Commit graph

531 commits

Author SHA1 Message Date
hendricks266
f96e1c8e24 Clean up clip.cpp struct casting including but not limited to r7466 changes
git-svn-id: https://svn.eduke32.com/eduke32@7576 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:29 +02:00
hendricks266
cd499b2089 Fix clipshape regression in r7466
git-svn-id: https://svn.eduke32.com/eduke32@7575 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:27 +02:00
terminx
9af816af52 Replace manual search of clipsectorlist[] in clipmove() and friends with a bitmap
git-svn-id: https://svn.eduke32.com/eduke32@7574 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:25 +02:00
terminx
74944c9ed0 Fix clipupdatesector()
git-svn-id: https://svn.eduke32.com/eduke32@7573 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:23 +02:00
terminx
ad59875fa3 Improve warnings spewed by clipmove() when attempting to consider too many things for clipping
git-svn-id: https://svn.eduke32.com/eduke32@7572 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:21 +02:00
terminx
8a68bffdb0 Clean up clip.h and declare a bunch of stuff in clip.cpp static
git-svn-id: https://svn.eduke32.com/eduke32@7571 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:19 +02:00
terminx
7d0faa5752 Reduce MAXCLIPSECTORS to 512
git-svn-id: https://svn.eduke32.com/eduke32@7570 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:17 +02:00
terminx
c754ac6e62 Limit lastwall() to 'numwalls' iterations instead of MAXWALLS
git-svn-id: https://svn.eduke32.com/eduke32@7569 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:15 +02:00
terminx
c8eb1d0368 Simplify conditions in bfirst_search_try()
git-svn-id: https://svn.eduke32.com/eduke32@7568 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:14 +02:00
terminx
b7d06c0bd8 clipmove/pushmove parameter const correctness
git-svn-id: https://svn.eduke32.com/eduke32@7567 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:26:12 +02:00
hendricks266
0c7a7e1bd6 compat.h: Factor some repeated conditional_t statements into a new take_sign_t
git-svn-id: https://svn.eduke32.com/eduke32@7559 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:23:32 +02:00
hendricks266
0d277a6210 Fix newly exposed -Wtautological-constant-out-of-range-compare in kplib
git-svn-id: https://svn.eduke32.com/eduke32@7558 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:23:31 +02:00
hendricks266
fb0443db69 Replace #if CXXSTD >= 2011 || EDUKE32_MSVC_PREREQ(1800) with #ifdef HAVE_CXX11_HEADERS
git-svn-id: https://svn.eduke32.com/eduke32@7557 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:23:29 +02:00
pogokeen
71847ec0f1 polymost.cpp: fix fragment shader issue where fullbrights in a texture could affect rendering when u_useColorOnly was enabled
git-svn-id: https://svn.eduke32.com/eduke32@7552 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:23:23 +02:00
terminx
84c43dc99c Fix warnings with TrackedType
git-svn-id: https://svn.eduke32.com/eduke32@7551 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:23:22 +02:00
terminx
030f0b7013 Fix crash when passing updatesectorz() an invalid sector number > numsectors and < MAXSECTORS
git-svn-id: https://svn.eduke32.com/eduke32@7549 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:20:53 +02:00
terminx
7abfcd28be Add clipupdatesector(), a special version of updatesector() that only searches and returns results that are already in clipsectorlist[]
git-svn-id: https://svn.eduke32.com/eduke32@7546 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:20:47 +02:00
terminx
52ccd82c17 Fucking tabs
git-svn-id: https://svn.eduke32.com/eduke32@7544 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:20:42 +02:00
hendricks266
664c1ed38e Fix extern "C" error in kplib.h affecting the Build tools
git-svn-id: https://svn.eduke32.com/eduke32@7543 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:20:40 +02:00
hendricks266
c2921abe4a SW: Address -Woverflow warnings resulting from the struct tracker templates being too restrictive
git-svn-id: https://svn.eduke32.com/eduke32@7526 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:05:59 +02:00
hendricks266
8b3f6b55e3 Dummy functions for mmulti.h for now until OldMP's mmulti is ported
Patch from Striker.

git-svn-id: https://svn.eduke32.com/eduke32@7517 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:05:47 +02:00
hendricks266
2081eff083 Patch from Nuke.YKT to fix TROR rendering in mirrors in Polymost
Includes "Fix screen tilt regression on mirror rendering"

git-svn-id: https://svn.eduke32.com/eduke32@7493 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:56:42 +02:00
hendricks266
eb5a90b1ef Patch from Nuke.YKT to fix a TROR in Polymost issue
Report by oasiz: It only occurs when you try to sandwich surfaces and kind of punch through. It seems similar to the kind of behavior that the pre-TROR fixes did (where you had to stand on the TROR sector for things to work). This seems to work if the weird wall is punching IN on your sector but not OUT to another.

git-svn-id: https://svn.eduke32.com/eduke32@7492 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:56:40 +02:00
terminx
fd5ee7c561 Fix dumbass problem with r7463 that screwed up projectiles
git-svn-id: https://svn.eduke32.com/eduke32@7490 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:56:35 +02:00
terminx
303d0048ea We probably don't want to be bailing out here when handling a clipshape
git-svn-id: https://svn.eduke32.com/eduke32@7486 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:52:35 +02:00
terminx
0edbd45145 Retire the original naive updatesector() and updatesectorz() in favor of the breadth-first versions
git-svn-id: https://svn.eduke32.com/eduke32@7484 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/build.cpp
#	source/build/src/polymer.cpp
2019-09-19 13:52:32 +02:00
terminx
2591c69b44 Add updatesectorbreadthz(), change pushmove() to use updatesectorbreadth(), and modify updatesectorbreadth() to include the early inside_p() return regular updatesector() has
git-svn-id: https://svn.eduke32.com/eduke32@7482 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:55 +02:00
terminx
ae59a46c8b Use updatesectorbreadth() in clipmove()
git-svn-id: https://svn.eduke32.com/eduke32@7480 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:50 +02:00
terminx
8c6ddcc137 Minor cleanup for updatesectorbreadth()
git-svn-id: https://svn.eduke32.com/eduke32@7479 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:48 +02:00
terminx
631863ab67 const correctness for parameters passed to the updatesector family of functions
git-svn-id: https://svn.eduke32.com/eduke32@7478 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:46 +02:00
terminx
83999ee6e4 Minor cleanup of breadth-first search functions
git-svn-id: https://svn.eduke32.com/eduke32@7476 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:41 +02:00
terminx
146fa7e79e Add simple bitmap manipulation functions
git-svn-id: https://svn.eduke32.com/eduke32@7475 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:39 +02:00
pogokeen
9b0573f0f2 engine.cpp: lintersect(): use klabs() instead of abs()
git-svn-id: https://svn.eduke32.com/eduke32@7474 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:37 +02:00
pogokeen
0bfde1c4d3 Fix issue where swingdoors would refuse to open or close if an enemy was in front of the door in an overlapping but unrelated/disjoint sector
git-svn-id: https://svn.eduke32.com/eduke32@7473 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:35 +02:00
pogokeen
f7f62c4466 engine.cpp: lintersect(): fix integer overflow and negative case issue
git-svn-id: https://svn.eduke32.com/eduke32@7472 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:33 +02:00
pogokeen
a82eb1d6fe Re-introduce earlier lintersect() work that was reverted.
engine.cpp/.h: clean up & fix lintersect().  Additionally, add support for finding intersections of collinear line segments.

This reverts r7290.

git-svn-id: https://svn.eduke32.com/eduke32@7471 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:32 +02:00
terminx
1ea1f525d9 Fix editor clipping issue
git-svn-id: https://svn.eduke32.com/eduke32@7467 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:24:23 +02:00
terminx
25236d3d74 usectortype/uwalltype cleanup in clip.cpp
git-svn-id: https://svn.eduke32.com/eduke32@7466 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:24:17 +02:00
terminx
8cbada19cf Fix crash in editor tile selector
git-svn-id: https://svn.eduke32.com/eduke32@7465 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:24:10 +02:00
terminx
c2e0000b11 Add bounds checking for populating clipsectorlist[], use preprocessor labels for sprite cstats
git-svn-id: https://svn.eduke32.com/eduke32@7464 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:24:04 +02:00
terminx
393e97beec Partially refactor clipmove()
git-svn-id: https://svn.eduke32.com/eduke32@7463 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:23:59 +02:00
terminx
ceaaaf9c0d Reduce MAXCLIPNUM to 2048 again and introduce MAXCLIPSECTORS, with a value of 1024
git-svn-id: https://svn.eduke32.com/eduke32@7459 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:23:36 +02:00
terminx
ddd1d34973 clipmove() improvements
This reverts some of the previous clipmove() changes in favor of implementing explicit rejection of movement in cases where clipping has somehow failed.

git-svn-id: https://svn.eduke32.com/eduke32@7457 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 12:27:27 +02:00
terminx
decce5bc70 Make updatesectorz() fall back to updatesector() in cases where it would have returned -1
Note that both functions will still return -1 when x or y coordinates are out of bounds.

git-svn-id: https://svn.eduke32.com/eduke32@7456 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 12:27:25 +02:00
terminx
c8bd436cf8 Additional TROR patch from Nuke
git-svn-id: https://svn.eduke32.com/eduke32@7452 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 12:25:52 +02:00
terminx
66734e34bf Further clipmove() improvements to better deal with sector-over-sector
There's still something wrong here, but this at least fixes Duke3D E1L2.

git-svn-id: https://svn.eduke32.com/eduke32@7450 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 12:24:16 +02:00
terminx
5986dbf6e1 Fix crash in situations where rendering a scene would overrun all of the MAXBUNCHES sized arrays in both classic and polymost
git-svn-id: https://svn.eduke32.com/eduke32@7447 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 12:24:11 +02:00
terminx
3b271fb7bb Fix issue where controls intentionally bound to no keys would be reset to default at startup
git-svn-id: https://svn.eduke32.com/eduke32@7442 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 12:14:50 +02:00
terminx
fb36b256de Fix "spriteshadow" on voxels in Polymost
git-svn-id: https://svn.eduke32.com/eduke32@7441 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 12:14:48 +02:00
terminx
0b1c21d477 Bump MAXCLIPNUM to 3072 because IM was still hitting it with 2048
git-svn-id: https://svn.eduke32.com/eduke32@7437 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 12:14:27 +02:00