raze-gles/polymer/eduke32/build/include
2012-09-15 15:28:30 +00:00
..
msvc win32 stuck input fix among other minor changes 2010-05-16 22:53:08 +00:00
a.h Classic: add {,m,t}vlineasm1nonpow2, currently unreferenced from high-level drawing. 2012-07-06 11:27:46 +00:00
baselayer.h With SDL 1.2 builds, make the profiling be cancelable by pressing any key. 2012-09-15 15:28:30 +00:00
build.h Make getangle() a __fastcall function instead of static inline. 2012-09-02 14:12:01 +00:00
cache1d.h Remove some #if 0 blocks that are probably of no interest any more. 2012-09-02 14:00:58 +00:00
common.h OSD command 'map': entering a name with a '*' wildcard lists those that match. 2012-09-08 22:18:31 +00:00
compat.h Fix crash when recording demo, stooping it, going to title screen, and exiting. 2012-09-05 17:25:31 +00:00
crc32.h A bunch of multiplayer improvements 2009-12-14 05:23:29 +00:00
dxdidf.h Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
dynamicgtk.h Make the "Start" button of the GTK start-up window the default button of the window, which means pressing Enter now works at you'd expect. 2010-07-02 01:26:56 +00:00
editor.h Mapster32: properly reset highlights in undo/redo. 2012-08-20 21:27:42 +00:00
glbuild.h Throw a commented #define DEBUG_TEXTURE_NAMES into glbuild.h. 2012-06-01 20:09:15 +00:00
glext.h Polymer: preliminary support for GL_ARB_debug_output 2011-10-02 05:56:35 +00:00
gtkbits.h ass rape 2009-01-09 09:29:17 +00:00
hightile.h Rearrange 'struct hicreplc_t' members so that no padding is inserted on x64. 2012-01-26 21:58:25 +00:00
kplib.h ass rape 2009-01-09 09:29:17 +00:00
lzwnew.h ass rape 2009-01-09 09:29:17 +00:00
m32script.h Mapster32: add "extend all highlighted sectors" func to 'F menu via a.m32. 2012-08-06 20:00:35 +00:00
malloc.c.h Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
md4.h Fix JonoF's email address. 2012-03-12 04:47:04 +00:00
mdsprite.h Fix sprite[] access with indices > MAXSPRITES in Polymer model drawing code. 2012-01-22 17:18:49 +00:00
mutex.h Patch adding Wii support by tueidj, part 6: mutexes 2012-05-01 12:39:20 +00:00
nedmalloc.h Make nedmalloc a compile time option and add support for loading an external nedmalloc.dll at run time if it isn't compiled in 2010-05-18 00:30:30 +00:00
osd.h Constify various char* vars, parameters, etc. for more -Wwrite-strings cleanness 2012-07-01 22:11:33 +00:00
osxbits.h Very few actual changes... mostly formatting fixes from astyle 2010-01-23 22:12:02 +00:00
osxmain.h Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
polymer.h Move #include <math.h> from polymer.h to polymer.c. 2012-09-02 14:05:23 +00:00
polymost.h Move #define PI from to build.h, add bound-checking assertion in dosetaspect(). 2012-09-02 14:07:36 +00:00
pragmas.h Some [U]INT_MAX --> [U]INT32_MAX. 2012-09-02 14:06:30 +00:00
prlights.h Fixes compilation for now. Now if my executable would start... 2010-08-12 13:38:37 +00:00
quicklz.h Update QuickLZ to 1.5.1 beta 7 2012-05-17 21:36:50 +00:00
rawinput.h win32 stuck input fix among other minor changes 2010-05-16 22:53:08 +00:00
scancodes.h Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
scriptfile.h Guard scriptfile.h with an #ifndef sentinel. 2012-03-26 22:04:59 +00:00
sdl_inc.h Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
sdlayer.h Fix JonoF's email address. 2012-03-12 04:47:04 +00:00
startwin.editor.h Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
winlayer.h Fix JonoF's email address. 2012-03-12 04:47:04 +00:00