Christoph Oelckers
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998ac01157
|
- manual merge of all NBlood changes that couldn't get cherry picked.
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2019-09-21 13:02:17 +02:00 |
|
CommonLoon102
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edc6e2c0f7
|
Friendly fire and keep keys settings for multiplayer (#177)
# Conflicts:
# source/blood/src/levels.h
# source/blood/src/network.h
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2019-09-21 11:47:54 +02:00 |
|
nukeykt
|
433fd62de5
|
Purge resource manager cache on level load
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2019-09-21 11:41:26 +02:00 |
|
nukeykt
|
c91a85a353
|
Use C++ heap for resource manager
# Conflicts:
# source/blood/src/actor.cpp
# source/blood/src/mapedit.cpp
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2019-09-21 11:41:25 +02:00 |
|
CommonLoon102
|
55de5230ca
|
New HUD for CTF (#167)
# Conflicts:
# source/blood/src/blood.cpp
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2019-09-21 11:40:59 +02:00 |
|
nukeykt
|
4527da61a2
|
Ignore dosbox specific command line options
|
2019-09-21 11:40:44 +02:00 |
|
nukeykt
|
7a9209d857
|
Fix compile error
# Conflicts:
# source/blood/src/ai.cpp
# source/blood/src/aiunicult.cpp
# source/blood/src/blood.cpp
# source/blood/src/choke.cpp
# source/blood/src/credits.cpp
# source/blood/src/gamemenu.cpp
# source/blood/src/gamemenu.h
# source/blood/src/gui.cpp
# source/blood/src/mapedit.cpp
# source/blood/src/replace.cpp
|
2019-09-21 10:51:29 +02:00 |
|
CommonLoon102
|
44bcd26fab
|
fix endgame credits listing (#140)
# Conflicts:
# .gitignore
|
2019-09-21 10:46:12 +02:00 |
|
nukeykt
|
f87f38b8f0
|
Always load widescreen def file
|
2019-09-21 10:40:19 +02:00 |
|
nukeykt
|
0a74187512
|
Add blood specific parameters to tilefromtexture
|
2019-09-21 10:40:18 +02:00 |
|
nukeykt
|
3458a88f8e
|
Backport framelimitter fix
# Conflicts:
# source/rr/src/demo.cpp
# source/rr/src/game.cpp
# source/rr/src/net.cpp
# source/rr/src/screens.cpp
|
2019-09-21 10:26:47 +02:00 |
|
nukeykt
|
2867131c86
|
Add ability to load blood maps
# Conflicts:
# platform/Windows/nmapedit.vcxproj
# platform/Windows/nmapedit.vcxproj.filters
# source/blood/src/mapedit.cpp
# source/build/src/build.cpp
# source/build/src/engine.cpp
|
2019-09-21 10:06:57 +02:00 |
|
nukeykt
|
57e9ff2fbc
|
Move stuff around
# Conflicts:
# platform/Windows/nmapedit.vcxproj
# platform/Windows/nmapedit.vcxproj.filters
# source/blood/src/config.cpp
# source/blood/src/config.h
# source/blood/src/mapedit.cpp
# source/blood/src/screen.cpp
# source/blood/src/screen.h
|
2019-09-21 10:05:26 +02:00 |
|
nukeykt
|
381f5dcac2
|
Increase build objects count max size
# Conflicts:
# source/blood/src/mapedit.cpp
|
2019-09-21 10:04:03 +02:00 |
|
nukeykt
|
afff9ce61f
|
wip
# Conflicts:
# platform/Windows/nmapedit.vcxproj
# platform/Windows/nmapedit.vcxproj.filters
# source/blood/src/blood.cpp
# source/blood/src/blood.h
# source/blood/src/gui.cpp
# source/blood/src/m32def.cpp
# source/blood/src/m32def.h
# source/blood/src/m32exec.cpp
# source/blood/src/mapedit.cpp
|
2019-09-21 10:02:46 +02:00 |
|
Christoph Oelckers
|
afe5128c70
|
- Blood fixes for changes in timer and mouse input interface-
|
2019-09-20 22:08:06 +02:00 |
|
Christoph Oelckers
|
0254bf82d3
|
- added NBlood source.
|
2019-09-20 00:42:45 +02:00 |
|