.. |
basics.h
|
- some further lightening of compat.h.
|
2021-03-24 21:13:36 +01:00 |
cmdlib.cpp
|
- backend update from GZDoom.
|
2021-05-17 20:33:40 +02:00 |
cmdlib.h
|
- ported my old Build-style renderer for Doom from 2008 and the wall renderer from GZDoom to work with Build data.
|
2021-03-17 16:54:36 +01:00 |
colormatcher.h
|
- all base palette data has been transitioned to GPalette.
|
2020-05-23 12:31:05 +02:00 |
configfile.cpp
|
- migrated to GZDoom's utility code.
|
2020-04-12 08:30:39 +02:00 |
configfile.h
|
- migrated to GZDoom's utility code.
|
2020-04-12 08:30:39 +02:00 |
engineerrors.cpp
|
- backend code matching with GZDoom
|
2020-04-12 08:30:40 +02:00 |
engineerrors.h
|
- migrated to GZDoom's utility code.
|
2020-04-12 08:30:39 +02:00 |
filereadermusicinterface.h
|
- migrated to GZDoom's utility code.
|
2020-04-12 08:30:39 +02:00 |
files.cpp
|
- migrated to GZDoom's utility code.
|
2020-04-12 08:30:39 +02:00 |
files.h
|
- use consistent types in FileReader's ReadInt* functions.
|
2020-08-15 07:33:21 +02:00 |
files_decompress.cpp
|
- fixed a bunch of compilation errors with MSVC 16.6.0
|
2020-05-21 10:29:59 +03:00 |
findfile.cpp
|
- fixed stale pointer access in Unix version of D_AddFile.
|
2021-02-26 13:28:02 +01:00 |
findfile.h
|
- backend sync with GZDoom to pull in a few bugfixes and formatting corrections.
|
2020-05-26 23:12:04 +02:00 |
floatrect.h
|
- backend update from GZDoom
|
2020-06-07 15:02:54 +02:00 |
i_module.cpp
|
- migrated to GZDoom's utility code.
|
2020-04-12 08:30:39 +02:00 |
i_module.h
|
- migrated to GZDoom's utility code.
|
2020-04-12 08:30:39 +02:00 |
i_time.cpp
|
- halt the game timer when setting up a cutscene and when starting movie playback.
|
2021-05-23 14:36:54 +02:00 |
i_time.h
|
- halt the game timer when setting up a cutscene and when starting movie playback.
|
2021-05-23 14:36:54 +02:00 |
intrect.h
|
- backend sync with GZDoom to pull in a few bugfixes and formatting corrections.
|
2020-05-26 23:12:04 +02:00 |
m_alloc.cpp
|
- backend update to make the ZScript compiler work.
|
2020-06-14 18:58:30 +02:00 |
m_alloc.h
|
-minor cleanup and backporting of con_pulsetext from Raze.
|
2020-09-27 16:12:49 +02:00 |
m_argv.cpp
|
- migrated to GZDoom's utility code.
|
2020-04-12 08:30:39 +02:00 |
m_argv.h
|
- migrated to GZDoom's utility code.
|
2020-04-12 08:30:39 +02:00 |
m_bbox.h
|
- backend sync with GZDoom to pull in a few bugfixes and formatting corrections.
|
2020-05-26 23:12:04 +02:00 |
m_fixed.h
|
- m_fixed.h: Fix incorrect return type for MulScaleF() originating from 8cf2588bad .
|
2021-01-29 21:19:15 +11:00 |
m_swap.h
|
- migrated to GZDoom's utility code.
|
2020-04-12 08:30:39 +02:00 |
matrix.cpp
|
- migrated to GZDoom's utility code.
|
2020-04-12 08:30:39 +02:00 |
matrix.h
|
- voxel rendering.
|
2021-04-02 18:20:07 +02:00 |
memarena.cpp
|
- backend code matching with GZDoom
|
2020-04-12 08:30:40 +02:00 |
memarena.h
|
- migrated to GZDoom's utility code.
|
2020-04-12 08:30:39 +02:00 |
name.cpp
|
- renamed the Customizer to 'Delegate' because this works very much like a delegate in Objective-C.
|
2020-10-07 01:00:43 +02:00 |
name.h
|
- renamed the Customizer to 'Delegate' because this works very much like a delegate in Objective-C.
|
2020-10-07 01:00:43 +02:00 |
palentry.h
|
- use player_struct from JFDuke.
|
2020-07-06 23:05:48 +02:00 |
palette.cpp
|
- backend update.
|
2020-06-11 09:15:44 +02:00 |
palutil.h
|
- backend update from GZDoom.
|
2021-03-07 13:21:15 +01:00 |
parallel_for.h
|
- migrated to GZDoom's utility code.
|
2020-04-12 08:30:39 +02:00 |
r_memory.cpp
|
- backend sync with GZDoom to pull in a few bugfixes and formatting corrections.
|
2020-05-26 23:12:04 +02:00 |
r_memory.h
|
- backend sync with GZDoom to pull in a few bugfixes and formatting corrections.
|
2020-05-26 23:12:04 +02:00 |
refcounted.h
|
- updated common/utility.
|
2020-05-24 16:46:31 +02:00 |
s_playlist.cpp
|
- migrated to GZDoom's utility code.
|
2020-04-12 08:30:39 +02:00 |
s_playlist.h
|
- migrated to GZDoom's utility code.
|
2020-04-12 08:30:39 +02:00 |
tarray.h
|
- savegame code cleanup.
|
2021-04-22 00:03:17 +02:00 |
templates.h
|
- clamp(): Remove definition in compat.h and uplift definition in templates.h.
|
2020-10-07 13:29:00 +11:00 |
tflags.h
|
- migrated to GZDoom's utility code.
|
2020-04-12 08:30:39 +02:00 |
utf8.cpp
|
- removed the multiplayer scoreboard screens.
|
2021-05-27 13:33:54 +02:00 |
utf8.h
|
- migrated to GZDoom's utility code.
|
2020-04-12 08:30:39 +02:00 |
vectors.h
|
- Backend update from GZDoom.
|
2021-07-11 09:50:36 +02:00 |
weightedlist.h
|
- backend sync with GZDoom to pull in a few bugfixes and formatting corrections.
|
2020-05-26 23:12:04 +02:00 |
x86.cpp
|
- backend update from GZDoom.
|
2021-02-12 14:44:54 +01:00 |
x86.h
|
- backend update from GZDoom.
|
2021-02-12 14:44:54 +01:00 |
zstrformat.cpp
|
- migrated to GZDoom's utility code.
|
2020-04-12 08:30:39 +02:00 |
zstring.cpp
|
- migrated to GZDoom's utility code.
|
2020-04-12 08:30:39 +02:00 |
zstring.h
|
- use FString for returning strings from the script parser.
|
2020-09-13 10:29:57 +02:00 |