raze-gles/source/common/rendering/hwrenderer
Christoph Oelckers 197a35291a - added level summary screens and made the fade for the screens an engine feature.
This also hijacks one free element in the shader uniforms for the newly added factor.
2020-07-01 12:55:32 +02:00
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data - added level summary screens and made the fade for the screens an engine feature. 2020-07-01 12:55:32 +02:00
postprocessing - backend update from GZDoom 2020-06-07 15:02:54 +02:00
hw_draw2d.cpp - added level summary screens and made the fade for the screens an engine feature. 2020-07-01 12:55:32 +02:00