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hendricks266 1c107bd877 CON: Add EVENT_RECOGSOUND.
Set RETURN to -1 to disable the sound played when an enemy awaken. You have to use a command to play a sound, because the bosses use globalsound.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6517 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:40 +00:00
jit The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
package The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
platform Windows builds: SDL 2.0.7 2017-11-22 05:23:14 +00:00
source CON: Add EVENT_RECOGSOUND. 2017-11-29 07:29:40 +00:00
.gitignore Add perl.exe.stackdump to .gitignore. 2017-06-09 06:38:33 +00:00
Android.mk Replace sound_func function pointer parameter and associate functions for hardcoded ANMs with equivalent animsounds arrays. 2017-06-25 11:24:34 +00:00
Common.mak Try the previous commit in a different way so that `make CC=gcc CXX=g++ COBJC="clang -x -objective-x" COBJCXX="clang++ -x objective-c++"` does not require the non-obvious CLANG=0. DONT_BUILD. 2017-08-12 02:33:27 +00:00
GNUmakefile Add support for MTM modules. 2017-10-15 23:09:59 +00:00
_clang-format The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00