.. |
jaudiolib
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Tag the .mid file in /tmp with the username and current pid, and remove it when the sound system is shut down.
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2007-02-12 21:08:31 +00:00 |
jmact
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The mouse wheel was backwards on Win32... I think this fixes that.
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2007-01-29 03:21:12 +00:00 |
misc
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
_functio.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
_rts.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
actors.c
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
anim.c
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
astub.c
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This changes the pistol's autoaim back to how it was in the DOS version of Duke3D. I suspect this behavior was changed during NAM or WW2GI development and just never noticed until now.
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2007-02-11 00:49:03 +00:00 |
config.c
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
config.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
develop.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
duke3d.h
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Camera control
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2007-02-12 07:58:03 +00:00 |
funct.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
function.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
game.c
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Camera control
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2007-02-12 07:58:03 +00:00 |
gamedef.c
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Camera control
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2007-02-12 07:58:03 +00:00 |
gamedef.h
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Camera control
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2007-02-12 07:58:03 +00:00 |
gamedefs.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
gameexec.c
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Camera control
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2007-02-12 07:58:03 +00:00 |
gamevars.c
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
global.c
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
GNU.TXT
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
grpscan.c
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Fix some gcc4 warnings
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2006-11-18 08:13:33 +00:00 |
grpscan.h
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WW2GI "support"
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2006-11-16 23:06:16 +00:00 |
jfaud_sounds.cpp
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Restored fullbrights, improved depth peeling, tweaked MSVC support for JFAud.
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2007-01-14 07:00:29 +00:00 |
keys.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
mapster32.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
menus.c
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
names.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
namesdyn.c
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
namesdyn.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
osdcmds.c
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
osdcmds.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
osdfuncs.c
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An additional crapload of formatting changes
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2006-11-15 01:16:55 +00:00 |
osdfuncs.h
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Support for a version string to stick in the lower right hand corner of the OSD
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2006-12-11 04:38:10 +00:00 |
player.c
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This changes the pistol's autoaim back to how it was in the DOS version of Duke3D. I suspect this behavior was changed during NAM or WW2GI development and just never noticed until now.
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2007-02-11 00:49:03 +00:00 |
premap.c
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This changes the pistol's autoaim back to how it was in the DOS version of Duke3D. I suspect this behavior was changed during NAM or WW2GI development and just never noticed until now.
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2007-02-11 00:49:03 +00:00 |
rts.c
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
rts.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
savegame.c
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This changes the pistol's autoaim back to how it was in the DOS version of Duke3D. I suspect this behavior was changed during NAM or WW2GI development and just never noticed until now.
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2007-02-11 00:49:03 +00:00 |
sector.c
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
soundefs.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
sounds.c
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
sounds.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
startgtk.game.c
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Hopefully the last of the formatting changes + sound support for Linux. Previous commit also fixes the mouse cursor grab issue.
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2006-11-16 03:02:42 +00:00 |
startwin.game.c
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Hopefully the last of the formatting changes + sound support for Linux. Previous commit also fixes the mouse cursor grab issue.
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2006-11-16 03:02:42 +00:00 |
startwin.game.h
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GRP selection from JonoF
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2006-07-07 18:41:05 +00:00 |
testcd.c
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An additional crapload of formatting changes
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2006-11-15 01:16:55 +00:00 |
winbits.c
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EDuke32 now compiles okay with the Microsoft compiler using NMake.
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2006-12-21 12:53:11 +00:00 |
wrapper.c
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An additional crapload of formatting changes
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2006-11-15 01:16:55 +00:00 |