raze-gles/source/sw/src
Christoph Oelckers 0e19d4262e - savegame and mapinfo cleanup in DN3D and RR frontends.
Also added an "end game" flag to the mapinfo. For those who like to assemble single levels into custom episodes. More features for that to come. ;)
2019-12-10 22:22:59 +01:00
..
actor.cpp - fixed auto-picking of game GRPS from the command line. 2019-11-19 21:35:35 +01:00
actor.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
ai.cpp - SW compiles. 2019-10-09 19:58:09 +02:00
ai.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
ambient.h - SW compiles. 2019-10-09 19:58:09 +02:00
anim.cpp - fixed anim loading in Shadow Warrior. 2019-12-07 11:48:41 +01:00
anim.h - renamed the remaining file system access wrappers in cache1d.h 2019-12-07 10:31:27 +01:00
border.cpp SW: Avoid a one-pixel tall hall of mirrors above the full status bar 2019-12-05 17:23:06 +01:00
bots.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
break.cpp - removed unused code. (MDA screen hack - huh???) 2019-11-19 20:43:11 +01:00
break.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
bunny.cpp - Config work almost done. 2019-10-27 13:40:24 +01:00
cache.cpp - r_useprecache 2019-10-23 14:39:33 +02:00
cache.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
cheats.cpp - exported Shadow Warrior strings to stringtable. 2019-12-09 21:19:05 +01:00
colormap.cpp - removed unused code. (MDA screen hack - huh???) 2019-11-19 20:43:11 +01:00
colormap.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
common.cpp - cleanup of the old file system initialization. 2019-11-01 19:25:42 +01:00
common_game.h - disconnected Shadow Warrior's menu so it can be replaced. 2019-12-02 21:05:19 +01:00
config.cpp - various initialization related changes 2019-11-01 09:30:28 +01:00
config.h - a bit more config cleanup. 2019-10-27 14:09:56 +01:00
conpic.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
console.cpp - completion of controls menu 2019-12-03 00:57:03 +01:00
coolg.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
coolie.cpp - removed unused code. (MDA screen hack - huh???) 2019-11-19 20:43:11 +01:00
copysect.cpp SW: Sanitize all uses of wall.nextwall to prevent OOBs 2019-11-27 18:04:01 +01:00
d_menu.cpp - disable the save option in SW's main menu if no game is running. 2019-12-07 15:07:43 +01:00
damage.h - weapon and ammo names are now also localizable. 2019-12-09 19:49:36 +01:00
demo.cpp - thorough cleanup of the Shadow Warrior music code. 2019-12-07 19:57:19 +01:00
demo.h - moved kopenfilereader into the FileSystem class. 2019-12-07 10:14:51 +01:00
digi.h - SW compiles. 2019-10-09 19:58:09 +02:00
draw.cpp - connected the screen size CVAR and slider with Shadow Warrior's internal setting. 2019-12-07 21:39:17 +01:00
eel.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
game.cpp - exported Shadow Warrior strings to stringtable. 2019-12-09 21:19:05 +01:00
game.h - added SWP's parser for theme music definitions. 2019-12-09 20:12:54 +01:00
gamedefs.h - consolidated the 4 sets of mouse and joystick configuration variables. 2019-10-26 21:50:49 +02:00
girlninj.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
goro.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
hornet.cpp - removed unused code. (MDA screen hack - huh???) 2019-11-19 20:43:11 +01:00
interp.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
interp.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
interpsh.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
inv.cpp SW: Left-pin the mini HUD in widescreen 2019-12-05 17:23:03 +01:00
inv.h - removed unused code. (MDA screen hack - huh???) 2019-11-19 20:43:11 +01:00
jnames.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
jplayer.cpp - removed unused code. (MDA screen hack - huh???) 2019-11-19 20:43:11 +01:00
jsector.cpp SW: Fix OOB access when viewing a mirror 2019-11-26 17:58:20 +01:00
jsector.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
jtags.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
jweapon.cpp SW: Fix assertions and OOB so that the player can noclip OOB 2019-12-03 17:32:48 +01:00
keys.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
lava.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
light.cpp SW: Sanitize all uses of wall.nextwall to prevent OOBs 2019-11-27 18:04:01 +01:00
light.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
lists.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
mclip.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
mclip.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
menus.cpp - connected the screen size CVAR and slider with Shadow Warrior's internal setting. 2019-12-07 21:39:17 +01:00
menus.h - fixed keybinding and mouse cursor display. 2019-12-05 21:39:02 +01:00
mfile.h - migrated SW's savegame code to the same containers as the other front ends. 2019-11-27 19:31:58 +01:00
miscactr.cpp - completion of controls menu 2019-12-03 00:57:03 +01:00
morph.cpp SW: Replace MAXLONG with INT32_MAX 2019-11-08 17:41:39 +01:00
mytypes.h - cleaned out some remains of the non-indexed render path. 2019-10-10 19:40:33 +02:00
names.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
names2.h - removed unused code. (MDA screen hack - huh???) 2019-11-19 20:43:11 +01:00
network.cpp - disconnected Shadow Warrior's menu so it can be replaced. 2019-12-02 21:05:19 +01:00
network.h - disconnected Shadow Warrior's menu so it can be replaced. 2019-12-02 21:05:19 +01:00
ninja.cpp - removed unused code. (MDA screen hack - huh???) 2019-11-19 20:43:11 +01:00
ninja.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
pal.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
panel.cpp - more Shadow Warrior cleanup. 2019-12-07 20:48:16 +01:00
panel.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
parent.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
parse.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
player.cpp - exported Shadow Warrior strings to stringtable. 2019-12-09 21:19:05 +01:00
player.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
predict.cpp - everything compiles again (not tested yet.) 2019-10-26 00:32:49 +02:00
quake.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
quake.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
reserve.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
ripper.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
ripper2.cpp SW: Fix "MV_GetVoice(): bad handle" log spam 2019-11-26 18:08:43 +01:00
rooms.cpp SW: Fix assertions and OOB so that the player can noclip OOB 2019-12-03 17:32:48 +01:00
rotator.cpp - exported Shadow Warrior strings to stringtable. 2019-12-09 21:19:05 +01:00
save.cpp - savegame and mapinfo cleanup in DN3D and RR frontends. 2019-12-10 22:22:59 +01:00
saveable.cpp SW: Fix saves 2019-11-29 00:48:16 +01:00
saveable.h SW: Fix saves 2019-11-29 00:48:16 +01:00
savedef.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
scrip2.cpp - exported Shadow Warrior strings to stringtable. 2019-12-09 21:19:05 +01:00
sector.cpp - exported Shadow Warrior strings to stringtable. 2019-12-09 21:19:05 +01:00
sector.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
serp.cpp - thorough cleanup of the Shadow Warrior music code. 2019-12-07 19:57:19 +01:00
settings.h - more Shadow Warrior cleanup. 2019-12-07 20:48:16 +01:00
setup.cpp - fix compilation 2019-10-28 17:50:08 +01:00
skel.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
skull.cpp - SW compiles. 2019-10-09 19:58:09 +02:00
slidor.cpp - exported Shadow Warrior strings to stringtable. 2019-12-09 21:19:05 +01:00
slidor.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
sounds.cpp - added SWP's parser for theme music definitions. 2019-12-09 20:12:54 +01:00
sounds.h - thorough cleanup of the Shadow Warrior music code. 2019-12-07 19:57:19 +01:00
spike.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
sprite.cpp - weapon and ammo names are now also localizable. 2019-12-09 19:49:36 +01:00
sprite.h - same for inventory pickup messages. 2019-12-09 19:00:30 +01:00
stag.h - SW compiles. 2019-10-09 19:58:09 +02:00
sumo.cpp - added SWP's parser for theme music definitions. 2019-12-09 20:12:54 +01:00
sw_strs.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
swconfig.cpp - removed the MACT scriplib after completing the config transition. 2019-10-27 17:31:23 +01:00
swcvar.cpp - more Shadow Warrior cleanup. 2019-12-07 20:48:16 +01:00
swcvar.h - more Shadow Warrior cleanup. 2019-12-07 20:48:16 +01:00
sync.cpp SW: Replace MAXLONG with INT32_MAX 2019-11-08 17:41:39 +01:00
tags.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
text.cpp - use the quote array to store the key, door and fortune cookie messages in Shadow Warrior. 2019-12-09 18:40:07 +01:00
text.h - removed unused code. (MDA screen hack - huh???) 2019-11-19 20:43:11 +01:00
track.cpp SW: Activate ASSERT macro with RELEASE=0 builds 2019-12-03 17:32:49 +01:00
track.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
trigger.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
vator.cpp - exported Shadow Warrior strings to stringtable. 2019-12-09 21:19:05 +01:00
vis.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
vis.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
wallmove.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
warp.cpp SW: Fix assertions and OOB so that the player can noclip OOB 2019-12-03 17:32:48 +01:00
warp.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
weapon.cpp - exported Shadow Warrior strings to stringtable. 2019-12-09 21:19:05 +01:00
weapon.h - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00
zilla.cpp - thorough cleanup of the Shadow Warrior music code. 2019-12-07 19:57:19 +01:00
zombie.cpp - added Shadow Warrior files to CMake project - not compiled yet. 2019-10-09 18:09:05 +02:00