raze-gles/source/common/console
Christoph Oelckers 8da6b8796b - made presets work again.
Two fixes:
* fixed file system setup to mark the last main game resource.
* unbind all keys before loading a preset.
2020-06-07 13:35:23 +02:00
..
c_bind.cpp - made presets work again. 2020-06-07 13:35:23 +02:00
c_bind.h - match with GZDoom's console code, move to 'common'. 2020-04-12 08:30:42 +02:00
c_buttons.cpp - match with GZDoom's console code, move to 'common'. 2020-04-12 08:30:42 +02:00
c_buttons.h - match with GZDoom's console code, move to 'common'. 2020-04-12 08:30:42 +02:00
c_commandline.cpp - match with GZDoom's console code, move to 'common'. 2020-04-12 08:30:42 +02:00
c_commandline.h - match with GZDoom's console code, move to 'common'. 2020-04-12 08:30:42 +02:00
c_console.h - match with GZDoom's console code, move to 'common'. 2020-04-12 08:30:42 +02:00
c_consolebuffer.cpp - match with GZDoom's console code, move to 'common'. 2020-04-12 08:30:42 +02:00
c_consolebuffer.h - match with GZDoom's console code, move to 'common'. 2020-04-12 08:30:42 +02:00
c_cvars.cpp - console code fixes from GZDoom. 2020-05-24 16:47:18 +02:00
c_cvars.h - fixed compilation. 2020-05-24 16:56:16 +02:00
c_dispatch.cpp - fix Linux builds following reset of master branch. (#44) 2020-05-05 10:45:21 +03:00
c_dispatch.h - match with GZDoom's console code, move to 'common'. 2020-04-12 08:30:42 +02:00
c_enginecmds.cpp - match with GZDoom's console code, move to 'common'. 2020-04-12 08:30:42 +02:00
c_expr.cpp - match with GZDoom's console code, move to 'common'. 2020-04-12 08:30:42 +02:00
keydef.h - match with GZDoom's console code, move to 'common'. 2020-04-12 08:30:42 +02:00