mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-06 21:12:20 +00:00
324056ad88
* removed some redundant functionality (e.g. Shift-F5 to change - use the console for that!) * removed a few more leftover parts of the old music system * savegames should not do more than resuming the music at the point of saving. (DN3D and RR only so far. Blood to be done.) * handle music enabling/disabling in the backend, which simply knows better what to do. This was only working in the menu, so changing the CVAR had no effect. |
||
---|---|---|
.. | ||
backend | ||
thirdparty | ||
filereadermusicinterface.h | ||
i_music.cpp | ||
i_music.h | ||
i_soundfont.cpp | ||
i_soundfont.h | ||
music.cpp | ||
music_config.cpp | ||
music_midi_base.cpp | ||
s_advsound.cpp | ||
s_music.h | ||
z_music.h |