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Apple
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The handling for grp, con, and def filenames has been massively cleaned up and factored into common.c. A new header, common_game.h, was created because common.h was placed in build/include (see r2542) and we need a common header for things that strictly should not be in the engine. RTS file names were also improved but some of the patterned changes were already made in r2420, and they were not factored because they are strictly part of the game, not the editor.
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2012-06-03 16:09:33 +00:00 |
build
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Don't call setaspect_new() at end of rotatesprite.
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2012-12-10 18:17:53 +00:00 |
eobj
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
eobj_win
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
installer
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
obj
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
obj_win
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
package
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Add "dump_used_assets.m32" to samples. This script can be used to extract what tilenum and sound IDs are used in maps.
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2012-11-26 08:37:36 +00:00 |
psd
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EDuke32 Wii: Ready for action!
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2012-05-20 07:25:25 +00:00 |
rsrc
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Replace SDL icons, freshly generated using GIMP 2.6.11.
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2012-11-25 04:27:13 +00:00 |
source
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Move the definitions like MAXGAMEVARS out of the enums used for the gamevar flags, because it didn't really make a whole lot of sense for them to be there.
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2012-12-12 02:53:08 +00:00 |
Wii
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EDuke32 Wii: Ready for action!
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2012-05-20 07:25:25 +00:00 |
Windows
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For novelty, add support for RENDERTYPE=SDL under Windows.
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2012-11-24 09:13:29 +00:00 |
ChangeLog
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git-svn-id: https://svn.eduke32.com/eduke32@997 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-22 04:26:26 +00:00 |
ChangeLog.html
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Update repo to 1.4.0 beta 2
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2006-07-18 21:08:38 +00:00 |
eduke32.sln
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
eduke32.vcxproj
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RENDERTYPE=SDL on Windows, part 2.
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2012-11-25 04:26:37 +00:00 |
eduke32.vcxproj.filters
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Remove the xdelta3 files from the VS2010 project, too
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2012-11-16 16:41:04 +00:00 |
eduke32.vcxproj.user
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
MakeDistributions
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Source code "cleanup," herein referred to as "rape"
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2010-05-02 23:27:30 +00:00 |
Makefile
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Experimental NETCODE Makefile variable, enabled by default.
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2012-12-09 13:24:44 +00:00 |
Makefile.common
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Experimental NETCODE Makefile variable, enabled by default.
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2012-12-09 13:24:44 +00:00 |
Makefile.deps
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Remove xdelta3 since it doesn't fit in with our current networking plans anymore
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2012-11-16 15:40:28 +00:00 |
Makefile.msvc
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Remove xdelta3 since it doesn't fit in with our current networking plans anymore
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2012-11-16 15:40:28 +00:00 |
osxbuild.sh
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Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list.
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2012-11-26 08:23:20 +00:00 |
wiibuild.bat
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Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list.
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2012-11-26 08:23:20 +00:00 |