Christoph Oelckers
|
cbfb79977a
|
- adjustments to make it compile with the new menu code.
|
2019-12-13 21:01:14 +01:00 |
|
Christoph Oelckers
|
8d11990494
|
- more work on making Exhumed compile.
Almost done, down to 20 compile errors.
|
2019-11-24 13:59:36 +01:00 |
|
Christoph Oelckers
|
40772d9f0c
|
- making more things compile.
|
2019-11-24 10:03:19 +01:00 |
|
Christoph Oelckers
|
0ad7f25a8a
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
|
sirlemonhead
|
be65a9863b
|
Add License header to .h and .cpp files
|
2019-11-22 00:13:44 +01:00 |
|
nukeykt
|
7e7f74206d
|
Fix flamethrower light rotation
|
2019-11-22 00:13:38 +01:00 |
|
nukeykt
|
6fef06453c
|
Fix shadows in polymost
|
2019-11-22 00:12:54 +01:00 |
|
nukeykt
|
ff6820aa92
|
Rework green palette and torch effects to not modify palookup array
In other words make these effects polymost friendly
|
2019-11-21 23:22:41 +01:00 |
|
nukeykt
|
bf07930b8c
|
wip
|
2019-11-21 23:10:11 +01:00 |
|
nukeykt
|
3b40420b84
|
Hopefully fix overwritesprite issues
|
2019-11-21 23:01:37 +01:00 |
|
nukeykt
|
e0858d501c
|
Game compiles now
# Conflicts:
# platform/Windows/exhumed.vcxproj
# platform/Windows/exhumed.vcxproj.filters
|
2019-11-21 22:59:45 +01:00 |
|
nukeykt
|
50349a6b3d
|
wip
# Conflicts:
# platform/Windows/exhumed.vcxproj
# platform/Windows/exhumed.vcxproj.filters
# source/build/include/build.h
# source/build/src/palette.cpp
|
2019-11-21 22:59:33 +01:00 |
|
nukeykt
|
738aca5fe9
|
wip
|
2019-11-21 22:54:42 +01:00 |
|
nukeykt
|
936ce5a866
|
wip
# Conflicts:
# platform/Windows/exhumed.vcxproj
# platform/Windows/exhumed.vcxproj.filters
|
2019-11-21 22:52:46 +01:00 |
|