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misc
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
tmp
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
util
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Couple weeks worth of random bs changes
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2009-08-28 23:08:00 +00:00 |
a-c.c
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new version of astyle
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2009-02-19 16:47:54 +00:00 |
a.masm
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MSVC fixes + clean out tree
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2009-06-05 20:09:13 +00:00 |
a.nasm
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
a.wasm
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
baselayer.c
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Fix a couple of minor issues
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2009-08-09 05:32:17 +00:00 |
build.c
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Initial checkin of m32-script.
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2009-09-12 23:03:15 +00:00 |
cache1d.c
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git-svn-id: https://svn.eduke32.com/eduke32@1479 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-07-29 21:56:56 +00:00 |
compat.c
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Use C versions of divscale##() instead of asm to work around an overflow with drawmapview(), get rid of leftover custom 'int64' type in favor of int64_t, other minor fixes
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2009-09-09 07:19:14 +00:00 |
config.c
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make mapster slightly less cpu-hungry under linux. Also a (temporary?) fix for a crash
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2009-08-05 22:37:48 +00:00 |
crc32.c
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ass rape
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2009-01-09 09:29:17 +00:00 |
defs.c
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More memory pool crap, startup window log update fixes, gameland light changes and minor polymer fixes
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2009-06-13 21:06:45 +00:00 |
dynamicgtk.c
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ass rape
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2009-01-09 09:29:17 +00:00 |
engine.c
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Use C versions of divscale##() instead of asm to work around an overflow with drawmapview(), get rid of leftover custom 'int64' type in favor of int64_t, other minor fixes
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2009-09-09 07:19:14 +00:00 |
engine_priv.h
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mapster32: more logical "bottom walls swapped"-bit handling; misc. cleanups
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2009-07-25 20:16:22 +00:00 |
fastlz.c
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Replace LibLZF with FastLZ (http://www.fastlz.org/lzf.htm)
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2009-07-09 03:54:18 +00:00 |
glbuild.c
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Improved mouse aiming for Mapster32 (not yet in action)
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2009-07-11 22:20:15 +00:00 |
gtkbits.c
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git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-10 07:38:50 +00:00 |
hightile.c
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Nothing important
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2009-04-16 06:41:24 +00:00 |
kplib.c
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Couple weeks worth of random bs changes
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2009-08-28 23:08:00 +00:00 |
lzwnew.c
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Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc
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2009-06-09 06:19:58 +00:00 |
md4.c
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Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc
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2009-06-09 06:19:58 +00:00 |
mdsprite.c
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fix building with MSVC after Helixhorned's commit
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2009-07-12 01:55:34 +00:00 |
mmulti.c
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Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc
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2009-06-09 06:19:58 +00:00 |
mmulti_null.c
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git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-10 07:38:50 +00:00 |
mmulti_unstable.c
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Clean out tree... misc changes
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2009-07-24 02:31:34 +00:00 |
nedmalloc.c
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git-svn-id: https://svn.eduke32.com/eduke32@1487 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-08-06 10:12:13 +00:00 |
osd.c
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Generic non-descript commit message
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2009-06-24 08:20:10 +00:00 |
osxbits.m
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
polymer.c
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Don't request alpha bits for the first FBO. It'll prevent the FBO from getting complete when running 16-bits.
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2009-08-12 17:43:17 +00:00 |
polymost.c
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Couple weeks worth of random bs changes
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2009-08-28 23:08:00 +00:00 |
pragmas.c
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Remove dead copy protection and watcom support code, fix structure alignment and packing issues preventing Polymer from working with MSVC, enable link time code generation (whole program optimization) for MSVC builds, fix most warnings showing up in MSVC with /w2, add pulsating dynamic lights when holding the shrinker or expander
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2009-07-09 02:29:48 +00:00 |
scriptfile.c
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Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc
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2009-06-09 06:19:58 +00:00 |
sdlayer.c
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make mapster slightly less cpu-hungry under linux. Also a (temporary?) fix for a crash
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2009-08-05 22:37:48 +00:00 |
smalltextfont.c
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
startgtk.editor.c
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ass rape
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2009-01-09 09:29:17 +00:00 |
StartupWinController.editor.m
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
startwin.editor.c
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Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc
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2009-06-09 06:19:58 +00:00 |
textfont.c
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Generic non-descript commit message
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2009-06-24 08:20:10 +00:00 |
winlayer.c
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Use C versions of divscale##() instead of asm to work around an overflow with drawmapview(), get rid of leftover custom 'int64' type in favor of int64_t, other minor fixes
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2009-09-09 07:19:14 +00:00 |