.. |
Apple
|
Bring the SDL.h include in SDLMain.m up to speed with driver_sdl.c in jaudiolib and sdl_inc.h in the engine. Also address some Apple macro problems.
|
2013-01-04 17:28:13 +00:00 |
build
|
build.c: initialize g_doHardcodedMovement to 1.
|
2013-02-28 17:30:11 +00:00 |
eobj
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
eobj_win
|
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
|
2008-07-12 14:09:52 +00:00 |
installer
|
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
|
2008-07-12 14:09:52 +00:00 |
obj
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
obj_win
|
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
|
2008-07-12 14:09:52 +00:00 |
package
|
spriteclip.txt: refer to _clipshape0.map instead of _clipshape_.map.
|
2013-03-03 16:06:25 +00:00 |
psd
|
Wii: Add Homebrew Channel metadata for Mapster32 and expand the build process to easily allow its addition. Unfortunately it closes on launch without any log and I don't have any means to debug it, so it remains disabled. (Who wants to map on a TV with 640x480 resolution anyway?)
|
2013-02-18 08:49:20 +00:00 |
rsrc
|
Win64 support! (Meaning it works, not that we recommend it for everyday use.)
|
2012-12-13 02:37:20 +00:00 |
source
|
Fix starttrack crashing when a "null music" is selected.
|
2013-03-03 16:06:40 +00:00 |
Wii
|
Wii: Add Homebrew Channel metadata for Mapster32 and expand the build process to easily allow its addition. Unfortunately it closes on launch without any log and I don't have any means to debug it, so it remains disabled. (Who wants to map on a TV with 640x480 resolution anyway?)
|
2013-02-18 08:49:20 +00:00 |
Windows
|
Fix a "typedef redefined" warning with clang in dsound.h
|
2013-01-04 17:28:34 +00:00 |
ChangeLog
|
git-svn-id: https://svn.eduke32.com/eduke32@997 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-08-22 04:26:26 +00:00 |
ChangeLog.html
|
Update repo to 1.4.0 beta 2
|
2006-07-18 21:08:38 +00:00 |
eduke32.sln
|
Source code "cleanup," herein referred to as "rape"
|
2010-05-02 23:27:30 +00:00 |
eduke32.vcxproj
|
RENDERTYPE=SDL on Windows, part 2.
|
2012-11-25 04:26:37 +00:00 |
eduke32.vcxproj.filters
|
Sort some of the more recently added source and header files so they're in the right sections in the VS2010 project
|
2012-12-16 04:04:25 +00:00 |
eduke32.vcxproj.user
|
Source code "cleanup," herein referred to as "rape"
|
2010-05-02 23:27:30 +00:00 |
MakeDistributions
|
Source code "cleanup," herein referred to as "rape"
|
2010-05-02 23:27:30 +00:00 |
Makefile
|
Lunatic: fixups and debugging helpers.
|
2013-02-28 17:30:04 +00:00 |
Makefile.common
|
Lunatic: compile defs.ilua as bytecode and load it from the executable.
|
2013-02-24 16:05:31 +00:00 |
Makefile.deps
|
Lunatic Makefile.deps: make game.c depend on defs.ilua.
|
2013-02-24 16:05:52 +00:00 |
Makefile.msvc
|
Fix DirectSound in MSVC builds and remove the dependency on the DirectX SDK
|
2012-12-29 05:22:39 +00:00 |
osxbuild.sh
|
Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list.
|
2012-11-26 08:23:20 +00:00 |
wiibuild.bat
|
Wii: Add Homebrew Channel metadata for Mapster32 and expand the build process to easily allow its addition. Unfortunately it closes on launch without any log and I don't have any means to debug it, so it remains disabled. (Who wants to map on a TV with 640x480 resolution anyway?)
|
2013-02-18 08:49:20 +00:00 |