raze-gles/source/common
Christoph Oelckers 5cbe9fc49c - added NPOT emulation to the backend.
This is #ifdef guarded because GZDoom uses the same code base but has no use for this feature.
2020-06-08 08:02:58 +02:00
..
2d - removed redundant initializers. 2020-06-07 15:07:32 +02:00
audio - backend update from GZDoom 2020-06-07 15:02:54 +02:00
console - backend update from GZDoom 2020-06-07 15:02:54 +02:00
engine - fixed default for 'modern' in GameStartupInfo. 2020-06-02 16:59:21 +02:00
filesystem - backend update from GZDoom 2020-06-07 15:02:54 +02:00
fonts - backend sync with GZDoom to pull in a few bugfixes and formatting corrections. 2020-05-26 23:12:04 +02:00
menu - updated the platform code to be mostly identical with GZDoom 2020-05-26 00:08:26 +02:00
models - another backend update, pulling in the sky renderer. 2020-05-31 10:32:10 +02:00
objects - backend sync with GZDoom to pull in a few bugfixes and formatting corrections. 2020-05-26 23:12:04 +02:00
platform - backend update from GZDoom 2020-06-07 15:02:54 +02:00
rendering - added NPOT emulation to the backend. 2020-06-08 08:02:58 +02:00
scripting - backend update from GZDoom 2020-06-07 15:02:54 +02:00
textures - backend update from GZDoom 2020-06-07 15:02:54 +02:00
thirdparty - fixed compilation. 2020-05-23 22:43:04 +02:00
utility - backend update from GZDoom 2020-06-07 15:02:54 +02:00