raze-gles/source/platform/macos
Christoph Oelckers 57f879fa8b - moved the startup dialog out of the game front ends, now that there is a global cross-game list of playable configurations. 2019-10-31 23:25:21 +01:00
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GameListSource.game.h - moved the startup dialog out of the game front ends, now that there is a global cross-game list of playable configurations. 2019-10-31 23:25:21 +01:00
GameListSource.game.mm - moved the startup dialog out of the game front ends, now that there is a global cross-game list of playable configurations. 2019-10-31 23:25:21 +01:00
GrpFile.game.h - moved the startup dialog out of the game front ends, now that there is a global cross-game list of playable configurations. 2019-10-31 23:25:21 +01:00
GrpFile.game.mm - moved the startup dialog out of the game front ends, now that there is a global cross-game list of playable configurations. 2019-10-31 23:25:21 +01:00
SDLMain.mm - moved the platform specific files out of the Build folder, mainly to get them out of the way. 2019-09-25 22:43:06 +02:00
i_specialpaths.mm - brought in GZDoom's gameconfigfile so that the settings can be transitioned to a more robust implementation. 2019-10-21 21:36:05 +02:00
osxbits.h - moved the platform specific files out of the Build folder, mainly to get them out of the way. 2019-09-25 22:43:06 +02:00
osxbits.mm - moved the platform specific files out of the Build folder, mainly to get them out of the way. 2019-09-25 22:43:06 +02:00
osxmain.h - moved the platform specific files out of the Build folder, mainly to get them out of the way. 2019-09-25 22:43:06 +02:00
startosx.game.mm - moved the startup dialog out of the game front ends, now that there is a global cross-game list of playable configurations. 2019-10-31 23:25:21 +01:00