raze-gles/source/common
Rachael Alexanderson 3f30d91323 - 21:9 improvements
- vid_aspect is now set to change to 21:9's ACTUAL aspect - 64:27
- screen elements now scale to 64:27 properly. to restore classic behavior, set cvar `vid_allowtrueultrawide` to false
2021-01-17 11:45:12 -05:00
..
2d - 21:9 improvements 2021-01-17 11:45:12 -05:00
audio - backend update from GZDoom. 2020-11-23 15:54:06 +01:00
console - backend update from GZDoom. 2020-11-23 15:54:06 +01:00
engine - syncing these files over from GZDoom 2020-12-12 09:20:02 -05:00
filesystem - fixed badly inherited exception subclass. 2020-12-30 09:55:57 +01:00
fonts - backend update from GZDoom. 2020-11-23 15:54:06 +01:00
menu - backend update from GZDoom. 2020-11-23 15:54:06 +01:00
models - UE1 model code update. 2020-09-27 16:12:51 +02:00
objects - fixed incorrect autosegs section addresses on macOS 2020-11-14 12:48:39 +02:00
platform - sync from gzdoom 2021-01-02 07:52:59 -05:00
rendering - syncing these files over from GZDoom 2020-12-12 09:20:02 -05:00
scripting - backend update from GZDoom. 2020-11-23 15:54:06 +01:00
statusbar - re-fixed crosshair scale to only use one CVAR for everything. 2020-11-13 17:56:55 +01:00
textures - give forward declared enum a type. 2020-11-10 21:44:15 +01:00
thirdparty - fixed the real issue for the sound problems and reverted the last commit. 2020-10-11 13:44:23 +02:00
utility - Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h. 2021-01-05 07:31:37 +11:00