Commit graph

7 commits

Author SHA1 Message Date
Christoph Oelckers
78e7b2dd8c - getting rid of std::filesystem, part one.
Since it's not usable on macOS it needs to go.
2020-01-03 14:19:52 +01:00
Christoph Oelckers
58d0585eaa - replaced EDuke's game selector with GZDoom's. 2019-12-24 15:28:00 +01:00
hendricks266
53e2a8297d Fix STARTUP_WINDOW=0 on modern macOS
git-svn-id: https://svn.eduke32.com/eduke32@8351 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/sdlayer.cpp
#	source/build/src/startosx.editor.mm
#	source/platform/macos/osxbits.h
#	source/platform/macos/startosx.game.mm
2019-12-03 17:34:36 +01:00
Christoph Oelckers
a4483f131d - Printf related cleanup. 2019-11-05 20:07:16 +01:00
Christoph Oelckers
57f879fa8b - moved the startup dialog out of the game front ends, now that there is a global cross-game list of playable configurations. 2019-10-31 23:25:21 +01:00
Christoph Oelckers
bc8578e153 - brought in GZDoom's gameconfigfile so that the settings can be transitioned to a more robust implementation. 2019-10-21 21:36:05 +02:00
Christoph Oelckers
18b1ca287e - moved the platform specific files out of the Build folder, mainly to get them out of the way. 2019-09-25 22:43:06 +02:00