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https://github.com/ZDoom/raze-gles.git
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324056ad88
* removed some redundant functionality (e.g. Shift-F5 to change - use the console for that!) * removed a few more leftover parts of the old music system * savegames should not do more than resuming the music at the point of saving. (DN3D and RR only so far. Blood to be done.) * handle music enabling/disabling in the backend, which simply knows better what to do. This was only working in the menu, so changing the CVAR had no effect. |
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.. | ||
audiolib | ||
blood | ||
build | ||
common | ||
duke3d | ||
glad | ||
glbackend | ||
libsmackerdec | ||
mact | ||
platform | ||
rr | ||
sw | ||
thirdparty | ||
zmusic | ||
CMakeLists.txt | ||
g_pch.h | ||
gitinfo.cpp | ||
sdlappicon.cpp |