.. |
jaudiolib
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GL_EXP2 fog/shading re-adjustment... haha, whiners are going to crucify me.
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2006-11-21 05:38:22 +00:00 |
jmact
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More warning fixes
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2006-11-19 03:02:36 +00:00 |
misc
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NAM support
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2006-07-22 00:53:20 +00:00 |
_functio.h
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Formatting fixes for build.c, config.c, engine.c and polymost.c plus some warning fixes from JonoF and some cfg file reading changes for the game
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2006-07-24 02:47:47 +00:00 |
_rts.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
actors.c
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Uhh.. yeah
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2006-12-10 03:15:56 +00:00 |
anim.c
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Better alt-tab support for fullscreen OpenGL on win32
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2006-12-08 16:45:12 +00:00 |
astub.c
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Blar.
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2006-12-03 00:27:43 +00:00 |
config.c
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Save the GRP file selected in the startup window to the cfg
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2006-12-01 04:22:16 +00:00 |
config.h
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Best map par time tracking from JonoF
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2006-10-23 21:47:28 +00:00 |
develop.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
duke3d.h
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Palette stuff... hijack hictinting[MAXPALOOKUPS-1] for use as a tint control on all hightile assets. This way, NVG and underwater tinting in Polymost doesn't interfere with the ps[].pals tinting that palfrom sets in the CONs.
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2006-12-05 20:39:29 +00:00 |
funct.h
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Uhh.. yeah
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2006-12-10 03:15:56 +00:00 |
function.h
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Formatting fixes for build.c, config.c, engine.c and polymost.c plus some warning fixes from JonoF and some cfg file reading changes for the game
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2006-07-24 02:47:47 +00:00 |
game.c
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Uhh.. yeah
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2006-12-10 03:15:56 +00:00 |
gamedef.c
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This seems like a good idea...
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2006-12-05 21:51:24 +00:00 |
gamedef.h
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CON access to getincangle(), and usage of myconnectindex for EVENT_GETMENUTILE and EVENT_GETLOADTILE. This lets us force menu options to certain values while the player is in the menu via setuserdef.
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2006-11-06 22:14:27 +00:00 |
gamedefs.h
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Fix squishing a shrunken enemy while changing weapon bug
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2006-07-09 19:51:09 +00:00 |
gameexec.c
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Uhh.. yeah
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2006-12-10 03:15:56 +00:00 |
global.c
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I guess this is an optimization as well
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2006-12-10 01:52:35 +00:00 |
GNU.TXT
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
grpscan.c
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Fix some gcc4 warnings
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2006-11-18 08:13:33 +00:00 |
grpscan.h
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WW2GI "support"
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2006-11-16 23:06:16 +00:00 |
jfaud_sounds.cpp
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git-svn-id: https://svn.eduke32.com/eduke32@291 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-09-07 17:46:00 +00:00 |
keys.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
mapster32.h
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Fix "array subscript has type 'char'" warnings
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2006-11-19 08:24:46 +00:00 |
menus.c
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Check to see if the user map filename matches a defined level name and warp to that level instead of opening it as a user map
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2006-12-09 23:41:43 +00:00 |
names.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
namesdyn.c
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Hopefully the last of the formatting changes + sound support for Linux. Previous commit also fixes the mouse cursor grab issue.
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2006-11-16 03:02:42 +00:00 |
namesdyn.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
osdcmds.c
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Check to see if the user map filename matches a defined level name and warp to that level instead of opening it as a user map
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2006-12-09 23:41:43 +00:00 |
osdcmds.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
osdfuncs.c
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An additional crapload of formatting changes
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2006-11-15 01:16:55 +00:00 |
osdfuncs.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
player.c
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updatesectorz() -> updatesector()
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2006-12-02 06:00:49 +00:00 |
premap.c
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Uhh.. yeah
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2006-12-10 03:15:56 +00:00 |
rts.c
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An additional crapload of formatting changes
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2006-11-15 01:16:55 +00:00 |
rts.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
savegame.c
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Null pointer checks for music filenames
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2006-12-06 23:14:49 +00:00 |
sector.c
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updatesectorz() -> updatesector()
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2006-12-02 06:00:49 +00:00 |
soundefs.h
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
sounds.c
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Null pointer checks for music filenames
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2006-12-06 23:14:49 +00:00 |
sounds.h
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git-svn-id: https://svn.eduke32.com/eduke32@219 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-07-13 23:13:06 +00:00 |
startgtk.game.c
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Hopefully the last of the formatting changes + sound support for Linux. Previous commit also fixes the mouse cursor grab issue.
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2006-11-16 03:02:42 +00:00 |
startwin.game.c
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Hopefully the last of the formatting changes + sound support for Linux. Previous commit also fixes the mouse cursor grab issue.
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2006-11-16 03:02:42 +00:00 |
startwin.game.h
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GRP selection from JonoF
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2006-07-07 18:41:05 +00:00 |
testcd.c
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An additional crapload of formatting changes
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2006-11-15 01:16:55 +00:00 |
winbits.c
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An additional crapload of formatting changes
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2006-11-15 01:16:55 +00:00 |
wrapper.c
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An additional crapload of formatting changes
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2006-11-15 01:16:55 +00:00 |