Christoph Oelckers
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f64bdccaca
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- moved renderstyle to 'common' and use GZDoom's color table code unaltered.
# Conflicts:
# source/CMakeLists.txt
# source/common/engine/serializer.h
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2020-05-23 22:43:05 +02:00 |
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Christoph Oelckers
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d0406e27b6
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- all base palette data has been transitioned to GPalette.
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2020-05-23 12:31:05 +02:00 |
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Christoph Oelckers
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4d1d90d712
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- use a global constant for the transparent palette index instead of hardcoding it to the 255 literal everywhere.
- added the needed glue to allow palettecontainer.cpp to compile.
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2020-04-12 08:30:43 +02:00 |
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Christoph Oelckers
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8e87674d4c
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- backend code matching with GZDoom
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2020-04-12 08:30:40 +02:00 |
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Christoph Oelckers
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5584c726ba
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- file system update and adjustment.
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2020-04-12 08:30:40 +02:00 |
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Christoph Oelckers
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e2f5e8fe34
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- renamed 'common' to 'core'.
We'll need 'common' for something else.
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2020-04-12 08:30:36 +02:00 |
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