terminx
e6039031fe
Variable scope reduction. This commit is boring as fuck.
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git-svn-id: https://svn.eduke32.com/eduke32@7032 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:22:41 +00:00
terminx
3082d381b9
Fix more possible null pointer dereferences in mdsprite
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git-svn-id: https://svn.eduke32.com/eduke32@7031 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:22:36 +00:00
terminx
a3bfaed262
Mostly useless const-ifying and minor variable scope reduction in cache1d
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git-svn-id: https://svn.eduke32.com/eduke32@7030 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:22:32 +00:00
terminx
c2f26439d1
Fix filename string bounds check in kzipopen()
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git-svn-id: https://svn.eduke32.com/eduke32@7029 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:22:27 +00:00
terminx
eb08f1443e
Pass vec2_ts to get_screen_coords() by reference instead of by value
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git-svn-id: https://svn.eduke32.com/eduke32@7027 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:22:17 +00:00
terminx
eeba7847eb
Hoist strlen() outside loop in kzopen()
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git-svn-id: https://svn.eduke32.com/eduke32@7025 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:22:08 +00:00
terminx
a677b18b2d
Hoist strlen() outside loop in osdfunc_listsymbols()
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git-svn-id: https://svn.eduke32.com/eduke32@7024 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:22:03 +00:00
terminx
4f590f59c1
Fix potential OOB spriteext[] access when checking SPREXT_NOTMD to determine whether or not to render a sprite's model, if available
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git-svn-id: https://svn.eduke32.com/eduke32@7023 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:21:58 +00:00
terminx
870f1c4dab
Oh look, the first 3 arguments passed to parascan() are completely useless
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git-svn-id: https://svn.eduke32.com/eduke32@7022 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:21:53 +00:00
terminx
756369dc22
Silence warning about truncating the result of memcmp
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git-svn-id: https://svn.eduke32.com/eduke32@7021 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:21:49 +00:00
terminx
f4227dcbc1
Tweak osdfunc_setrendermode() to report whether the classic renderer is the C or ASM version
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git-svn-id: https://svn.eduke32.com/eduke32@7020 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:21:43 +00:00
terminx
0d843526f0
Fix null pointer deference when attempting to load a model with improper or missing skin definitions
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git-svn-id: https://svn.eduke32.com/eduke32@7019 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:21:39 +00:00
terminx
cab65752b5
Untabify kplib.cpp
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git-svn-id: https://svn.eduke32.com/eduke32@7018 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:21:34 +00:00
terminx
12a77176e8
Fix overcomputation in the classic renderer due to a bug caused by a previous optimization attempt
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git-svn-id: https://svn.eduke32.com/eduke32@7017 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:21:29 +00:00
terminx
9ae3a3ecb8
Slightly reorganize Bdirent struct for efficiency. Despite being "Bdirent", this struct in no way matches the system provided dirent struct.
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git-svn-id: https://svn.eduke32.com/eduke32@7016 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:21:24 +00:00
terminx
6d7e0518cf
Add debug_break() to the top of handle_memerr()
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git-svn-id: https://svn.eduke32.com/eduke32@7015 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:21:20 +00:00
terminx
7f5f22e184
Fix issue in the C version of the classic renderer where someone had attempted to negate a bool
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git-svn-id: https://svn.eduke32.com/eduke32@7012 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:21:06 +00:00
terminx
0a84e2caef
Untabify polymost.h
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git-svn-id: https://svn.eduke32.com/eduke32@7009 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:20:52 +00:00
terminx
39c0c93615
Slightly increase efficiency of osd_findsymbol() (this is the slow one that has to handle partial matches)
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git-svn-id: https://svn.eduke32.com/eduke32@7008 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:20:47 +00:00
terminx
b0e0cfa2c9
Comment out bad entry in SDL keycode translation table
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git-svn-id: https://svn.eduke32.com/eduke32@7007 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:20:42 +00:00
terminx
9157ae2776
Fix potential texcache issue with HICTINT_IN_MEMORY and HICTINT_APPLYOVERALTPAL due to a mistake involving operator precedence
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git-svn-id: https://svn.eduke32.com/eduke32@7002 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:20:19 +00:00
terminx
d7772a0100
Fix potential uninitialized use of highlightx/y/1/2 in the editor and convert them to vec2_t in the process
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git-svn-id: https://svn.eduke32.com/eduke32@7001 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:20:14 +00:00
terminx
2f3e78a4b8
Fix potential dereference of null pointer when calling polymost_bindPth()
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git-svn-id: https://svn.eduke32.com/eduke32@7000 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:20:09 +00:00
terminx
7eb3436bad
Fix potential null pointer dereferences when rendering a model with no animations (?)
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git-svn-id: https://svn.eduke32.com/eduke32@6997 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:19:55 +00:00
terminx
ece6082d2b
Add debugbreak.h from https://github.com/scottt/debugbreak
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git-svn-id: https://svn.eduke32.com/eduke32@6990 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-04 04:19:46 +00:00
terminx
d4c9cc28d5
Minor fixups needed to build as a native VS project
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git-svn-id: https://svn.eduke32.com/eduke32@6982 1a8010ca-5511-0410-912e-c29ae57300e0
2018-09-28 04:27:42 +00:00
terminx
e6277dd8da
Replace a bunch of fall-through comments with our fallthrough__ macro.
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git-svn-id: https://svn.eduke32.com/eduke32@6976 1a8010ca-5511-0410-912e-c29ae57300e0
2018-09-04 05:57:41 +00:00
terminx
e9961ec5a3
Silence stupid fucking warnings
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git-svn-id: https://svn.eduke32.com/eduke32@6968 1a8010ca-5511-0410-912e-c29ae57300e0
2018-08-09 16:07:09 +00:00
terminx
f8fc87db78
Work around strange internal compiler error with gcc 8.2.0...
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git-svn-id: https://svn.eduke32.com/eduke32@6965 1a8010ca-5511-0410-912e-c29ae57300e0
2018-08-09 16:06:55 +00:00
hendricks266
e38dc3f674
Remove redundant code from Polymost fog
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Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6961 1a8010ca-5511-0410-912e-c29ae57300e0
2018-08-02 01:21:16 +00:00
pogokeen
eb964f15d8
polymost.cpp/glsurface.cpp: Don't print shader compile status to the console on success.
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git-svn-id: https://svn.eduke32.com/eduke32@6960 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-30 23:01:48 +00:00
terminx
e92e9d4f04
"Lomont then searched for a constant optimal even after one and two Newton iterations and found 0x5F375A86, which is more accurate than the original at every iteration stage."
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git-svn-id: https://svn.eduke32.com/eduke32@6958 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-29 19:31:12 +00:00
hendricks266
104bdb131b
Fix warning: type qualifiers ignored on cast result type [-Wignored-qualifiers]
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git-svn-id: https://svn.eduke32.com/eduke32@6949 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-23 02:55:53 +00:00
hendricks266
0116b51b2d
softsurface: Perform a "divisor known at compile time" optimization
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git-svn-id: https://svn.eduke32.com/eduke32@6947 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-23 02:55:46 +00:00
hendricks266
142b97b9fb
Fix variable capitalization in Dependencies.mak files
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git-svn-id: https://svn.eduke32.com/eduke32@6946 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-23 02:55:42 +00:00
terminx
f181db5776
MSVC build fix
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git-svn-id: https://svn.eduke32.com/eduke32@6945 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-21 00:18:18 +00:00
pogokeen
1df7127609
Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling).
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When glsurface is available, use GL to upscale the render buffer.
Additionally, fix build issues with sdlayer12 introduced by GLAD changes (r6656).
git-svn-id: https://svn.eduke32.com/eduke32@6939 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-14 21:36:44 +00:00
pogokeen
1b932fddaf
sdlayer.cpp: Don't destroy window resouces if switching between software rendering on glsurface and Polymost/Polymer
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git-svn-id: https://svn.eduke32.com/eduke32@6938 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-14 21:36:34 +00:00
pogokeen
a13a8bf579
polymost.cpp: make c_wrapThreshold consistent between POLYMOST1_BASIC_FRAGMENT_SHADER_CODE and POLYMOST1_EXTENDED_FRAGMENT_SHADER_CODE
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git-svn-id: https://svn.eduke32.com/eduke32@6937 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-03 04:29:23 +00:00
pogokeen
facc69f142
polymost.cpp: fix rendering for indexed colour textures to match original behaviour when !r_usetileshades or globalflags & GLOBAL_NO_GL_TILESHADES
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Additionally, fix issue in polymost_setShade() where shade calculation was happening after a check for whether or not the shade needed to be updated.
git-svn-id: https://svn.eduke32.com/eduke32@6936 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-03 04:29:19 +00:00
pogokeen
29c2863750
sdlayer.cpp: fix software renderer crash affecting Mapster32 due to improper handling of lockcount in videoBeginDrawing()/videoEndDrawing() when using glsurface
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git-svn-id: https://svn.eduke32.com/eduke32@6933 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-28 02:00:42 +00:00
pogokeen
9e90b0633b
glsurface.h/.cpp: change how the palette is handled and fix tinting/fading
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git-svn-id: https://svn.eduke32.com/eduke32@6932 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-25 14:53:46 +00:00
pogokeen
a0faeaf8f6
Revert a number of changes from r6929 and r6930 that are no longer necessary.
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Fix root causes of issues causing crash and black screen in Mapster32 when switching back and forth between 3D & 2D modes
git-svn-id: https://svn.eduke32.com/eduke32@6931 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-25 14:53:42 +00:00
terminx
d0e73aa85e
Temporary workaround for palette or GL surface issue wherein launching Mapster32 into 2d mode produces a black screen until switching to 3d mode and back
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git-svn-id: https://svn.eduke32.com/eduke32@6930 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-24 00:55:29 +00:00
terminx
bcb7815118
Fix crash in Mapster32 when switching from GL 3d mode to 2d mode.
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git-svn-id: https://svn.eduke32.com/eduke32@6929 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-24 00:55:23 +00:00
terminx
cbf6dc3c42
Use aligned memory allocation for GL surface
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git-svn-id: https://svn.eduke32.com/eduke32@6928 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-24 00:55:17 +00:00
pogokeen
ffee0f8ae9
Add glsurface.cpp/h and tilepacker.cpp/h to Visual Studio Project
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git-svn-id: https://svn.eduke32.com/eduke32@6922 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-13 19:15:26 +00:00
pogokeen
d5b669ebe5
Don't allow GL modes if GL Major Version is less than 2.
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Additionally, fix build issues for RENDERTYPE=WIN introduced in r6827.
git-svn-id: https://svn.eduke32.com/eduke32@6921 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-13 19:15:22 +00:00
pogokeen
7fd844a795
sdlayer.cpp: don't alter desktop composition using win_setvideomode() if we're creating an SDL window for rendering GL
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git-svn-id: https://svn.eduke32.com/eduke32@6920 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-13 19:15:19 +00:00
pogokeen
9d243606d0
When OpenGL is available, prefer using the new glsurface to blit the classic renderer's 8-bit buffer to the screen.
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git-svn-id: https://svn.eduke32.com/eduke32@6919 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-13 19:15:16 +00:00