mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-05 20:41:06 +00:00
21de8bb53a
Fix a case in G_MovePlayers(), where the player sprite's shade is approached toward the ceiling/floor's shade. Before, it could stop at one above or below! git-svn-id: https://svn.eduke32.com/eduke32@4392 1a8010ca-5511-0410-912e-c29ae57300e0 |
||
---|---|---|
.. | ||
build | ||
jit | ||
package | ||
platform | ||
rsrc | ||
source | ||
Android.mk | ||
eduke32.sln | ||
eduke32.vcxproj | ||
eduke32.vcxproj.filters | ||
Makefile | ||
Makefile.common | ||
Makefile.deps | ||
Makefile.msvc |