raze-gles/polymer/eduke32
hendricks266 5256146f89 SW, KenBuild: tilesiz
git-svn-id: https://svn.eduke32.com/eduke32@5204 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 22:02:25 +00:00
..
build SW: setsprite, setspritez, getzrange, clipmove, pushmove, neartag, dragpoint, screencapture, md_tilehasmodel, preparemirror, saveboard, loadboard, pos 2015-05-19 22:00:38 +00:00
jit Bump jit/bcsave.lua to the one from LuaJIT 2.0.3. 2014-04-05 11:28:02 +00:00
package Move handling of ud.drawweapon from G_DrawWeaponTileWithID() to P_DisplayWeapon(). This fixes it not being applied to the quick kick and mighty foot. 2015-03-30 05:57:11 +00:00
platform iOS: Set up and enable building with USE_OPENGL. DONT_BUILD. 2015-05-16 20:16:27 +00:00
rsrc Add SW to our build system and make relevant changes to avoid fatal build errors. 2015-05-19 21:56:03 +00:00
source SW, KenBuild: tilesiz 2015-05-19 22:02:25 +00:00
_clang-format Add my _clang-format file to the repository. These options are pretty close to what most of our code already looks like, the primary difference being that it enforces spaces between operators and operands. I was initially opposed to the spaces, but I would be lying if I said they didn't increase legibility of much of our code, in addition to making it a lot easier to identify the specific intent in cases where we have a lot of expressions nested within one another. DONT_BUILD. 2014-11-22 12:28:21 +00:00
Android.mk Add SW to our build system and make relevant changes to avoid fatal build errors. 2015-05-19 21:56:03 +00:00
eduke32.sln Rename build configurations in VS project. DONT_BUILD. 2015-02-11 05:21:56 +00:00
eduke32.vcxproj Add SW to our build system and make relevant changes to avoid fatal build errors. 2015-05-19 21:56:03 +00:00
eduke32.vcxproj.filters Add SW to our build system and make relevant changes to avoid fatal build errors. 2015-05-19 21:56:03 +00:00
Makefile Add SW to our build system and make relevant changes to avoid fatal build errors. 2015-05-19 21:56:03 +00:00
Makefile.common Ensure that Objective-C compiler invocations include the C-only options that we specify, especially -std=gnu99. DONT_BUILD. 2015-04-26 00:58:08 +00:00
Makefile.deps Add SW to our build system and make relevant changes to avoid fatal build errors. 2015-05-19 21:56:03 +00:00
Makefile.msvc Add SW to our build system and make relevant changes to avoid fatal build errors. 2015-05-19 21:56:03 +00:00