raze-gles/polymer/eduke32/source
hnt_ts 059a4f3513 Sync console commands
git-svn-id: https://svn.eduke32.com/eduke32@1112 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-23 20:19:30 +00:00
..
jaudiolib git-svn-id: https://svn.eduke32.com/eduke32@1111 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-22 07:30:06 +00:00
jmact Some mouse changes... previous effect of the "mouse smoothing" menu option is now mandatory (since turning it off just means you'll lose input from tiny movements), new "mouse smoothing" effect is a more traditional average of the last 2 times the mouse input was read 2008-10-13 01:16:40 +00:00
misc Combine game and configuration tabs in the startup window into one. Still needs porting to startgtk.game.c. 2008-08-19 13:26:56 +00:00
_functio.h Misc shit 2008-10-18 12:37:26 +00:00
_rts.h Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
actors.c git-svn-id: https://svn.eduke32.com/eduke32@1107 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-20 04:00:00 +00:00
anim.c git-svn-id: https://svn.eduke32.com/eduke32@1080 1a8010ca-5511-0410-912e-c29ae57300e0 2008-09-28 11:00:59 +00:00
astub.c git-svn-id: https://svn.eduke32.com/eduke32@1108 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-20 04:35:57 +00:00
config.c git-svn-id: https://svn.eduke32.com/eduke32@1100 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-14 08:40:59 +00:00
config.h Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer. 2008-07-09 23:25:38 +00:00
duke3d.h Misc shit 2008-10-18 12:37:26 +00:00
funct.h git-svn-id: https://svn.eduke32.com/eduke32@1097 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-11 11:50:02 +00:00
function.h git-svn-id: https://svn.eduke32.com/eduke32@1026 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-25 02:33:25 +00:00
game.c git-svn-id: https://svn.eduke32.com/eduke32@1110 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-22 04:14:30 +00:00
gamedef.c EDuke32: now with multiplayer text scaling hacks and nastiness 2008-10-11 09:20:04 +00:00
gamedef.h EDuke32: now with multiplayer text scaling hacks and nastiness 2008-10-11 09:20:04 +00:00
gamedefs.h git-svn-id: https://svn.eduke32.com/eduke32@1089 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-05 09:23:55 +00:00
gameexec.c Misc shit 2008-10-18 12:37:26 +00:00
gamestructures.c EDuke32: now with multiplayer text scaling hacks and nastiness 2008-10-11 09:20:04 +00:00
gamevars.c Cleaning uncommitted changes out of tree 2008-09-15 02:47:02 +00:00
global.c git-svn-id: https://svn.eduke32.com/eduke32@1107 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-20 04:00:00 +00:00
GNU.TXT Importing source for great justice 2006-04-13 20:47:06 +00:00
grpscan.c git-svn-id: https://svn.eduke32.com/eduke32@1076 1a8010ca-5511-0410-912e-c29ae57300e0 2008-09-26 04:20:08 +00:00
grpscan.h Game name in window title and some other shit 2008-07-22 09:05:34 +00:00
keys.h Cleanup patch from Hunter_rus 2008-05-16 00:23:33 +00:00
mapster32.h git-svn-id: https://svn.eduke32.com/eduke32@1100 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-14 08:40:59 +00:00
mdump.cpp git-svn-id: https://svn.eduke32.com/eduke32@933 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-06 11:50:34 +00:00
mdump.h 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
menus.c git-svn-id: https://svn.eduke32.com/eduke32@1103 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-19 12:14:04 +00:00
names.h 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
namesdyn.c git-svn-id: https://svn.eduke32.com/eduke32@1088 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-03 10:28:17 +00:00
namesdyn.h git-svn-id: https://svn.eduke32.com/eduke32@1018 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-24 09:01:17 +00:00
osdcmds.c Sync console commands 2008-10-23 20:19:30 +00:00
osdcmds.h Menu slider for map ambient light level 2008-07-27 21:33:28 +00:00
osdfuncs.c Use bit packing for the bytecode pointer map 2008-09-12 02:07:44 +00:00
osdfuncs.h r_cullobstructedmodels 2: only cull if model texture has alpha 2008-07-26 07:20:57 +00:00
player.c Some mouse changes... previous effect of the "mouse smoothing" menu option is now mandatory (since turning it off just means you'll lose input from tiny movements), new "mouse smoothing" effect is a more traditional average of the last 2 times the mouse input was read 2008-10-13 01:16:40 +00:00
premap.c git-svn-id: https://svn.eduke32.com/eduke32@1097 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-11 11:50:02 +00:00
rts.c Force startup window to be displayed if the cfg wasn't saved with an EDuke32 build of matching BYTEVERSION_JF, and use a wrapper around kopen4load to access files from mod_dir first. 2008-08-20 08:39:07 +00:00
rts.h Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes 2007-02-08 04:19:39 +00:00
savegame.c Fixes 2008-09-29 02:12:53 +00:00
sector.c Some mouse changes... previous effect of the "mouse smoothing" menu option is now mandatory (since turning it off just means you'll lose input from tiny movements), new "mouse smoothing" effect is a more traditional average of the last 2 times the mouse input was read 2008-10-13 01:16:40 +00:00
soundefs.h 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
sounds.c Force startup window to be displayed if the cfg wasn't saved with an EDuke32 build of matching BYTEVERSION_JF, and use a wrapper around kopen4load to access files from mod_dir first. 2008-08-20 08:39:07 +00:00
sounds.h 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
startgtk.game.c Game name in window title and some other shit 2008-07-22 09:05:34 +00:00
startwin.game.c git-svn-id: https://svn.eduke32.com/eduke32@1097 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-11 11:50:02 +00:00
startwin.game.h Combine game and configuration tabs in the startup window into one. Still needs porting to startgtk.game.c. 2008-08-19 13:26:56 +00:00
testcd.c Remove -Wno-unused from Makefile 2008-03-21 04:01:38 +00:00
winbits.c EDuke32 now compiles okay with the Microsoft compiler using NMake. 2006-12-21 12:53:11 +00:00
wrapper.c 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00