18:32:00 +00:00 |
polymost.c
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Rename 'numpalookups' to 'numshades' internally.
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2012-03-20 18:32:00 +00:00 |
pragmas.c
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Fix JonoF's email address.
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2012-03-12 04:47:04 +00:00 |
quicklz.c
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Run engine source through new version of astyle, add printf() call to OSD_Printf() to facilitate console access through stdin/stdout for dedicated server mode, minor changes to sdlayer to allow operating without actually initializing SDL
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2011-01-16 02:50:27 +00:00 |
rawinput.c
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Make 5th mouse button functional in Windows.
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2012-02-13 21:38:16 +00:00 |
scriptfile.c
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a couple more trivial tweaks
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2012-01-10 23:45:34 +00:00 |
sdlayer.c
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Fix JonoF's email address.
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2012-03-12 04:47:04 +00:00 |
smalltextfont.c
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
startgtk.editor.c
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Patch from bioman to fix an issue with static linking GTK and to correct the alignment of the fullscreen checkbox in the startup window when building with POLYMER=0
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2011-01-31 04:13:53 +00:00 |
StartupWinController.editor.m
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OS X: whitespace-cleanup Objective-C files. Also does TAB-->space.
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2012-03-08 19:16:47 +00:00 |
startwin.editor.c
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Run engine source through new version of astyle, add printf() call to OSD_Printf() to facilitate console access through stdin/stdout for dedicated server mode, minor changes to sdlayer to allow operating without actually initializing SDL
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2011-01-16 02:50:27 +00:00 |
textfont.c
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Run engine source through new version of astyle, add printf() call to OSD_Printf() to facilitate console access through stdin/stdout for dedicated server mode, minor changes to sdlayer to allow operating without actually initializing SDL
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2011-01-16 02:50:27 +00:00 |
winlayer.c
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Fix JonoF's email address.
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2012-03-12 04:47:04 +00:00 |