raze-gles/polymer/eduke32
helixhorned 3730901f43 Game: don't spawn FRAMEEFFECT1 for BOUNCEMINE.
There's no point, really. Since the bouncemine is immobile, the tsprites
will all be overlaid at one point and show the same picture, as far
as I can see. Worse, since r4876, the generated sprites may draw on top
of the actual one. The former have their shade always set to
sprite[t->owner].shade though, and will then appear fully bright (shade
-127, since BOUNCEMINE sets it like this).

This fixes issue number 4 from
http://forums.duke4.net/topic/8042-five-minor-problems-report/

git-svn-id: https://svn.eduke32.com/eduke32@5316 1a8010ca-5511-0410-912e-c29ae57300e0
2015-08-02 08:40:42 +00:00
..
build engine.c: use swapptr() instead of swaplong() in two cases in drawmasks(). 2015-08-02 08:40:39 +00:00
jit Bump jit/bcsave.lua to the one from LuaJIT 2.0.3. 2014-04-05 11:28:02 +00:00
package Move handling of ud.drawweapon from G_DrawWeaponTileWithID() to P_DisplayWeapon(). This fixes it not being applied to the quick kick and mighty foot. 2015-03-30 05:57:11 +00:00
platform iOS: Set up and enable building with USE_OPENGL. DONT_BUILD. 2015-05-16 20:16:27 +00:00
rsrc Revert recent icon changes. 2015-05-27 08:46:44 +00:00
source Game: don't spawn FRAMEEFFECT1 for BOUNCEMINE. 2015-08-02 08:40:42 +00:00
_clang-format Add my _clang-format file to the repository. These options are pretty close to what most of our code already looks like, the primary difference being that it enforces spaces between operators and operands. I was initially opposed to the spaces, but I would be lying if I said they didn't increase legibility of much of our code, in addition to making it a lot easier to identify the specific intent in cases where we have a lot of expressions nested within one another. DONT_BUILD. 2014-11-22 12:28:21 +00:00
Android.mk Android and MSVC build fixes. DONT_BUILD. 2015-05-30 23:31:59 +00:00
eduke32.sln Rename build configurations in VS project. DONT_BUILD. 2015-02-11 05:21:56 +00:00
eduke32.vcxproj Update VS project. DONT_BUILD. 2015-07-10 07:56:43 +00:00
eduke32.vcxproj.filters Update VS project. DONT_BUILD. 2015-07-10 07:56:43 +00:00
Makefile Makefile tweaks: remove BUILD_FINISHED because it frequently appeared in the wrong place when using make -j, and remove "executable" wording from linking phase. DONT_BUILD. 2015-07-08 03:34:34 +00:00
Makefile.common Makefile tweaks: remove BUILD_FINISHED because it frequently appeared in the wrong place when using make -j, and remove "executable" wording from linking phase. DONT_BUILD. 2015-07-08 03:34:34 +00:00
Makefile.deps Revert recent icon changes. 2015-05-27 08:46:44 +00:00
Makefile.msvc Disable FLAC in MSVC builds for now until I have time to build new libraries that are compatible with VS2015. DONT_BUILD. 2015-07-10 07:56:41 +00:00