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Apple
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The handling for grp, con, and def filenames has been massively cleaned up and factored into common.c. A new header, common_game.h, was created because common.h was placed in build/include (see r2542) and we need a common header for things that strictly should not be in the engine. RTS file names were also improved but some of the patterned changes were already made in r2420, and they were not factored because they are strictly part of the game, not the editor.
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2012-06-03 16:09:33 +00:00 |
build
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Mapster32: when punching loop, fade screen; tweak two messages.
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2012-11-03 19:32:32 +00:00 |
eobj
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
eobj_win
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
installer
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
obj
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
obj_win
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
psd
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EDuke32 Wii: Ready for action!
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2012-05-20 07:25:25 +00:00 |
rsrc
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cosmetic:
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2012-02-25 02:57:25 +00:00 |
samples
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splitscreen: tweak base palette application, remove resp. code from splitscr.con.
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2012-08-22 22:49:27 +00:00 |
source
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Lunatic: make geom.lua work standalone, fix __eq metamethods for dvec[23]_t.
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2012-11-03 19:32:35 +00:00 |
Wii
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EDuke32 Wii: Ready for action!
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2012-05-20 07:25:25 +00:00 |
Windows
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Add custom-built lean zlib and libpng and enable PNG screenshots on Windows.
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2012-07-20 21:57:53 +00:00 |
buildlic.txt
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
ChangeLog
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git-svn-id: https://svn.eduke32.com/eduke32@997 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-22 04:26:26 +00:00 |
ChangeLog.html
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Update repo to 1.4.0 beta 2
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2006-07-18 21:08:38 +00:00 |
eduke32.sln
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
eduke32.vcproj
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Remove built-in copy of nedmalloc and update nedmalloc.dll. Note that the built-in copy of nedmalloc hasn't been updated or enabled in a really long time as modern system allocators (Windows 7 and Linux 3.x at least) are no longer consistently beat by nedmalloc (but nor are they consistently faster). So, the dll remains for users of Windows XP because it may still improve performance there (while not likely degrading it on Vista/7).
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2012-10-15 00:17:30 +00:00 |
eduke32.vcxproj
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Remove built-in copy of nedmalloc and update nedmalloc.dll. Note that the built-in copy of nedmalloc hasn't been updated or enabled in a really long time as modern system allocators (Windows 7 and Linux 3.x at least) are no longer consistently beat by nedmalloc (but nor are they consistently faster). So, the dll remains for users of Windows XP because it may still improve performance there (while not likely degrading it on Vista/7).
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2012-10-15 00:17:30 +00:00 |
eduke32.vcxproj.filters
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Remove built-in copy of nedmalloc and update nedmalloc.dll. Note that the built-in copy of nedmalloc hasn't been updated or enabled in a really long time as modern system allocators (Windows 7 and Linux 3.x at least) are no longer consistently beat by nedmalloc (but nor are they consistently faster). So, the dll remains for users of Windows XP because it may still improve performance there (while not likely degrading it on Vista/7).
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2012-10-15 00:17:30 +00:00 |
eduke32.vcxproj.user
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
GNU.TXT
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
m32help.hlp
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* Lazy hightile loading in Mapster32 tile selector (first display all as lowtiles, then load each one while allowing movement)
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2011-03-23 17:41:01 +00:00 |
MakeDistributions
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
Makefile
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Slight makefile reorganization and cleanup.
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2012-10-29 04:26:25 +00:00 |
Makefile.common
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Fix harmless warnings in the Build tools.
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2012-10-29 04:28:10 +00:00 |
Makefile.deps
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Lunatic: fix up Makefiles, split dynsymlists.
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2012-10-07 15:25:58 +00:00 |
Makefile.msvc
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Massive menu input control revamp/cleanup/factor. (added: input.[ch])
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2012-06-03 16:11:22 +00:00 |
names.h
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add two tile labels which Todd forgot to move from GAME.CON to DEFS.CON and therefore did not make it to names.h
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2011-08-20 23:27:46 +00:00 |
nedmalloc.dll
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Remove built-in copy of nedmalloc and update nedmalloc.dll. Note that the built-in copy of nedmalloc hasn't been updated or enabled in a really long time as modern system allocators (Windows 7 and Linux 3.x at least) are no longer consistently beat by nedmalloc (but nor are they consistently faster). So, the dll remains for users of Windows XP because it may still improve performance there (while not likely degrading it on Vista/7).
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2012-10-15 00:17:30 +00:00 |
osxbuild.sh
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osxbuild.sh: add 'debughelix' preset, building only x64 debug packages.
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2012-08-24 18:49:13 +00:00 |
SEHELP.HLP
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STHELP.HLP/SEHELP.HLP: reference SE11 and ST23 from each other.
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2012-09-08 22:18:47 +00:00 |
STHELP.HLP
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STHELP.HLP/SEHELP.HLP: reference SE11 and ST23 from each other.
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2012-09-08 22:18:47 +00:00 |
tiles.cfg
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move tiles.cfg out of eduke32/samples/ into eduke32/ and update synthesis.sh to reflect that
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2011-07-28 21:12:02 +00:00 |
wiibuild.bat
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Massive menu input control revamp/cleanup/factor. (added: input.[ch])
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2012-06-03 16:11:22 +00:00 |