raze-gles/source/build/src
terminx 1a0ee0f4c3 Polymost relative texture alignment patch from Nuke
This "fixes" relative texture alignment for floors and ceilings in Polymost to match classic mode. "Fix" is in quotes because this actually means the alignment is less correct in terms of proper scaling than before, but more correct in terms of accuracy to classic mode.

git-svn-id: https://svn.eduke32.com/eduke32@7411 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:08:35 +00:00
..
2d.cpp Fixes an issue with the automap 2019-02-21 19:36:47 +00:00
a-c.cpp Refresh BUILDLIC copyright headers 2018-11-05 07:28:01 +00:00
a.masm Move pow2char and pow2long to build.h and make them constexpr 2018-11-18 18:05:26 +00:00
a.nasm Move pow2char and pow2long to build.h and make them constexpr 2018-11-18 18:05:26 +00:00
a64.yasm The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
animvpx.cpp Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
baselayer.cpp rotatesprite hack from Fox 2019-01-30 00:19:56 +00:00
build.cpp Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
cache1d.cpp Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
clip.cpp This fixes a bug in clipmove() where clipping against sprites above you was wrong 2019-03-19 17:08:08 +00:00
colmatch.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
common.cpp Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
compat.cpp Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
config.cpp Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
crc32.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
defs.cpp Patch from Striker to allow selective tile redefinition in .def files based on the crc of the original tile 2019-03-02 23:21:37 +00:00
dxtfilter.cpp Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
dynamicgtk.cpp Route all inclusion of libc headers and most of POSIX headers through compat.h. 2017-02-25 08:15:36 +00:00
engine.cpp Allow passing a null pointer to spriteheightofsptr() for the height return value 2019-03-19 17:08:12 +00:00
engine_oldmap.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
engine_priv.h Another Polymost TROR patch from Nuke.YKT 2019-03-19 17:07:53 +00:00
fix16.c Rename int64.h to fix16_int64.h 2018-04-23 06:35:25 +00:00
fix16_str.c Use Q16.16 fixed point for player horiz 2018-03-07 04:21:05 +00:00
glbuild.cpp Cleanup includes 2018-11-18 18:09:48 +00:00
glsurface.cpp Replace remaining instances of regular malloc/calloc/realloc/strdup with our memory error handler versions 2018-10-25 23:28:56 +00:00
gtkbits.cpp Common.mak: Massive reorganization/cleanup. 2017-06-09 06:38:42 +00:00
hash.cpp Move hash_getcode() and inthash_getcode() to hash.h so they can be used in places other than hash.cpp 2018-11-18 18:12:28 +00:00
hightile.cpp Fix build issues with ARM and USE_OPENGL=0. DONT_BUILD. 2018-02-15 03:49:23 +00:00
jwzgles.c The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
klzw.cpp Move the LZW compression functions out of cache1d.cpp into their own object, klzw.cpp. 2018-11-05 07:28:07 +00:00
kplib.cpp Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
lunatic.cpp Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
lz4.c Same sort of thing as the previous commits, but for the engine. Forward declaration cleanup and constification. 2018-10-16 06:09:09 +00:00
md4.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
mdsprite.cpp Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
mhk.cpp Ensure that anywhere the def parser takes a tilenum or palnum accepts defined tokens in addition to integer literals, if it doesn't already. 2018-05-23 05:43:35 +00:00
mingw_main.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
miniz.c Update Miniz 2018-04-23 06:35:34 +00:00
miniz_tdef.c Fix a couple of warnings in the new versions of LZ4 and Miniz 2018-04-23 06:35:45 +00:00
miniz_tinfl.c Update miniz to 3616bf804b1e7b9be5e2769b1e4a7d74d575b13c 2018-10-25 23:30:32 +00:00
mmulti_null.cpp Refresh BUILDLIC copyright headers 2018-11-05 07:28:01 +00:00
mutex.cpp Route inclusion of all Windows headers through a new header, windows_inc.h. 2017-02-19 22:15:44 +00:00
osd.cpp Add buildvfs_fopen_write_text 2019-03-11 06:06:47 +00:00
osxbits.mm Mac: Address deprecation warnings with the latest Xcode and macOS. 2017-03-27 17:13:07 +00:00
palette.cpp Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
pngwrite.cpp Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
polymer.cpp PI -> fPI 2019-02-20 21:33:04 +00:00
polymost.cpp Polymost relative texture alignment patch from Nuke 2019-03-19 17:08:35 +00:00
pragmas.cpp Hendricks and I discussed "auto *" and we've come to the conclusion that it's bad form, so this corrects that. 2018-12-15 01:39:51 +00:00
rawinput.cpp More control/input cleanup 2018-11-18 18:08:53 +00:00
rev.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
screenshot.cpp Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
scriptfile.cpp Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
sdlayer.cpp Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
sdlayer12.cpp sdlayer: don't add windowed modes that are larger than the monitor's actual resolution 2018-10-25 23:32:00 +00:00
sdlkeytrans.cpp Add CLEAR and KP_CLEAR to the SDL key translation table as synonyms for KP_5 2019-03-11 06:06:43 +00:00
SDLMain.mm Route all inclusion of libc headers and most of POSIX headers through compat.h. 2017-02-25 08:15:36 +00:00
smalltextfont.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
softsurface.cpp softsurface: Perform a "divisor known at compile time" optimization 2018-07-23 02:55:46 +00:00
startgtk.editor.cpp Engine function name cleanup round 2 2018-04-12 21:02:51 +00:00
startosx.editor.mm macOS build fix 2018-04-23 06:36:14 +00:00
startwin.editor.cpp Engine function name cleanup round 2 2018-04-12 21:02:51 +00:00
texcache.cpp Fix compilation error in texcache 2019-03-02 23:35:43 +00:00
textfont.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
tilepacker.cpp Replace error condition in rejectQueue_remove() with an assertion, because the NULL pointer it would return if something was fucked up would be unconditionally dereferenced in kdtree_add(). 2018-10-10 19:14:56 +00:00
tiles.cpp Patch from Striker to allow selective tile redefinition in .def files based on the crc of the original tile 2019-03-02 23:21:37 +00:00
vfs.cpp Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
voxmodel.cpp Rework previous commit to use a little less floating point math 2019-03-02 23:21:32 +00:00
wiibits.cpp Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
winbits.cpp Replace remaining instances of regular malloc/calloc/realloc/strdup with our memory error handler versions 2018-10-25 23:28:56 +00:00
winlayer.cpp Fix compilation with winlayer 2019-03-04 23:48:50 +00:00
xxhash.c Update xxHash 2018-04-23 06:35:17 +00:00