New events:
"EVENT_MENUCURSORLEFT"
"EVENT_MENUCURSORRIGHT"
"EVENT_MENUCURSORSHADE"
"EVENT_MENUSHADESELECTED"
New userdef structures:
"menu_shadedeselected"
"menu_shadedisabled"
"menutext_zoom"
"menutext_xspace"
"menutext_pal"
"menutext_palselected"
"menutext_paldeselected"
"menutext_paldisabled"
"menutext_palselected_right"
"menutext_paldeselected_right"
"menutext_paldisabled_right"
"gametext_zoom"
"gametext_xspace"
"gametext_pal"
"gametext_palselected"
"gametext_paldeselected"
"gametext_paldisabled"
"gametext_palselected_right"
"gametext_paldeselected_right"
"gametext_paldisabled_right"
"minitext_zoom"
"minitext_xspace"
"minitext_tracking"
"minitext_pal"
"minitext_palselected"
"minitext_paldeselected"
"minitext_paldisabled"
"minitext_palselected_right"
"minitext_paldeselected_right"
"minitext_paldisabled_right"
"menutitle_pal"
"slidebar_palselected"
"slidebar_paldisabled"
Self-explanatory. Use in conjunction with "menutext_tracking" and "gametext_tracking" ("mgametext_tracking" is now ignored).
The values for disabled shade is added to the selected or deselected shades. The palettes have a disabled > selected > deselected hierarchy, and are applied if not zero.
Patch from Fox
git-svn-id: https://svn.eduke32.com/eduke32@6613 1a8010ca-5511-0410-912e-c29ae57300e0
RETURN is the tilenum to be displayed. It is pre-populated with what the game will display for the current frame.
Set RETURN to -1 to disable.
git-svn-id: https://svn.eduke32.com/eduke32@6608 1a8010ca-5511-0410-912e-c29ae57300e0
When pressed it switches between pipebomb / detonator or shrinker / expander.
New event "EVENT_ALTWEAPON"
Akin to "EVENT_PREVIOUSWEAPON" and "EVENT_NEXTWEAPON". RETURN is set to 12.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6594 1a8010ca-5511-0410-912e-c29ae57300e0
New event "EVENT_MAINMENUSCREEN"
Triggered before the main menu is displayed. Set RETURN to -1 to disable the screens that appear before the main menu.
New event "EVENT_NEWGAMESCREEN"
Triggered when a new game is started. Set RETURN to -1 to disable The Birth intro animation.
New event "EVENT_ENDLEVELSCREEN"
Triggered when a level ends. Set RETURN to -1 to disable the bonus and deathmatch score screens after a level ends.
New event "EVENT_EXITGAMESCREEN"
Triggered when a running game is ended. Set RETURN to -1 to disable the deathmatch score screen when you quit mid-game.
New event "EVENT_EXITPROGRAMSCREEN"
Triggered when the program is closed. Set RETURN to -1 to disable the shareware or TEN screen,sif they were enabled in LOGO_FLAGS.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6584 1a8010ca-5511-0410-912e-c29ae57300e0
Use this event to change the value of userdefs when initializing cfg settings with defaults.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6554 1a8010ca-5511-0410-912e-c29ae57300e0
New event "EVENT_UPDATESCREENAREA"
Use this event to change the size of the game view, similar to when you press + or -.
New event "EVENT_DISPLAYBORDER"
Set RETURN to change the background tile of the game view, set -1 to disable the background and border.
New userdef structures "screenarea_x1", "screenarea_y1", "screenarea_x2", "screenarea_y2"
Use these structures to change the boundaries of the view in EVENT_UPDATESCREENAREA.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6518 1a8010ca-5511-0410-912e-c29ae57300e0
Set RETURN to -1 to disable the sound played when an enemy awaken. You have to use a command to play a sound, because the bosses use globalsound.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6517 1a8010ca-5511-0410-912e-c29ae57300e0
Set RETURN to the sound played when the menu is opened. -1 to cancel.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6516 1a8010ca-5511-0410-912e-c29ae57300e0
EVENT_DISPLAYROOMSEND: Triggered right after the game world is rendered and before any sprite above the screen.
EVENT_DISPLAYEND: Triggered after the game draws everything above the screen, including menus. A counterpart to EVENT_DISPLAYSTART.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6512 1a8010ca-5511-0410-912e-c29ae57300e0
Use startscreen to take control away from the game and display content with rotatesprite.
RETURN is set to 1 when any key is pressed, and if it is nonzero when the event ends, the screen ends and the game resumes.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6508 1a8010ca-5511-0410-912e-c29ae57300e0
Used with startcutscene. RETURN is set to 1 when any key is pressed, and is used to control when a cutscene ends.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6507 1a8010ca-5511-0410-912e-c29ae57300e0
Used with startcutscene. RETURN sets the frame of an ANM before it is rendered.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6506 1a8010ca-5511-0410-912e-c29ae57300e0
Set RETURN to any non-zero value to disable hardcoded display of text.
If you wish to replace the hardcoded text, you must check that userdef[].overhead_on == 2 yourself.
git-svn-id: https://svn.eduke32.com/eduke32@6258 1a8010ca-5511-0410-912e-c29ae57300e0
Files moved but not modified. Changes to follow in a subsequent commit.
You down with CPP?
git-svn-id: https://svn.eduke32.com/eduke32@6055 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-01 10:01:11 +00:00
Renamed from polymer/eduke32/source/events_defs.h (Browse further)